Player Matchup

Odin
Odin
Dirlee
Odin
Level 37
God Stats
1W - 5L
1,107 SR
Queue Stats
26W - 51L
1,273 Elo+
Solo
Surtr
Surtr
Milesthumbs
Surtr
Level 119
God Stats
2W - 2L
1,421 SR
Queue Stats
70W - 71L
1,483 Elo+
Solo
Nut
Nut
Pure_LuckFr
Nut
Level 77
God Stats
8W - 3L
1,513 SR
Queue Stats
250W - 249L
1,463 Elo+
Solo
Xing Tian
Xing Tian
Wdclazer
Xing Tian
Level 34
God Stats
11W - 7L
1,393 SR
Queue Stats
21W - 21L
1,159 Elo+
Solo
Lancelot
Lancelot
xDWxWolfy
Lancelot
Level 83
God Stats
3W - 5L
1,469 SR
Queue Stats
120W - 113L
1,591 Elo+
Solo
Team Averages
Level 70
1,381 SR
1,394 Elo+

VS

Team Averages
Level 85
1,504 SR
1,515 Elo+
Rama
Rama
CALEB071104
Rama
Level 106
God Stats
3W - 1L
1,745 SR
Queue Stats
109W - 106L
1,551 Elo+
Solo
Bellona
Bellona
ItzAichiro
Bellona
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,527 Elo+
Solo
Hel
Hel
MrGoForNothin
Hel
Level 60
God Stats
10W - 14L
1,496 SR
Queue Stats
308W - 306L
1,468 Elo+
Solo
Thanatos
Thanatos
QamiKaz
Thanatos
Level 94
God Stats
9W - 5L
1,500 SR
Queue Stats
46W - 50L
1,545 Elo+
Solo
Discordia
Discordia
RavenDeathKnight
Discordia
Level 119
God Stats
0W - 2L
1,280 SR
Queue Stats
79W - 81L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Dirlee
Odin
11
0 / 2 / 2
6,821
525
2,026
9,255
3,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
3 / 2 / 0
6,498
500
3,051
9,987
5,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
1 / 2 / 1
6,852
527
6,618
8,532
3,187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
Wdclazer
Xing Tian
11
1 / 0 / 1
6,667
513
5,561
10,297
8,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lancelot
xDWxWolfy
Lancelot
13
2 / 2 / 0
7,116
547
5,289
10,439
5,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 1
6,092
469
7,605
10,100
4,111
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
ItzAichiro
Bellona
10
1 / 2 / 0
6,099
469
5,545
9,815
9,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
1 / 2 / 1
6,349
488
3,966
7,977
6,953
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Thanatos
QamiKaz
Thanatos
15
4 / 1 / 0
8,129
625
4,215
10,812
4,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
1
0 / 0 / 0
3,864
297
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
9
7
Kills
7
8
Deaths
7
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
W
Odin
Dirlee
Odin
0
2
2
0.5
L
Bellona
ItzAichiro
Bellona
1
2
0
0.5
W
3
2
0
1.5
L
1
2
1
0.75
W
1
2
1
0.75
L
Thanatos
QamiKaz
Thanatos
4
1
0
4
L
Discordia
0
0
0
0
W
Xing Tian
Wdclazer
Xing Tian
1
0
1
1.5
W
Lancelot
xDWxWolfy
Lancelot
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,545
Damage
21,331
48,510
Taken
38,704
26,367
Mitigated
25,828
14,604
Healing
21,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,605
5,904
0
2,397
10,100
4,111
0
2,999
7,101
0
56,892
W
Odin
Dirlee
Odin
2,026
654
0
2,414
9,255
3,744
635
468
8,787
0
34,035
L
Bellona
ItzAichiro
Bellona
5,545
2,029
0
2,737
9,815
9,857
0
53
8,996
0
31,665
W
3,051
1,215
0
1,661
9,987
5,169
91
0
9,987
2,222
48,396
L
3,966
469
1,857
3,309
7,977
6,953
0
1,940
6,037
22,417
0
W
6,618
3,752
0
3,286
8,532
3,187
199
1,558
6,974
0
61,912
L
Thanatos
QamiKaz
Thanatos
4,215
793
0
10,705
10,812
4,907
0
575
10,196
0
60,258
L
Discordia
0
0
0
0
0
0
0
0
0
0
0
W
Xing Tian
Wdclazer
Xing Tian
5,561
675
0
1,892
10,297
8,735
52
1,940
8,357
22,357
1,655
W
Lancelot
xDWxWolfy
Lancelot
5,289
1,794
0
5,351
10,439
5,532
0
0
10,439
0
40,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,954
Gold Earned
30,533
334
Minions Killed
294
0
Camps Cleared
0
1,180,903
Distance Traveled
887,039
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,092
469
91
7
0
202,399
4
W
Odin
6,821
525
65
5
0
197,426
2
L
Bellona
6,099
469
51
4
0
186,139
0
W
Surtr
6,498
500
79
6
0
252,216
0
L
Hel
6,349
488
34
3
0
242,469
2
W
Nut
6,852
527
97
7
0
230,481
0
L
Thanatos
8,129
625
118
9
0
251,250
0
L
Discordia
3,864
297
0
0
0
4,782
0
W
Xing Tian
6,667
513
27
2
0
246,036
3
W
Lancelot
7,116
547
66
5
0
254,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role