Player Matchup

Rama
Rama
LoDcorn
Rama
Level 89
God Stats
37W - 36L
1,476 SR
Queue Stats
188W - 209L
1,369 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MRoPRESIDENT
Morgan Le Fay
Level 151
God Stats
1W - 2L
1,524 SR
Queue Stats
2W - 7L
1,349 Elo+
Solo
Tsukuyomi
Tsukuyomi
Nemo832
Tsukuyomi
Level 188
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 55L
1,547 Elo+
Solo
Guan Yu
Guan Yu
Soysweater
Guan Yu
Level 124
God Stats
3W - 4L
1,462 SR
Queue Stats
243W - 252L
1,388 Elo+
Party 2
Ymir
Ymir
UN0RTH0D0XPANDA
Ymir
Level 99
God Stats
10W - 12L
1,423 SR
Queue Stats
193W - 201L
1,376 Elo+
Party 2
Team Averages
Level 130
1,477 SR
1,406 Elo+

VS

Team Averages
Level 116
1,409 SR
1,459 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
MacAndMelty
Medusa
Level 80
God Stats
1W - 0L
1,446 SR
Queue Stats
15W - 11L
1,514 Elo+
Party 1
Janus
Janus
WonkyMountain0
Janus
Level 122
God Stats
15W - 11L
1,338 SR
Queue Stats
68W - 73L
1,443 Elo+
Solo
Thanatos
Thanatos
ZenMartian
Thanatos
Level 216
God Stats
3W - 10L
1,281 SR
Queue Stats
717W - 673L
1,474 Elo+
Solo
Zhong Kui
Zhong Kui
niankuknum
Zhong Kui
Level 115
God Stats
6W - 3L
1,480 SR
Queue Stats
55W - 65L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
LoDcorn
Rama
8
0 / 0 / 0
4,796
436
2,060
5,782
2,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
MRoPRESIDENT
Morgan Le Fay
12
0 / 1 / 0
6,181
562
3,528
5,732
2,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
Nemo832
Tsukuyomi
12
2 / 1 / 0
6,374
579
6,125
9,018
3,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
Soysweater
Guan Yu
11
0 / 2 / 1
6,305
573
3,015
7,990
5,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
0 / 1 / 0
5,355
487
3,703
9,266
7,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
9
1 / 0 / 0
5,609
510
2,703
5,024
3,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
9
0 / 0 / 2
5,246
477
10,213
6,557
3,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 0 / 0
6,507
592
2,668
4,666
1,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Thanatos
ZenMartian
Thanatos
13
3 / 2 / 0
6,530
594
3,553
10,409
4,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
niankuknum
Zhong Kui
10
0 / 0 / 2
5,590
508
3,397
5,737
6,094
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
9
2
Kills
5
5
Deaths
2
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
0
0
1
L
Rama
LoDcorn
Rama
0
0
0
0
L
Morgan Le Fay
MRoPRESIDENT
Morgan Le Fay
0
1
0
0
W
Medusa
0
0
2
1
L
Tsukuyomi
Nemo832
Tsukuyomi
2
1
0
2
L
Guan Yu
Soysweater
Guan Yu
0
2
1
0.25
L
0
1
0
0
W
1
0
0
1
W
Thanatos
ZenMartian
Thanatos
3
2
0
1.5
W
Zhong Kui
niankuknum
Zhong Kui
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,431
Damage
22,534
37,788
Taken
32,393
20,640
Mitigated
18,582
9,136
Healing
17,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
2,703
431
2,336
2,732
5,024
3,370
126
1,011
4,013
12,045
0
L
Rama
LoDcorn
Rama
2,060
1,512
0
448
5,782
2,066
0
459
5,323
0
21,581
L
Morgan Le Fay
MRoPRESIDENT
Morgan Le Fay
3,528
432
0
851
5,732
2,342
0
2,585
2,903
48,768
1,359
W
Medusa
10,213
4,344
0
0
6,557
3,033
362
2,092
4,465
0
42,715
L
Tsukuyomi
Nemo832
Tsukuyomi
6,125
1,565
0
4,785
9,018
3,319
0
894
8,044
0
43,498
L
Guan Yu
Soysweater
Guan Yu
3,015
158
0
1,400
7,990
5,667
0
2,297
5,693
0
37,235
L
3,703
0
395
1,257
9,266
7,246
0
2,056
7,210
17,706
2,036
W
2,668
40
0
1,292
4,666
1,710
0
3,051
1,615
42,437
1,059
W
Thanatos
ZenMartian
Thanatos
3,553
886
0
8,745
10,409
4,375
0
330
10,034
0
54,930
W
Zhong Kui
niankuknum
Zhong Kui
3,397
202
0
2,279
5,737
6,094
0
146
5,179
32,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,011
Gold Earned
29,482
291
Minions Killed
320
0
Camps Cleared
0
1,046,679
Distance Traveled
1,036,709
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
5,609
510
11
1
0
202,250
0
L
Rama
4,796
436
47
4
0
207,548
0
L
Morgan Le Fay
6,181
562
91
8
0
207,671
0
W
Medusa
5,246
477
74
7
0
206,769
0
L
Tsukuyomi
6,374
579
73
7
0
238,562
2
L
Guan Yu
6,305
573
69
6
0
200,967
0
L
Ymir
5,355
487
11
1
0
191,931
4
W
Janus
6,507
592
96
9
0
214,944
0
W
Thanatos
6,530
594
96
9
0
224,047
1
W
Zhong Kui
5,590
508
43
4
0
188,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role