Player Matchup

Janus
Janus
ChubbyWubbyDumpy
Janus
Level 146
God Stats
0W - 3L
1,500 SR
Queue Stats
144W - 142L
1,494 Elo+
Solo
Cupid
Cupid
JailMurdock
Cupid
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,268 Elo+
Party 1
Tiamat
Tiamat
Oxsana_
Tiamat
Level 144
God Stats
5W - 4L
1,749 SR
Queue Stats
59W - 52L
1,717 Elo+
Solo
He Bo
He Bo
Sayvus
He Bo
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Anubis
Anubis
SupmyGinga6663
Anubis
Level 28
God Stats
2W - 2L
1,321 SR
Queue Stats
105W - 111L
1,562 Elo+
Solo
Team Averages
Level 123
1,514 SR
1,508 Elo+

VS

Team Averages
Level 156
1,501 SR
1,632 Elo+
Baron Samedi
Baron Samedi
BlackNinja607
Baron Samedi
Level 104
God Stats
2W - 0L
1,733 SR
Queue Stats
44W - 29L
1,624 Elo+
Solo
Neith
Neith
Screaming
Neith
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,875 Elo+
Party 2
Vamana
Vamana
XIIIBriareosIIIX
Vamana
Level 246
God Stats
1W - 2L
1,236 SR
Queue Stats
794W - 812L
1,497 Elo+
Solo
Nemesis
Nemesis
bussyboy212
Nemesis
Level 148
God Stats
3W - 3L
1,538 SR
Queue Stats
273W - 264L
1,504 Elo+
Solo
Yu Huang
Yu Huang
scaclet
Yu Huang
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 31L
1,662 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 4
7,376
738
6,753
9,470
3,583
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 1 / 3
7,806
781
7,662
5,805
2,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Tiamat
Oxsana_
Tiamat
10
0 / 5 / 3
6,308
631
3,939
9,583
8,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

He Bo
Sayvus
He Bo
13
3 / 7 / 1
7,656
766
3,729
9,763
3,448
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 3 / 2
6,223
622
5,936
5,056
2,597
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BlackNinja607
Baron Samedi
14
4 / 3 / 11
8,659
866
8,048
10,338
6,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Screaming
Neith
17
6 / 1 / 15
10,103
1,010
9,630
8,288
3,850
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
8 / 2 / 12
9,002
900
6,126
14,910
11,341
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nemesis
bussyboy212
Nemesis
13
1 / 1 / 12
8,121
812
5,543
7,394
5,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
scaclet
Yu Huang
15
3 / 1 / 18
8,596
860
8,455
6,650
2,938
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
90
6
Kills
22
22
Deaths
8
13
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BlackNinja607
Baron Samedi
4
3
11
3.17
L
0
6
4
0.33
L
3
1
3
4.5
L
Tiamat
Oxsana_
Tiamat
0
5
3
0.3
L
He Bo
Sayvus
He Bo
3
7
1
0.5
W
Neith
Screaming
Neith
6
1
15
13.5
L
0
3
2
0.33
W
8
2
12
7
W
Nemesis
bussyboy212
Nemesis
1
1
12
7
W
Yu Huang
scaclet
Yu Huang
3
1
18
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,019
Damage
37,802
39,677
Taken
47,580
20,791
Mitigated
30,177
7,711
Healing
22,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BlackNinja607
Baron Samedi
8,048
220
2,362
3,538
10,338
6,500
993
5,892
4,446
21,143
1,026
L
6,753
92
525
668
9,470
3,583
0
5,257
3,997
28,370
0
L
7,662
3,862
1,552
2,242
5,805
2,305
0
1,717
3,706
0
12,502
L
Tiamat
Oxsana_
Tiamat
3,939
182
308
1,491
9,583
8,858
65
3,140
6,021
6,033
0
L
He Bo
Sayvus
He Bo
3,729
134
245
269
9,763
3,448
108
3,982
5,554
4,722
0
W
Neith
Screaming
Neith
9,630
1,862
952
3,319
8,288
3,850
4,598
2,815
5,473
0
31,948
L
5,936
0
197
214
5,056
2,597
0
1,852
3,079
13,878
0
W
6,126
1,789
789
5,940
14,910
11,341
434
5,662
9,248
0
8,493
W
Nemesis
bussyboy212
Nemesis
5,543
279
1,346
2,284
7,394
5,548
452
2,468
4,926
0
8,982
W
Yu Huang
scaclet
Yu Huang
8,455
474
407
1,479
6,650
2,938
1,206
3,520
3,130
12,304
675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,369
Gold Earned
44,481
77
Minions Killed
126
0
Camps Cleared
0
778,357
Distance Traveled
906,509
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,659
866
28
3
0
146,071
0
L
Janus
7,376
738
47
5
0
165,883
0
L
Cupid
7,806
781
12
1
0
180,956
0
L
Tiamat
6,308
631
2
0
0
143,501
0
L
He Bo
7,656
766
4
0
0
156,661
0
W
Neith
10,103
1,010
63
6
0
183,442
0
L
Anubis
6,223
622
12
1
0
131,356
0
W
Vamana
9,002
900
11
1
0
187,236
0
W
Nemesis
8,121
812
10
1
0
194,176
0
W
Yu Huang
8,596
860
14
1
0
195,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role