Player Matchup

Bellona
Bellona
A Cheeky Grin
Bellona
Level 172
God Stats
1W - 0L
1,222 SR
Queue Stats
26W - 30L
1,427 Elo+
Party 2
King Arthur
King Arthur
ATHOUSANDBRICKS
King Arthur
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,485 Elo+
Party 2
Xbalanque
Xbalanque
Kix0401
Xbalanque
Level 149
God Stats
4W - 1L
1,564 SR
Queue Stats
387W - 384L
1,476 Elo+
Solo
Ares
Ares
Milan0r
Ares
Level 240
God Stats
7W - 6L
1,900 SR
Queue Stats
301W - 271L
1,624 Elo+
Party 3
Terra
Terra
SpaceEcho
Terra
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
276W - 273L
1,518 Elo+
Party 3
Team Averages
Level 166
1,537 SR
1,506 Elo+

VS

Team Averages
Level 110
1,382 SR
1,549 Elo+
Danzaburou
Danzaburou
ComicColder632
Danzaburou
Level 62
God Stats
1W - 2L
1,551 SR
Queue Stats
122W - 104L
1,487 Elo+
Party 1
Rama
Rama
HamonchiS GT
Rama
Level 68
God Stats
5W - 7L
1,173 SR
Queue Stats
318W - 323L
1,499 Elo+
Solo
Sylvanus
Sylvanus
Nølly
Sylvanus
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 34L
1,536 Elo+
Solo
Scylla
Scylla
StEnTUS
Scylla
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 22L
1,682 Elo+
Party 1
Thoth
Thoth
aBetterPlay3r12
Thoth
Level 157
God Stats
1W - 1L
1,185 SR
Queue Stats
76W - 69L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
14
4 / 1 / 16
8,591
955
11,908
14,775
17,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
ATHOUSANDBRICKS
King Arthur
14
3 / 1 / 16
8,876
986
4,757
12,165
13,912
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Xbalanque
Kix0401
Xbalanque
15
8 / 2 / 13
9,294
1,033
15,275
10,974
7,330
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Bow

Short Bow

+15%
Attack Speed

Ares
Milan0r
Ares
13
3 / 4 / 17
8,755
973
4,867
15,365
14,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Terra
SpaceEcho
Terra
15
4 / 0 / 15
9,322
1,036
3,287
12,046
12,503
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ComicColder632
Danzaburou
11
0 / 5 / 3
6,591
732
8,226
8,798
4,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 4 / 2
7,237
804
6,070
7,830
3,517
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
Nølly
Sylvanus
11
1 / 4 / 4
6,828
759
5,668
11,598
8,229
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Scylla
StEnTUS
Scylla
13
1 / 4 / 2
7,006
778
5,893
7,006
2,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 5 / 3
7,811
868
8,758
7,584
2,770
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
21
22
Kills
7
8
Deaths
22
77
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bellona
4
1
16
12
W
King Arthur
ATHOUSANDBRICKS
King Arthur
3
1
16
11
L
Danzaburou
ComicColder632
Danzaburou
0
5
3
0.3
L
3
4
2
1
W
Xbalanque
Kix0401
Xbalanque
8
2
13
7.25
W
Ares
Milan0r
Ares
3
4
17
2.88
L
Sylvanus
Nølly
Sylvanus
1
4
4
0.75
W
Terra
SpaceEcho
Terra
4
0
15
11.5
L
Scylla
StEnTUS
Scylla
1
4
2
0.5
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,094
Damage
34,615
65,325
Taken
42,816
65,760
Mitigated
21,360
27,409
Healing
8,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
11,908
2,154
1,249
2,548
14,775
17,100
1,137
3,934
10,841
0
17,247
W
King Arthur
ATHOUSANDBRICKS
King Arthur
4,757
206
2,870
2,590
12,165
13,912
670
4,968
6,462
219
13,068
L
Danzaburou
ComicColder632
Danzaburou
8,226
1,954
161
754
8,798
4,022
0
1,213
7,238
0
14,242
L
6,070
3,523
835
992
7,830
3,517
0
1,773
5,918
0
10,172
W
Xbalanque
Kix0401
Xbalanque
15,275
5,689
1,303
1,456
10,974
7,330
4,204
4,762
6,212
0
42,692
W
Ares
Milan0r
Ares
4,867
385
648
2,703
15,365
14,915
648
2,480
12,885
7,377
0
L
Sylvanus
Nølly
Sylvanus
5,668
976
1,857
2,544
11,598
8,229
0
2,305
9,115
7,823
0
W
Terra
SpaceEcho
Terra
3,287
31
7,606
4,436
12,046
12,503
711
4,163
7,883
7,254
0
L
Scylla
StEnTUS
Scylla
5,893
422
0
748
7,006
2,822
0
1,306
5,619
20,406
70
L
8,758
225
256
765
7,584
2,770
0
1,776
5,665
15,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,838
Gold Earned
35,473
109
Minions Killed
70
0
Camps Cleared
0
893,196
Distance Traveled
719,235
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,591
955
19
2
0
202,051
0
W
King Arthur
8,876
986
14
2
0
190,029
0
L
Danzaburou
6,591
732
11
1
0
155,078
0
L
Rama
7,237
804
14
2
0
123,101
0
W
Xbalanque
9,294
1,033
59
7
0
160,718
0
W
Ares
8,755
973
5
1
0
147,273
0
L
Sylvanus
6,828
759
2
0
0
132,194
0
W
Terra
9,322
1,036
12
1
0
193,125
0
L
Scylla
7,006
778
25
3
0
160,625
0
L
Thoth
7,811
868
18
2
0
148,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role