Player Matchup

Janus
Janus
Gold V
D0nkeethem8
Janus
Gold V
Level 66
God Stats
7W - 5L
1,640 SR
Queue Stats
31W - 30L
1,413 MMR
Party 1
Bakasura
Bakasura
Gold V
Monke The m8
Bakasura
Gold V
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 33L
1,413 MMR
Party 1
Sun Wukong
Sun Wukong
Gold V
Ozji
Sun Wukong
Gold V
Level 99
God Stats
23W - 18L
1,534 SR
Queue Stats
139W - 142L
1,410 MMR
Solo
Baron Samedi
Baron Samedi
Bronze IV
THeblackmen7
Baron Samedi
Bronze IV
Level 101
God Stats
0W - 1L
1,720 SR
Queue Stats
2W - 7L
1,409 MMR
Solo
Hachiman
Hachiman
Bronze IV
TheSilencer1104
Hachiman
Bronze IV
Level 88
God Stats
0W - 3L
1,419 SR
Queue Stats
20W - 32L
1,370 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 85
1,562 SR
1,403 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 126
1,566 SR
1,439 MMR
Ullr
Ullr
Silver II
 
Ullr
Silver II
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cthulhu
Cthulhu
Gold V
Coachster
Cthulhu
Gold V
Level 139
God Stats
18W - 16L
1,550 SR
Queue Stats
88W - 93L
1,418 MMR
Solo
Awilix
Awilix
Gold III
Dumaseth
Awilix
Gold III
Level 154
God Stats
4W - 2L
1,779 SR
Queue Stats
88W - 81L
1,485 MMR
Party 2
Thoth
Thoth
Gold IV
I800SMOKETREE
Thoth
Gold IV
Level 77
God Stats
3W - 2L
1,500 SR
Queue Stats
129W - 132L
1,396 MMR
Solo
Sylvanus
Sylvanus
Gold V
ICALRI
Sylvanus
Gold V
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 74L
1,398 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
3,545
709
1,125
498
124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Monke The m8
Bakasura
7
0 / 0 / 0
3,483
697
508
3,697
1,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
Ozji
Sun Wukong
6
0 / 0 / 0
3,497
699
2,835
4,308
2,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Baron Samedi
THeblackmen7
Baron Samedi
4
0 / 3 / 0
2,829
566
969
4,402
2,554
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hachiman
1
0 / 0 / 0
2,423
485
0
0
0
Bans
Ao KuangBake Kujira

VS

Bans
ThorAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
6
2 / 0 / 1
3,736
747
1,547
1,293
445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Coachster
Cthulhu
7
0 / 0 / 0
3,776
755
1,807
4,003
2,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
Dumaseth
Awilix
6
1 / 0 / 0
3,296
659
1,080
2,995
831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 0 / 0
3,333
667
173
1,815
442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
ICALRI
Sylvanus
5
0 / 0 / 3
3,597
719
1,189
3,352
1,612
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
7
0
Kills
3
3
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
2
0
1
2.5
W
Cthulhu
Coachster
Cthulhu
0
0
0
0
L
0
0
0
0
W
Awilix
Dumaseth
Awilix
1
0
0
1
W
0
0
0
0
W
Sylvanus
ICALRI
Sylvanus
0
0
3
1.5
L
Bakasura
Monke The m8
Bakasura
0
0
0
0
L
Sun Wukong
Ozji
Sun Wukong
0
0
0
0
L
Baron Samedi
THeblackmen7
Baron Samedi
0
3
0
0
L
Hachiman
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,437
Damage
5,796
12,905
Taken
13,458
6,457
Mitigated
5,827
5,054
Healing
6,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
1,547
641
0
0
1,293
445
0
455
838
0
16,630
W
Cthulhu
Coachster
Cthulhu
1,807
191
0
1,700
4,003
2,497
0
0
3,556
18,560
1,298
L
1,125
80
0
219
498
124
0
0
498
22,113
1,364
W
Awilix
Dumaseth
Awilix
1,080
273
0
1,860
2,995
831
0
428
2,487
0
12,330
W
173
0
0
750
1,815
442
0
515
1,133
20,917
423
W
Sylvanus
ICALRI
Sylvanus
1,189
529
203
1,677
3,352
1,612
0
514
2,838
11,917
1,139
L
Bakasura
Monke The m8
Bakasura
508
276
0
1,443
3,697
1,487
0
173
3,524
0
16,799
L
Sun Wukong
Ozji
Sun Wukong
2,835
540
0
2,183
4,308
2,292
0
1,259
2,675
0
20,226
L
Baron Samedi
THeblackmen7
Baron Samedi
969
102
0
1,209
4,402
2,554
0
1,185
3,217
5,297
0
L
Hachiman
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,777
Gold Earned
17,738
135
Minions Killed
168
0
Camps Cleared
0
449,848
Distance Traveled
520,678
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
3,736
747
26
5
0
103,840
0
W
Cthulhu
3,776
755
48
10
0
102,429
0
L
Janus
3,545
709
45
9
0
105,628
1
W
Awilix
3,296
659
29
6
0
128,780
0
W
Thoth
3,333
667
43
9
0
109,006
0
W
Sylvanus
3,597
719
22
4
0
76,623
0
L
Bakasura
3,483
697
43
9
0
125,282
0
L
Sun Wukong
3,497
699
42
8
0
108,954
0
L
Baron Samedi
2,829
566
5
1
0
109,984
0
L
Hachiman
2,423
485
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role