Player Matchup

Ymir
Ymir
 
Ymir
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
Fejaozete888
Nut
Level 120
God Stats
9W - 6L
1,642 SR
Queue Stats
32W - 37L
1,463 Elo+
Solo
Ix Chel
Ix Chel
Marqueson
Ix Chel
Level 158
God Stats
2W - 6L
1,285 SR
Queue Stats
293W - 285L
1,506 Elo+
Solo
Sun Wukong
Sun Wukong
marcelodemonn
Sun Wukong
Level 106
God Stats
29W - 18L
1,741 SR
Queue Stats
165W - 140L
1,247 Elo+
Solo
Loki
Loki
samazuinfame
Loki
Level 88
God Stats
55W - 48L
1,274 SR
Queue Stats
269W - 271L
1,426 Elo+
Solo
Team Averages
Level 116
1,488 SR
1,428 Elo+

VS

Team Averages
Level 119
1,463 SR
1,406 Elo+
Skadi
Skadi
 
Skadi
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Sh4dowlPrime
Horus
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,315 Elo+
Solo
Ao Kuang
Ao Kuang
Thiaguim_vapo
Ao Kuang
Level 160
God Stats
9W - 8L
1,329 SR
Queue Stats
206W - 211L
1,459 Elo+
Party 1
Anubis
Anubis
X-BLAcKDraGoNn-X
Anubis
Level 127
God Stats
3W - 2L
1,486 SR
Queue Stats
110W - 77L
1,564 Elo+
Solo
Kali
Kali
notKarma7963
Kali
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,194 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
1 / 3 / 0
6,117
437
3,981
10,559
7,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 4 / 1
5,799
414
3,385
8,834
3,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
Marqueson
Ix Chel
14
4 / 2 / 0
8,718
623
8,399
7,730
2,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
marcelodemonn
Sun Wukong
13
0 / 0 / 0
7,360
526
6,829
6,334
4,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 3 / 0
6,112
437
1,794
12,508
4,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
4 / 1 / 3
6,651
475
9,675
9,163
3,791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
1 / 0 / 5
6,583
470
2,086
7,661
5,469
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ao Kuang
Thiaguim_vapo
Ao Kuang
13
1 / 0 / 0
7,389
528
3,104
11,246
4,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

13
3 / 4 / 1
7,306
522
4,450
7,563
3,502
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
2 / 1 / 3
6,549
468
3,550
12,261
5,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
6
Kills
11
12
Deaths
6
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
3
0
0.33
W
Skadi
 
Skadi
4
1
3
5.5
L
0
4
1
0.13
L
Ix Chel
Marqueson
Ix Chel
4
2
0
2
W
1
0
5
3.5
W
Ao Kuang
Thiaguim_vapo
Ao Kuang
1
0
0
1
W
3
4
1
0.88
L
Sun Wukong
marcelodemonn
Sun Wukong
0
0
0
0
W
2
1
3
3.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,388
Damage
22,865
45,965
Taken
47,894
22,686
Mitigated
23,076
14,318
Healing
18,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,981
1,323
0
1,119
10,559
7,958
0
554
10,005
12,901
91
W
Skadi
 
Skadi
9,675
2,852
0
1,566
9,163
3,791
429
2,247
6,828
0
54,814
L
3,385
1,711
0
2,152
8,834
3,220
42
133
8,701
0
34,951
L
Ix Chel
Marqueson
Ix Chel
8,399
1,069
230
2,733
7,730
2,607
0
3,327
4,403
70,712
1,258
W
2,086
1,078
1,024
3,955
7,661
5,469
52
2,238
5,378
0
13,928
W
Ao Kuang
Thiaguim_vapo
Ao Kuang
3,104
537
0
4,966
11,246
4,992
0
0
10,514
49,735
5,475
W
4,450
127
0
2,191
7,563
3,502
203
4,751
2,812
48,689
0
L
Sun Wukong
marcelodemonn
Sun Wukong
6,829
657
0
2,572
6,334
4,599
0
2,133
4,201
0
60,276
W
3,550
1,431
0
4,866
12,261
5,322
72
3,035
9,182
0
50,046
L
1,794
398
0
5,512
12,508
4,302
0
1,277
11,231
0
43,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,106
Gold Earned
34,478
385
Minions Killed
341
0
Camps Cleared
0
1,282,137
Distance Traveled
1,294,714
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,117
437
15
1
0
234,266
1
W
Skadi
6,651
475
70
5
0
241,063
0
L
Nut
5,799
414
62
4
0
237,015
0
L
Ix Chel
8,718
623
126
9
0
258,437
2
W
Horus
6,583
470
13
1
0
265,025
4
W
Ao Kuang
7,389
528
105
8
0
269,970
0
W
Anubis
7,306
522
75
5
0
213,723
1
L
Sun Wukong
7,360
526
110
8
0
264,600
0
W
Kali
6,549
468
78
6
0
304,933
0
L
Loki
6,112
437
72
5
0
287,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role