Player Matchup

Merlin
Merlin
Diceymagoo
Merlin
Level 107
God Stats
2W - 1L
1,561 SR
Queue Stats
206W - 204L
1,421 Elo+
Party 2
Hou Yi
Hou Yi
Flames1169
Hou Yi
Level 108
God Stats
4W - 7L
1,330 SR
Queue Stats
149W - 153L
1,449 Elo+
Party 2
Ares
Ares
HOB0KING
Ares
Level 32
God Stats
29W - 21L
1,541 SR
Queue Stats
151W - 149L
1,413 Elo+
Party 2
Thanatos
Thanatos
YourAverageJoe63
Thanatos
Level 140
God Stats
11W - 11L
1,450 SR
Queue Stats
113W - 135L
1,465 Elo+
Party 1
Mulan
Mulan
knack4adventure
Mulan
Level 28
God Stats
1W - 3L
1,260 SR
Queue Stats
134W - 146L
1,487 Elo+
Party 1
Team Averages
Level 83
1,428 SR
1,447 Elo+

VS

Team Averages
Level 35
1,488 SR
1,304 Elo+
Cthulhu
Cthulhu
AvoidBoss
Cthulhu
Level 14
God Stats
0W - 6L
1,213 SR
Queue Stats
0W - 14L
1,046 Elo+
Party 4
Nemesis
Nemesis
EcnallGaming
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,335 Elo+
Party 3
Chang'e
Chang'e
ItslolQuick
Chang'e
Level 47
God Stats
6W - 3L
1,729 SR
Queue Stats
105W - 103L
1,455 Elo+
Solo
Ares
Ares
KDbGangsta
Ares
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,474 Elo+
Party 3
Danzaburou
Danzaburou
NYC__MVP
Danzaburou
Level 55
God Stats
1W - 3L
1,500 SR
Queue Stats
14W - 32L
1,209 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Diceymagoo
Merlin
8
1 / 0 / 0
4,482
640
2,029
2,934
946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
Flames1169
Hou Yi
7
4 / 0 / 1
4,582
655
4,383
2,764
1,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ares
7
0 / 0 / 5
4,600
657
2,376
3,942
2,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
4 / 0 / 1
4,770
681
2,823
6,741
2,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 0 / 0
4,737
677
2,747
4,105
2,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AvoidBoss
Cthulhu
5
0 / 3 / 0
3,172
453
1,277
6,673
2,744
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
EcnallGaming
Nemesis
7
0 / 1 / 0
3,808
544
1,386
4,117
1,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
ItslolQuick
Chang'e
6
0 / 2 / 0
3,442
492
1,261
4,647
1,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

4
0 / 1 / 0
3,474
496
808
3,149
1,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
NYC__MVP
Danzaburou
6
0 / 3 / 0
3,683
526
2,118
4,452
1,311
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
0
9
Kills
0
0
Deaths
10
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AvoidBoss
Cthulhu
0
3
0
0
W
Merlin
Diceymagoo
Merlin
1
0
0
1
L
Nemesis
EcnallGaming
Nemesis
0
1
0
0
W
Hou Yi
Flames1169
Hou Yi
4
0
1
4.5
W
Ares
0
0
5
2.5
L
Chang'e
ItslolQuick
Chang'e
0
2
0
0
L
0
1
0
0
L
Danzaburou
NYC__MVP
Danzaburou
0
3
0
0
W
4
0
1
4.5
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,358
Damage
6,850
20,486
Taken
23,038
9,417
Mitigated
8,388
11,119
Healing
4,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AvoidBoss
Cthulhu
1,277
274
0
1,420
6,673
2,744
0
1,860
4,813
10,837
0
W
Merlin
Diceymagoo
Merlin
2,029
138
0
0
2,934
946
0
0
2,934
22,812
0
L
Nemesis
EcnallGaming
Nemesis
1,386
782
0
834
4,117
1,401
0
735
3,170
0
21,148
W
Hou Yi
Flames1169
Hou Yi
4,383
2,667
0
1,922
2,764
1,019
360
612
2,152
0
26,893
W
Ares
2,376
45
0
1,388
3,942
2,610
99
1,059
2,883
7,900
0
L
Chang'e
ItslolQuick
Chang'e
1,261
123
0
622
4,647
1,378
0
0
4,413
10,029
0
L
808
0
0
1,132
3,149
1,554
121
465
2,684
5,496
0
L
Danzaburou
NYC__MVP
Danzaburou
2,118
1,195
0
810
4,452
1,311
0
941
3,319
0
20,451
W
2,823
866
0
6,156
6,741
2,305
31
600
6,097
0
27,295
W
2,747
259
0
1,653
4,105
2,537
0
813
3,074
0
31,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,171
Gold Earned
17,579
213
Minions Killed
95
0
Camps Cleared
0
696,529
Distance Traveled
558,384
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
3,172
453
6
1
0
132,948
0
W
Merlin
4,482
640
40
6
0
127,595
0
L
Nemesis
3,808
544
38
5
0
109,345
0
W
Hou Yi
4,582
655
47
7
0
124,595
0
W
Ares
4,600
657
11
2
0
143,875
0
L
Chang'e
3,442
492
22
3
0
110,530
0
L
Ares
3,474
496
8
1
0
84,710
0
L
Danzaburou
3,683
526
21
3
0
120,851
0
W
Thanatos
4,770
681
54
8
0
158,423
0
W
Mulan
4,737
677
61
9
0
142,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role