Player Matchup

Surtr
Surtr
I 4YEO I
Surtr
Level 58
God Stats
12W - 8L
1,268 SR
Queue Stats
95W - 86L
1,471 Elo+
Solo
Ymir
Ymir
KINGZZZZZZ
Ymir
Level 16
God Stats
3W - 5L
1,627 SR
Queue Stats
143W - 139L
1,394 Elo+
Party 1
Arachne
Arachne
MaybeJenkins
Arachne
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 36L
1,534 Elo+
Solo
Artemis
Artemis
Sobrerod
Artemis
Level 60
God Stats
9W - 10L
1,715 SR
Queue Stats
280W - 250L
1,563 Elo+
Party 1
Poseidon
Poseidon
jc730123
Poseidon
Level 121
God Stats
4W - 6L
1,313 SR
Queue Stats
320W - 332L
1,440 Elo+
Solo
Team Averages
Level 66
1,484 SR
1,480 Elo+

VS

Team Averages
Level 101
1,355 SR
1,462 Elo+
Jing Wei
Jing Wei
BTPaladin
Jing Wei
Level 123
God Stats
0W - 3L
1,235 SR
Queue Stats
134W - 153L
1,429 Elo+
Party 2
Arachne
Arachne
Bogwandi X
Arachne
Level 81
God Stats
9W - 5L
1,768 SR
Queue Stats
39W - 28L
1,501 Elo+
Solo
Baron Samedi
Baron Samedi
CapperNickel
Baron Samedi
Level 89
God Stats
2W - 3L
1,195 SR
Queue Stats
11W - 9L
1,455 Elo+
Solo
Osiris
Osiris
SkilletHead77
Osiris
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
236W - 212L
1,498 Elo+
Solo
Yemoja
Yemoja
Vipper109
Yemoja
Level 129
God Stats
0W - 5L
1,078 SR
Queue Stats
65W - 74L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
I 4YEO I
Surtr
15
4 / 1 / 2
9,249
617
9,269
12,983
14,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
1 / 1 / 3
7,738
516
4,366
10,746
9,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Arachne
MaybeJenkins
Arachne
13
2 / 2 / 5
7,953
530
10,938
12,225
5,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Artemis
Sobrerod
Artemis
13
3 / 3 / 3
7,908
527
12,179
13,182
5,395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
jc730123
Poseidon
14
4 / 4 / 0
8,148
543
7,327
8,011
3,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BTPaladin
Jing Wei
13
1 / 3 / 1
7,450
497
10,391
12,346
4,700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
Bogwandi X
Arachne
11
4 / 4 / 1
6,610
441
8,298
15,259
6,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
CapperNickel
Baron Samedi
13
2 / 3 / 1
7,692
513
6,044
9,557
6,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 2 / 1
7,512
501
6,941
13,925
17,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
Vipper109
Yemoja
12
1 / 2 / 4
7,770
518
3,871
15,318
11,451
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
18
14
Kills
10
11
Deaths
14
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
BTPaladin
Jing Wei
1
3
1
0.5
L
Arachne
Bogwandi X
Arachne
4
4
1
1.13
L
Baron Samedi
CapperNickel
Baron Samedi
2
3
1
0.83
W
Surtr
I 4YEO I
Surtr
4
1
2
5
W
1
1
3
2.5
W
Arachne
MaybeJenkins
Arachne
2
2
5
2.25
L
2
2
1
1.25
W
Artemis
Sobrerod
Artemis
3
3
3
1.5
L
Yemoja
Vipper109
Yemoja
1
2
4
1.5
W
Poseidon
jc730123
Poseidon
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,079
Damage
35,545
57,147
Taken
66,405
38,671
Mitigated
46,762
14,252
Healing
15,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
BTPaladin
Jing Wei
10,391
7,222
0
1,640
12,346
4,700
664
1,997
10,349
0
66,213
L
Arachne
Bogwandi X
Arachne
8,298
6,298
0
1,498
15,259
6,544
10
1,865
13,298
0
41,805
L
Baron Samedi
CapperNickel
Baron Samedi
6,044
577
223
2,076
9,557
6,129
0
3,317
6,188
53,596
2,140
W
Surtr
I 4YEO I
Surtr
9,269
3,847
0
4,178
12,983
14,793
88
108
12,026
1,203
65,994
W
4,366
1,304
147
3,896
10,746
9,576
0
1,779
8,967
24,143
1,898
W
Arachne
MaybeJenkins
Arachne
10,938
8,372
0
2,286
12,225
5,562
225
1,773
10,359
0
47,727
L
6,941
2,273
0
2,562
13,925
17,938
0
1,001
12,007
0
51,985
W
Artemis
Sobrerod
Artemis
12,179
5,675
0
2,845
13,182
5,395
474
2,861
10,321
0
66,564
L
Yemoja
Vipper109
Yemoja
3,871
1,113
3,781
3,755
15,318
11,451
309
3,602
11,664
35,024
0
W
Poseidon
jc730123
Poseidon
7,327
1,257
0
900
8,011
3,345
111
3,359
4,652
58,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,996
Gold Earned
37,034
392
Minions Killed
392
0
Camps Cleared
0
1,379,774
Distance Traveled
1,431,431
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,450
497
112
7
0
294,766
0
L
Arachne
6,610
441
61
4
0
339,843
0
L
Baron Samedi
7,692
513
107
7
0
266,963
3
W
Surtr
9,249
617
108
7
0
283,459
0
W
Ymir
7,738
516
33
2
0
241,891
0
W
Arachne
7,953
530
79
5
0
308,102
0
L
Osiris
7,512
501
84
6
0
251,552
1
W
Artemis
7,908
527
79
5
0
267,507
0
L
Yemoja
7,770
518
28
2
0
278,307
2
W
Poseidon
8,148
543
93
6
0
278,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role