Player Matchup

Janus
Janus
Gold IV
OhHiImJake9
Janus
Gold IV
Level 147
God Stats
46W - 37L
1,619 SR
Queue Stats
142W - 138L
1,413 MMR
Party 1
Tyr
Tyr
Silver II
U1338010871
Tyr
Silver II
Level 172
God Stats
6W - 6L
1,580 SR
Queue Stats
53W - 48L
1,476 MMR
Party 3
Hun Batz
Hun Batz
Gold III
VvRimRunsvV
Hun Batz
Gold III
Level 65
God Stats
36W - 14L
1,853 SR
Queue Stats
666W - 666L
1,411 MMR
Solo
Achilles
Achilles
Gold III
lilnicky127
Achilles
Gold III
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
228W - 229L
1,418 MMR
Party 1
Maui
Maui
Silver III
xJuAnDiiTax
Maui
Silver III
Level 129
God Stats
1W - 0L
1,308 SR
Queue Stats
32W - 40L
1,388 MMR
Party 3
Team Averages
Gold V
Gold V
Average Tier
Level 134
1,572 SR
1,421 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 142
1,450 SR
1,437 MMR
Bellona
Bellona
Silver I
 
Bellona
Silver I
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Bronze V
Cherrγ
Izanami
Bronze V
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,456 MMR
Party 4
Charon
Charon
Bronze III
DΕATH
Charon
Bronze III
Level 198
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,360 MMR
Party 4
Poseidon
Poseidon
Gold IV
JuliusCeaseHer
Poseidon
Gold IV
Level 182
God Stats
1W - 2L
1,250 SR
Queue Stats
93W - 103L
1,460 MMR
Party 2
Fenrir
Fenrir
Silver I
WKzzDANJAH
Fenrir
Silver I
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 32L
1,408 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 1
8,741
583
4,832
7,222
2,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
0 / 1 / 5
8,475
565
8,564
14,615
10,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hun Batz
VvRimRunsvV
Hun Batz
15
7 / 1 / 1
8,500
567
5,764
10,325
4,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
lilnicky127
Achilles
15
5 / 3 / 2
9,007
600
12,084
17,022
10,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
3 / 1 / 6
7,450
497
4,055
10,081
7,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
KuzenboAwilixAphroditeBake Kujira

VS

Bans
ThorThanatosRavanaHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
1 / 2 / 0
7,753
517
6,546
13,607
15,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
Cherrγ
Izanami
13
3 / 5 / 0
7,409
494
6,231
11,797
4,001
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charon
DΕATH
Charon
11
1 / 4 / 3
6,313
421
6,213
15,640
12,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
11
1 / 4 / 0
6,605
440
6,400
8,173
2,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
WKzzDANJAH
Fenrir
12
0 / 3 / 1
6,257
417
4,572
14,333
6,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
18
Kills
6
7
Deaths
18
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
2
0
0.5
L
Izanami
Cherrγ
Izanami
3
5
0
0.6
L
Charon
DΕATH
Charon
1
4
3
0.63
L
Poseidon
1
4
0
0.25
W
3
1
1
3.5
W
0
1
5
2.5
W
Hun Batz
VvRimRunsvV
Hun Batz
7
1
1
7.5
L
Fenrir
WKzzDANJAH
Fenrir
0
3
1
0.17
W
Achilles
lilnicky127
Achilles
5
3
2
2
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,299
Damage
29,962
59,265
Taken
63,550
35,741
Mitigated
40,678
22,153
Healing
14,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
6,546
1,637
0
3,159
13,607
15,498
0
443
13,164
0
60,433
L
Izanami
Cherrγ
Izanami
6,231
4,382
0
2,230
11,797
4,001
0
522
11,275
0
56,933
L
Charon
DΕATH
Charon
6,213
1,373
0
2,432
15,640
12,036
0
3,309
12,331
42,314
0
L
Poseidon
6,400
758
0
2,440
8,173
2,653
0
2,134
6,039
43,576
1,348
W
4,832
131
0
750
7,222
2,865
0
3,813
3,409
67,861
2,456
W
8,564
1,100
0
7,628
14,615
10,688
0
682
12,868
0
70,804
W
Hun Batz
VvRimRunsvV
Hun Batz
5,764
1,369
0
4,096
10,325
4,302
284
921
9,371
0
67,452
L
Fenrir
WKzzDANJAH
Fenrir
4,572
1,596
0
3,859
14,333
6,490
0
2,441
11,892
0
49,677
W
Achilles
lilnicky127
Achilles
12,084
2,810
0
7,385
17,022
10,022
0
3,445
13,126
2,102
72,164
W
4,055
1,119
0
2,294
10,081
7,864
56
2,612
7,127
18,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,173
Gold Earned
34,337
495
Minions Killed
415
0
Camps Cleared
0
1,568,010
Distance Traveled
1,340,864
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,753
517
118
8
0
270,200
0
L
Izanami
7,409
494
95
6
0
253,533
2
L
Charon
6,313
421
47
3
0
282,313
0
L
Poseidon
6,605
440
84
6
0
233,256
4
W
Janus
8,741
583
146
10
0
312,086
0
W
Tyr
8,475
565
119
8
0
311,724
0
W
Hun Batz
8,500
567
97
6
0
332,984
0
L
Fenrir
6,257
417
71
5
0
301,562
4
W
Achilles
9,007
600
110
7
0
291,047
0
W
Maui
7,450
497
23
2
0
320,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role