Player Matchup

Hachiman
Hachiman
KaoZ PrecipicE
Hachiman
Level 124
God Stats
9W - 6L
1,526 SR
Queue Stats
66W - 79L
1,456 Elo+
Party 1
Hera
Hera
WhySoCerealBRO
Hera
Level 85
God Stats
2W - 3L
1,517 SR
Queue Stats
65W - 73L
1,453 Elo+
Party 1
Yemoja
Yemoja
WhySoCerealGirl
Yemoja
Level 52
God Stats
3W - 2L
1,621 SR
Queue Stats
81W - 104L
1,448 Elo+
Party 1
Ao Kuang
Ao Kuang
WhySoCerealMan
Ao Kuang
Level 107
God Stats
9W - 8L
1,552 SR
Queue Stats
59W - 68L
1,429 Elo+
Party 1
Arachne
Arachne
workojoe
Arachne
Level 158
God Stats
17W - 18L
1,686 SR
Queue Stats
424W - 405L
1,467 Elo+
Solo
Team Averages
Level 105
1,580 SR
1,451 Elo+

VS

Team Averages
Level 127
1,583 SR
1,447 Elo+
Terra
Terra
Cadrice
Terra
Level 85
God Stats
13W - 7L
1,837 SR
Queue Stats
170W - 167L
1,450 Elo+
Party 3
Anubis
Anubis
GreenDaddy99
Anubis
Level 118
God Stats
59W - 43L
1,643 SR
Queue Stats
215W - 200L
1,413 Elo+
Party 2
Nu Wa
Nu Wa
SETBOOK
Nu Wa
Level 218
God Stats
11W - 8L
1,336 SR
Queue Stats
346W - 340L
1,461 Elo+
Solo
Danzaburou
Danzaburou
SidWhicked
Danzaburou
Level 55
God Stats
16W - 12L
1,610 SR
Queue Stats
286W - 273L
1,466 Elo+
Party 3
Serqet
Serqet
Snuggler Bear
Serqet
Level 157
God Stats
32W - 42L
1,491 SR
Queue Stats
419W - 405L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
12
0 / 1 / 1
6,973
436
13,087
10,517
3,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 1 / 1
7,642
478
5,782
7,731
2,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 4 / 0
6,075
380
5,194
10,868
6,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
11
4 / 4 / 1
7,474
467
7,008
17,227
6,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Arachne
workojoe
Arachne
15
5 / 2 / 1
8,903
556
11,809
16,453
7,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Cadrice
Terra
13
2 / 1 / 3
7,695
481
4,362
16,268
14,195
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
13
0 / 5 / 1
7,635
477
3,553
11,790
7,365
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Nu Wa
SETBOOK
Nu Wa
15
5 / 0 / 0
9,183
574
13,337
8,386
3,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
SidWhicked
Danzaburou
14
3 / 1 / 2
8,208
513
12,686
13,284
6,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

15
2 / 3 / 3
8,293
518
6,474
15,510
7,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
21
10
Kills
12
12
Deaths
10
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Terra
Cadrice
Terra
2
1
3
3.5
W
Anubis
0
5
1
0.1
L
Hachiman
0
1
1
0.5
W
Nu Wa
SETBOOK
Nu Wa
5
0
0
5
W
Danzaburou
SidWhicked
Danzaburou
3
1
2
4
W
2
3
3
1.17
L
1
1
1
1.5
L
0
4
0
0
L
Ao Kuang
4
4
1
1.13
L
Arachne
workojoe
Arachne
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,880
Damage
40,412
62,796
Taken
65,238
26,512
Mitigated
38,858
19,394
Healing
25,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
Cadrice
Terra
4,362
1,409
2,779
4,718
16,268
14,195
0
4,204
11,731
20,957
0
W
Anubis
3,553
341
0
4,444
11,790
7,365
0
928
10,312
57,889
1,018
L
Hachiman
13,087
8,643
0
5,292
10,517
3,322
447
3,572
6,711
0
63,993
W
Nu Wa
SETBOOK
Nu Wa
13,337
4,514
0
3,226
8,386
3,317
231
4,983
3,333
70,948
1,864
W
Danzaburou
SidWhicked
Danzaburou
12,686
5,427
0
5,385
13,284
6,431
0
2,798
9,889
0
85,306
W
6,474
1,381
0
5,024
15,510
7,550
0
3,633
11,585
0
66,989
L
5,782
1,192
0
0
7,731
2,006
0
5,652
2,079
58,053
1,476
L
5,194
1,232
617
820
10,868
6,896
156
2,925
7,943
24,365
3,662
L
Ao Kuang
7,008
2,418
0
4,864
17,227
6,489
0
3,661
13,275
49,224
0
L
Arachne
workojoe
Arachne
11,809
7,100
0
7,801
16,453
7,799
7
5,184
10,843
0
55,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,067
Gold Earned
41,014
403
Minions Killed
462
0
Camps Cleared
0
1,457,482
Distance Traveled
1,471,436
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
7,695
481
34
2
0
304,625
1
W
Anubis
7,635
477
92
6
0
221,757
0
L
Hachiman
6,973
436
93
6
0
289,426
0
W
Nu Wa
9,183
574
104
7
0
280,791
1
W
Danzaburou
8,208
513
118
7
0
279,946
0
W
Serqet
8,293
518
114
7
0
384,317
1
L
Hera
7,642
478
98
6
0
291,788
0
L
Yemoja
6,075
380
50
3
0
263,562
5
L
Ao Kuang
7,474
467
63
4
0
301,896
4
L
Arachne
8,903
556
99
6
0
310,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role