Player Matchup

Horus
Horus
Platinum V
EvilMercenary99
Horus
Platinum V
Level 147
God Stats
4W - 2L
1,623 SR
Queue Stats
51W - 41L
1,763 MMR
Party 2
Janus
Janus
Platinum IV
Indesire
Janus
Platinum IV
Level 120
God Stats
5W - 4L
1,561 SR
Queue Stats
132W - 126L
1,906 MMR
Solo
Hades
Hades
Platinum IV
JgΟrTroll
Hades
Platinum IV
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
301W - 284L
1,929 MMR
Solo
Sol
Sol
Platinum II
Steelecurtain
Sol
Platinum II
Level 159
God Stats
13W - 9L
1,588 SR
Queue Stats
61W - 49L
1,942 MMR
Party 2
Loki
Loki
Platinum II
ÒpÇôDì
Loki
Platinum II
Level 189
God Stats
24W - 20L
1,529 SR
Queue Stats
403W - 381L
1,898 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 137
1,560 SR
1,888 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 140
1,668 SR
1,893 MMR
Nike
Nike
Gold II
FreeEloForXsan
Nike
Gold II
Level 74
God Stats
3W - 1L
1,969 SR
Queue Stats
42W - 29L
1,827 MMR
Solo
Ares
Ares
Gold II
Knawl
Ares
Gold II
Level 75
God Stats
2W - 2L
1,514 SR
Queue Stats
40W - 34L
1,874 MMR
Solo
Anhur
Anhur
Platinum III
ShowLando
Anhur
Platinum III
Level 79
God Stats
4W - 6L
1,497 SR
Queue Stats
68W - 60L
1,865 MMR
Solo
Mercury
Mercury
Diamond IV
SrArias
Mercury
Diamond IV
Level 231
God Stats
2W - 4L
1,771 SR
Queue Stats
605W - 593L
1,992 MMR
Party 1
Thoth
Thoth
Platinum IV
Suavitel
Thoth
Platinum IV
Level 243
God Stats
13W - 7L
1,590 SR
Queue Stats
59W - 42L
1,908 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 2 / 2
4,046
674
2,105
4,672
1,826
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
Indesire
Janus
6
0 / 1 / 1
3,681
614
1,289
3,556
1,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hades
7
1 / 1 / 0
3,661
610
1,574
3,999
1,518
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

7
1 / 0 / 1
4,264
711
1,857
3,682
755
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

7
2 / 1 / 0
3,880
647
1,736
4,170
1,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
SusanoBake KujiraAgni

VS

Bans
AthenaThanatosVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 1
3,952
659
2,478
4,285
2,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
Knawl
Ares
2
0 / 1 / 0
2,669
445
594
1,616
711
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
ShowLando
Anhur
7
2 / 2 / 0
3,953
659
4,073
5,381
1,419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mercury
SrArias
Mercury
8
3 / 1 / 0
4,403
734
2,226
4,182
1,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thoth
Suavitel
Thoth
8
0 / 0 / 2
4,149
692
2,191
2,169
550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
8
5
Kills
5
5
Deaths
5
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
2
2
1
L
0
1
1
0.5
W
Janus
Indesire
Janus
0
1
1
0.5
W
Hades
1
1
0
1
L
Ares
Knawl
Ares
0
1
0
0
L
Anhur
ShowLando
Anhur
2
2
0
1
L
Mercury
SrArias
Mercury
3
1
0
3
W
1
0
1
1.5
L
Thoth
Suavitel
Thoth
0
0
2
1
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,561
Damage
11,562
20,079
Taken
17,633
6,166
Mitigated
6,424
6,239
Healing
3,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,105
1,006
123
931
4,672
1,826
0
363
4,309
0
8,246
L
2,478
539
0
1,064
4,285
2,299
12
1,533
2,752
0
21,524
W
Janus
Indesire
Janus
1,289
201
0
500
3,556
1,051
0
1,762
1,794
17,323
0
W
Hades
1,574
533
0
2,456
3,999
1,518
0
0
3,599
16,308
0
L
Ares
Knawl
Ares
594
88
0
306
1,616
711
0
577
1,039
2,057
0
L
Anhur
ShowLando
Anhur
4,073
2,078
0
1,886
5,381
1,419
0
1,461
3,880
0
20,545
L
Mercury
SrArias
Mercury
2,226
1,209
0
280
4,182
1,445
0
407
3,695
0
28,017
W
1,857
1,372
0
1,739
3,682
755
0
409
3,273
26,167
2,251
L
Thoth
Suavitel
Thoth
2,191
206
0
423
2,169
550
0
522
1,569
23,177
0
W
1,736
621
0
490
4,170
1,016
0
251
3,919
0
21,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,532
Gold Earned
19,126
162
Minions Killed
180
0
Camps Cleared
0
631,363
Distance Traveled
566,162
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
4,046
674
5
1
0
129,903
1
L
Nike
3,952
659
38
6
0
134,606
1
W
Janus
3,681
614
44
7
0
125,268
0
W
Hades
3,661
610
24
4
0
114,983
0
L
Ares
2,669
445
4
1
0
29,690
0
L
Anhur
3,953
659
31
5
0
120,743
0
L
Mercury
4,403
734
51
9
0
149,631
0
W
Sol
4,264
711
48
8
0
107,473
0
L
Thoth
4,149
692
56
9
0
131,492
2
W
Loki
3,880
647
41
7
0
153,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role