Player Matchup

Sylvanus
Sylvanus
FabulousKuda
Sylvanus
Level 146
God Stats
1W - 0L
1,849 SR
Queue Stats
26W - 13L
1,760 Elo+
Party 2
Ullr
Ullr
Hood11
Ullr
Level 91
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 31L
1,797 Elo+
Party 2
Susano
Susano
vMiist
Susano
Level 107
God Stats
12W - 10L
1,285 SR
Queue Stats
117W - 122L
1,523 Elo+
Party 2
Team Averages
Level 115
1,544 SR
1,694 Elo+

VS

Team Averages
Level 74
1,543 SR
1,466 Elo+
Hercules
Hercules
 
Hercules
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
DynamicDrag0n
Bacchus
Level 57
God Stats
1W - 6L
1,406 SR
Queue Stats
16W - 23L
1,450 Elo+
Party 1
Raijin
Raijin
GraveyardKing
Raijin
Level 63
God Stats
1W - 1L
1,723 SR
Queue Stats
16W - 23L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FabulousKuda
Sylvanus
13
5 / 3 / 5
8,441
844
12,297
7,588
3,234
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ullr
Hood11
Ullr
12
1 / 1 / 8
7,301
730
3,995
6,751
2,704
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Susano
vMiist
Susano
13
5 / 2 / 2
8,078
808
6,493
8,680
3,486
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
4 / 2 / 2
7,423
742
10,003
10,097
7,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Bacchus
10
0 / 4 / 4
6,464
646
4,773
9,729
5,468
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 5 / 3
7,104
710
3,739
7,597
1,960
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
11
Kills
6
6
Deaths
11
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
4
2
2
2.5
L
Bacchus
0
4
4
0.5
W
Sylvanus
FabulousKuda
Sylvanus
5
3
5
2.5
L
2
5
3
0.7
W
Ullr
Hood11
Ullr
1
1
8
5
W
Susano
vMiist
Susano
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,785
Damage
18,515
23,019
Taken
27,423
9,424
Mitigated
14,432
4,267
Healing
3,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
10,003
1,174
0
2,029
10,097
7,004
0
4,101
5,996
0
17,192
L
Bacchus
4,773
313
0
729
9,729
5,468
32
3,894
5,835
15,731
1,496
W
Sylvanus
FabulousKuda
Sylvanus
12,297
1,234
1,365
1,897
7,588
3,234
468
2,860
4,454
37,171
2,366
L
3,739
353
0
608
7,597
1,960
0
4,005
3,592
17,130
0
W
Ullr
Hood11
Ullr
3,995
1,017
0
990
6,751
2,704
638
1,618
4,862
0
17,991
W
Susano
vMiist
Susano
6,493
1,836
0
15
8,680
3,486
0
3,456
4,874
0
21,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,820
Gold Earned
20,991
116
Minions Killed
79
0
Camps Cleared
0
566,134
Distance Traveled
511,992
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,423
742
24
2
0
188,330
0
L
Bacchus
6,464
646
21
2
0
172,321
0
W
Sylvanus
8,441
844
53
5
0
167,558
0
L
Raijin
7,104
710
34
3
0
151,341
0
W
Ullr
7,301
730
31
3
0
190,741
3
W
Susano
8,078
808
32
3
0
207,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role