Player Matchup

Zhong Kui
Zhong Kui
KingT710
Zhong Kui
Level 18
God Stats
3W - 0L
1,731 SR
Queue Stats
30W - 30L
1,416 Elo+
Party 1
Ao Kuang
Ao Kuang
SGNKhaos
Ao Kuang
Level 103
God Stats
6W - 1L
1,510 SR
Queue Stats
147W - 141L
1,437 Elo+
Party 1
Vamana
Vamana
SoloxConnection
Vamana
Level 107
God Stats
7W - 19L
1,222 SR
Queue Stats
117W - 109L
1,416 Elo+
Party 3
Charon
Charon
Support0rTroII
Charon
Level 68
God Stats
58W - 38L
1,605 SR
Queue Stats
78W - 73L
1,424 Elo+
Party 3
Jing Wei
Jing Wei
TinSao15
Jing Wei
Level 107
God Stats
3W - 6L
1,276 SR
Queue Stats
394W - 378L
1,493 Elo+
Solo
Team Averages
Level 81
1,469 SR
1,437 Elo+

VS

Team Averages
Level 76
1,480 SR
1,388 Elo+
Arachne
Arachne
DragonDoigt0710
Arachne
Level 67
God Stats
78W - 74L
1,445 SR
Queue Stats
117W - 148L
1,357 Elo+
Party 2
Zeus
Zeus
IPAThursday
Zeus
Level 66
God Stats
1W - 2L
1,605 SR
Queue Stats
18W - 26L
1,382 Elo+
Solo
Artio
Artio
MasterLougio
Artio
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 117L
1,413 Elo+
Solo
Poseidon
Poseidon
SOWSA
Poseidon
Level 81
God Stats
298W - 319L
1,448 SR
Queue Stats
307W - 340L
1,371 Elo+
Party 2
Nike
Nike
Small Perch
Nike
Level 64
God Stats
51W - 63L
1,402 SR
Queue Stats
160W - 182L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
KingT710
Zhong Kui
11
4 / 0 / 1
6,189
619
4,543
6,820
4,732
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ao Kuang
SGNKhaos
Ao Kuang
11
7 / 1 / 3
6,287
629
6,638
8,496
3,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

10
1 / 1 / 0
5,275
528
2,162
5,212
3,070
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 1 / 4
5,526
553
2,974
8,239
4,422
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jing Wei
TinSao15
Jing Wei
9
1 / 4 / 4
4,894
489
3,024
5,819
2,066
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 5 / 0
4,586
459
2,359
8,879
3,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

9
3 / 3 / 3
5,787
579
7,521
4,952
1,798
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
3 / 2 / 3
6,238
624
3,849
8,300
6,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
SOWSA
Poseidon
10
0 / 4 / 0
5,453
545
3,714
6,428
2,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 1 / 0
5,761
576
2,588
7,237
2,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
15
Kills
7
7
Deaths
15
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
L
3
3
3
1.5
W
Zhong Kui
KingT710
Zhong Kui
4
0
1
4.5
L
3
2
3
2.25
W
Ao Kuang
SGNKhaos
Ao Kuang
7
1
3
8.5
L
Poseidon
SOWSA
Poseidon
0
4
0
0
L
0
1
0
0
W
1
1
0
1
W
2
1
4
4
W
Jing Wei
TinSao15
Jing Wei
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,341
Damage
20,031
34,586
Taken
35,796
17,803
Mitigated
16,605
8,163
Healing
6,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,359
1,849
0
959
8,879
3,422
0
4,082
4,797
0
24,987
L
7,521
2,450
0
250
4,952
1,798
33
2,349
2,603
42,081
1,267
W
Zhong Kui
KingT710
Zhong Kui
4,543
1,214
0
2,720
6,820
4,732
0
3,611
3,209
28,693
2,818
L
3,849
891
175
2,963
8,300
6,481
0
2,835
5,465
13,787
2,008
W
Ao Kuang
SGNKhaos
Ao Kuang
6,638
2,307
0
2,291
8,496
3,513
0
1,766
6,730
34,393
2,991
L
Poseidon
SOWSA
Poseidon
3,714
646
0
646
6,428
2,293
242
4,200
2,228
39,236
0
L
2,588
224
0
1,538
7,237
2,611
0
461
6,776
0
41,070
W
2,162
1,144
0
1,044
5,212
3,070
0
0
5,212
0
29,404
W
2,974
822
11
1,260
8,239
4,422
0
5,419
2,820
14,902
0
W
Jing Wei
TinSao15
Jing Wei
3,024
2,679
359
478
5,819
2,066
0
4,046
1,773
0
24,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,171
Gold Earned
27,825
241
Minions Killed
269
0
Camps Cleared
0
969,112
Distance Traveled
924,136
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,586
459
42
4
0
182,328
0
L
Zeus
5,787
579
75
8
0
171,595
0
W
Zhong Kui
6,189
619
62
6
0
175,409
0
L
Artio
6,238
624
15
2
0
214,706
0
W
Ao Kuang
6,287
629
67
7
0
232,041
0
L
Poseidon
5,453
545
58
6
0
173,112
4
L
Nike
5,761
576
79
8
0
182,395
0
W
Vamana
5,275
528
58
6
0
179,858
0
W
Charon
5,526
553
19
2
0
174,446
0
W
Jing Wei
4,894
489
35
4
0
207,358
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role