Player Matchup

Hachiman
Hachiman
IamRambozo
Hachiman
Level 118
God Stats
1W - 0L
1,750 SR
Queue Stats
104W - 104L
1,426 Elo+
Party 3
Bastet
Bastet
Lollipopsie
Bastet
Level 73
God Stats
23W - 19L
1,532 SR
Queue Stats
74W - 76L
1,393 Elo+
Party 3
Horus
Horus
UnleashedRazR
Horus
Level 103
God Stats
6W - 5L
1,651 SR
Queue Stats
115W - 120L
1,467 Elo+
Party 1
Kuzenbo
Kuzenbo
zdrdew17
Kuzenbo
Level 89
God Stats
3W - 3L
1,547 SR
Queue Stats
119W - 125L
1,477 Elo+
Party 1
Sol
Sol
zdrmist17
Sol
Level 103
God Stats
45W - 23L
1,669 SR
Queue Stats
113W - 100L
1,532 Elo+
Party 1
Team Averages
Level 97
1,630 SR
1,459 Elo+

VS

Team Averages
Level 69
1,411 SR
1,384 Elo+
Charon
Charon
CucaLover
Charon
Level 50
God Stats
5W - 6L
1,386 SR
Queue Stats
32W - 45L
1,301 Elo+
Party 2
Nemesis
Nemesis
Oswiig
Nemesis
Level 65
God Stats
11W - 23L
1,389 SR
Queue Stats
102W - 179L
1,394 Elo+
Party 2
Osiris
Osiris
Yoryigang
Osiris
Level 69
God Stats
6W - 8L
1,326 SR
Queue Stats
279W - 344L
1,384 Elo+
Party 2
Apollo
Apollo
sebandres919
Apollo
Level 113
God Stats
13W - 18L
1,500 SR
Queue Stats
186W - 223L
1,342 Elo+
Party 2
Zeus
Zeus
svgebananas2134
Zeus
Level 50
God Stats
6W - 7L
1,455 SR
Queue Stats
168W - 154L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
IamRambozo
Hachiman
12
0 / 1 / 4
6,793
523
3,844
7,813
2,963
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
13
0 / 0 / 4
6,959
535
3,601
9,894
3,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

13
2 / 0 / 1
7,545
580
8,367
10,527
7,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Kuzenbo
zdrdew17
Kuzenbo
12
4 / 0 / 0
7,626
587
2,780
8,421
8,228
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
4 / 2 / 1
8,632
664
11,497
9,353
3,281
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
CucaLover
Charon
11
1 / 3 / 2
6,697
515
6,270
7,855
6,847
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
Oswiig
Nemesis
13
1 / 3 / 0
6,567
505
3,336
11,496
4,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Osiris
Yoryigang
Osiris
11
1 / 2 / 0
6,232
479
5,350
15,493
14,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
12
0 / 1 / 1
7,024
540
5,738
10,128
4,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

4
0 / 1 / 0
4,436
341
436
1,562
426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
10
Kills
3
3
Deaths
10
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Charon
CucaLover
Charon
1
3
2
0.67
W
Hachiman
IamRambozo
Hachiman
0
1
4
2
W
Bastet
0
0
4
2
L
Nemesis
Oswiig
Nemesis
1
3
0
0.33
W
2
0
1
2.5
L
Osiris
Yoryigang
Osiris
1
2
0
0.5
L
Apollo
0
1
1
0.5
L
0
1
0
0
W
Kuzenbo
zdrdew17
Kuzenbo
4
0
0
4
W
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,089
Damage
21,130
46,008
Taken
46,534
25,915
Mitigated
30,976
23,032
Healing
9,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
CucaLover
Charon
6,270
1,212
0
1,056
7,855
6,847
0
1,846
5,868
29,034
1,757
W
Hachiman
IamRambozo
Hachiman
3,844
1,990
0
3,227
7,813
2,963
408
2,272
5,541
0
51,020
W
Bastet
3,601
1,174
0
7,712
9,894
3,508
0
121
9,773
0
53,992
L
Nemesis
Oswiig
Nemesis
3,336
1,243
0
1,843
11,496
4,970
240
3,203
8,246
0
58,904
W
8,367
3,950
260
4,225
10,527
7,935
0
1,210
9,317
0
52,777
L
Osiris
Yoryigang
Osiris
5,350
1,800
0
4,165
15,493
14,320
0
2,514
12,252
0
36,881
L
Apollo
5,738
2,675
0
2,125
10,128
4,413
852
5,875
4,205
0
59,237
L
436
46
0
0
1,562
426
0
772
790
6,156
0
W
Kuzenbo
zdrdew17
Kuzenbo
2,780
1,142
0
2,178
8,421
8,228
0
2,048
6,373
19,086
0
W
11,497
6,099
0
5,430
9,353
3,281
870
1,003
8,350
72,187
5,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,555
Gold Earned
30,956
401
Minions Killed
290
0
Camps Cleared
0
1,267,553
Distance Traveled
1,064,648
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
6,697
515
33
3
0
232,070
0
W
Hachiman
6,793
523
96
7
0
244,981
2
W
Bastet
6,959
535
86
7
0
297,811
0
L
Nemesis
6,567
505
100
8
0
264,404
0
W
Horus
7,545
580
80
6
0
245,799
2
L
Osiris
6,232
479
48
4
0
256,760
5
L
Apollo
7,024
540
103
8
0
262,235
0
L
Zeus
4,436
341
6
0
0
49,179
0
W
Kuzenbo
7,626
587
22
2
0
254,842
0
W
Sol
8,632
664
117
9
0
224,120
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role