Player Matchup

Nemesis
Nemesis
Bronze III
 
Nemesis
Bronze III
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fafnir
Fafnir
Bronze III
Groovemiester
Fafnir
Bronze III
Level 48
God Stats
0W - 2L
1,366 SR
Queue Stats
0W - 3L
1,447 MMR
Party 1
Olorun
Olorun
Bronze III
ShadyPuma
Olorun
Bronze III
Level 87
God Stats
0W - 1L
1,417 SR
Queue Stats
0W - 3L
1,447 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 78
1,427 SR
1,465 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 148
1,532 SR
1,456 MMR
Danzaburou
Danzaburou
Platinum V
CGuerrexx
Danzaburou
Platinum V
Level 155
God Stats
51W - 44L
1,593 SR
Queue Stats
184W - 158L
1,553 MMR
Party 2
Hera
Hera
Gold V
Kraik_93
Hera
Gold V
Level 149
God Stats
174W - 141L
1,438 SR
Queue Stats
314W - 306L
1,378 MMR
Party 2
Gilgamesh
Gilgamesh
Gold V
bioshockinfinte
Gilgamesh
Gold V
Level 140
God Stats
16W - 16L
1,566 SR
Queue Stats
138W - 155L
1,436 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
1 / 2 / 2
7,036
704
3,967
10,229
5,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
0 / 4 / 0
6,283
628
3,152
12,356
12,231
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Olorun
ShadyPuma
Olorun
11
1 / 5 / 0
6,543
654
2,673
8,637
3,664
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bans
The MorriganKuzenboAnubisCharonAphrodite

VS

Bans
Morgan Le FayKukulkanPersephoneHadesDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CGuerrexx
Danzaburou
13
1 / 1 / 8
7,829
783
7,827
5,687
2,513
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
14
8 / 1 / 3
8,660
866
13,482
4,491
1,748
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
bioshockinfinte
Gilgamesh
11
2 / 1 / 6
7,554
755
4,127
7,612
6,737
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
2
Kills
11
11
Deaths
3
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
2
2
1
W
Danzaburou
CGuerrexx
Danzaburou
1
1
8
5
L
0
4
0
0
W
Hera
8
1
3
9.5
L
Olorun
ShadyPuma
Olorun
1
5
0
0.2
W
Gilgamesh
bioshockinfinte
Gilgamesh
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,792
Damage
25,436
31,222
Taken
17,790
20,922
Mitigated
10,998
6,014
Healing
3,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
3,967
1,443
0
2,066
10,229
5,027
0
4,601
5,574
0
27,951
W
Danzaburou
CGuerrexx
Danzaburou
7,827
3,012
0
1,229
5,687
2,513
1,481
2,089
3,598
0
32,923
L
3,152
1,097
535
2,399
12,356
12,231
211
4,437
7,851
12,109
191
W
Hera
13,482
2,707
0
1,358
4,491
1,748
669
1,287
3,204
35,040
375
L
Olorun
ShadyPuma
Olorun
2,673
1,142
243
771
8,637
3,664
624
4,267
4,331
17,268
0
W
Gilgamesh
bioshockinfinte
Gilgamesh
4,127
640
0
1,044
7,612
6,737
0
2,266
5,346
0
19,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,862
Gold Earned
24,043
111
Minions Killed
139
0
Camps Cleared
0
525,866
Distance Traveled
549,838
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,036
704
55
6
0
188,835
0
W
Danzaburou
7,829
783
53
5
0
189,352
0
L
Fafnir
6,283
628
19
2
0
175,691
0
W
Hera
8,660
866
49
5
0
177,493
0
L
Olorun
6,543
654
37
4
0
161,340
2
W
Gilgamesh
7,554
755
37
4
0
182,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role