Player Matchup

Nut
Nut
Flare2gTtv
Nut
Level 157
God Stats
7W - 6L
1,606 SR
Queue Stats
334W - 365L
1,559 Elo+
Party 3
Thanatos
Thanatos
ItsXJax
Thanatos
Level 105
God Stats
10W - 16L
1,532 SR
Queue Stats
136W - 160L
1,543 Elo+
Party 3
Baron Samedi
Baron Samedi
RabidFlamez
Baron Samedi
Level 127
God Stats
3W - 2L
1,363 SR
Queue Stats
38W - 30L
1,542 Elo+
Party 2
Chaac
Chaac
ThePrincePeachez
Chaac
Level 67
God Stats
16W - 10L
1,790 SR
Queue Stats
113W - 85L
1,732 Elo+
Solo
Maui
Maui
ThemFatKidz
Maui
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 32L
1,564 Elo+
Party 2
Team Averages
Level 116
1,558 SR
1,588 Elo+

VS

Team Averages
Level 43
1,477 SR
1,362 Elo+
Guan Yu
Guan Yu
Frequincy
Guan Yu
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 34L
1,133 Elo+
Party 1
Ishtar
Ishtar
GoogleYourself
Ishtar
Level 28
God Stats
0W - 3L
1,262 SR
Queue Stats
96W - 107L
1,513 Elo+
Party 1
Nemesis
Nemesis
Vexfimy
Nemesis
Level 102
God Stats
2W - 3L
1,797 SR
Queue Stats
109W - 104L
1,524 Elo+
Party 1
Vulcan
Vulcan
vFrossty
Vulcan
Level 44
God Stats
0W - 2L
1,327 SR
Queue Stats
18W - 21L
1,477 Elo+
Solo
Chaac
Chaac
yougotsmacked
Chaac
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 8L
1,164 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 0
6,113
611
5,980
8,554
3,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
ItsXJax
Thanatos
11
2 / 1 / 1
5,608
561
4,040
10,011
3,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
RabidFlamez
Baron Samedi
11
3 / 0 / 2
6,335
634
5,173
5,798
2,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 0 / 0
6,648
665
6,482
8,438
7,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
4 / 2 / 2
6,335
634
3,567
7,494
5,620
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Frequincy
Guan Yu
10
0 / 2 / 0
5,237
524
4,278
9,837
8,655
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
2 / 3 / 3
5,696
570
3,274
7,458
2,574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Vexfimy
Nemesis
9
0 / 2 / 2
4,846
485
4,221
8,195
3,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
vFrossty
Vulcan
9
0 / 5 / 0
4,942
494
4,254
7,792
2,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

11
4 / 1 / 1
6,110
611
4,648
6,274
4,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
12
13
Kills
6
6
Deaths
13
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
3
0
0.67
L
Guan Yu
Frequincy
Guan Yu
0
2
0
0
L
2
3
3
1.17
W
Thanatos
ItsXJax
Thanatos
2
1
1
2.5
W
Baron Samedi
RabidFlamez
Baron Samedi
3
0
2
4
W
2
0
0
2
W
4
2
2
2.5
L
Nemesis
Vexfimy
Nemesis
0
2
2
0.5
L
Vulcan
vFrossty
Vulcan
0
5
0
0
L
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,242
Damage
20,675
40,295
Taken
39,556
22,888
Mitigated
22,062
20,006
Healing
9,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,980
3,144
0
1,307
8,554
3,390
0
0
8,554
0
61,001
L
Guan Yu
Frequincy
Guan Yu
4,278
1,176
0
3,885
9,837
8,655
0
194
9,643
0
39,189
L
3,274
2,048
0
1,679
7,458
2,574
0
714
6,744
0
34,271
W
Thanatos
ItsXJax
Thanatos
4,040
728
0
10,815
10,011
3,684
0
406
9,605
0
41,764
W
Baron Samedi
RabidFlamez
Baron Samedi
5,173
88
142
2,358
5,798
2,597
0
2,370
3,428
44,552
1,695
W
6,482
1,159
0
3,276
8,438
7,597
0
0
8,438
0
54,045
W
3,567
577
0
2,108
7,494
5,620
0
1,478
6,016
16,182
1,003
L
Nemesis
Vexfimy
Nemesis
4,221
1,503
0
813
8,195
3,274
0
1,887
6,308
0
35,843
L
Vulcan
vFrossty
Vulcan
4,254
1,296
0
1,060
7,792
2,956
0
4,844
2,948
27,517
0
L
4,648
542
137
2,211
6,274
4,603
0
957
5,317
0
26,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,039
Gold Earned
26,831
385
Minions Killed
258
0
Camps Cleared
0
1,034,997
Distance Traveled
1,071,613
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
6,113
611
97
10
0
190,299
1
L
Guan Yu
5,237
524
57
6
0
212,329
0
L
Ishtar
5,696
570
68
7
0
197,434
1
W
Thanatos
5,608
561
77
8
0
225,448
0
W
Baron Samedi
6,335
634
82
8
0
194,499
0
W
Chaac
6,648
665
99
10
0
201,342
4
W
Maui
6,335
634
30
3
0
223,409
0
L
Nemesis
4,846
485
63
6
0
234,880
2
L
Vulcan
4,942
494
43
4
0
195,737
4
L
Chaac
6,110
611
27
3
0
231,233
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role