Player Matchup

Cupid
Cupid
Josetiticoca
Cupid
Level 32
God Stats
136W - 147L
1,244 SR
Queue Stats
140W - 154L
1,279 Elo+
Solo
Kuzenbo
Kuzenbo
ZsolracX
Kuzenbo
Level 114
God Stats
1W - 4L
1,500 SR
Queue Stats
56W - 65L
1,503 Elo+
Solo
Nu Wa
Nu Wa
serkanbuldu
Nu Wa
Level 43
God Stats
121W - 112L
1,469 SR
Queue Stats
170W - 196L
1,374 Elo+
Solo
Team Averages
Level 63
1,404 SR
1,385 Elo+

VS

Team Averages
Level 92
1,504 SR
1,407 Elo+
Merlin
Merlin
BedoZerrtox
Merlin
Level 158
God Stats
2W - 6L
1,513 SR
Queue Stats
1,121W - 1,141L
1,513 Elo+
Solo
Odin
Odin
DynamicDrag0n
Odin
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,354 Elo+
Party 1
Kali
Kali
GraveyardKing
Kali
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 2
11,164
657
12,023
13,485
5,728
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
ZsolracX
Kuzenbo
17
3 / 3 / 3
11,087
652
11,783
23,104
18,390
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 2 / 2
11,349
668
10,748
9,400
5,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
3 / 4 / 7
11,808
695
16,572
13,280
6,405
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

17
2 / 1 / 8
11,048
650
6,983
15,369
19,662
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
5 / 2 / 5
11,902
700
10,873
18,324
9,179
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
7
Kills
10
10
Deaths
7
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Merlin
3
4
7
1.63
L
2
1
8
6
L
5
2
5
3.75
W
2
5
2
0.6
W
Kuzenbo
ZsolracX
Kuzenbo
3
3
3
1.5
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,554
Damage
34,428
45,989
Taken
46,973
29,830
Mitigated
35,246
12,525
Healing
10,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
16,572
1,837
0
4,177
13,280
6,405
1,192
7,015
6,220
97,684
0
L
6,983
1,287
0
1,182
15,369
19,662
317
7,554
7,771
1,464
24,195
L
10,873
6,069
0
4,748
18,324
9,179
1,189
7,618
10,649
0
37,122
W
12,023
4,157
1,553
3,087
13,485
5,728
1,034
5,782
7,703
0
58,317
W
Kuzenbo
ZsolracX
Kuzenbo
11,783
3,281
54
7,667
23,104
18,390
448
8,875
14,229
34,098
0
W
10,748
6,019
20
144
9,400
5,712
932
2,875
6,525
48,183
1,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,600
Gold Earned
34,758
183
Minions Killed
212
0
Camps Cleared
0
856,751
Distance Traveled
894,565
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,808
695
148
9
0
252,982
0
L
Odin
11,048
650
28
2
0
311,322
0
L
Kali
11,902
700
36
2
0
330,261
0
W
Cupid
11,164
657
81
5
0
269,059
0
W
Kuzenbo
11,087
652
22
1
0
342,710
6
W
Nu Wa
11,349
668
80
5
0
244,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role