Player Matchup

Nox
Nox
 
Nox
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
SAGA-TEAM-2011
Mulan
Level 117
God Stats
1W - 1L
1,673 SR
Queue Stats
66W - 61L
1,458 Elo+
Solo
Eset
Eset
Scoprio
Eset
Level 94
God Stats
22W - 16L
1,346 SR
Queue Stats
132W - 136L
1,454 Elo+
Solo
Xing Tian
Xing Tian
infernocus15
Xing Tian
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 26L
1,310 Elo+
Solo
Neith
Neith
trickytom5
Neith
Level 88
God Stats
14W - 8L
1,783 SR
Queue Stats
39W - 33L
1,591 Elo+
Solo
Team Averages
Level 122
1,561 SR
1,463 Elo+

VS

Team Averages
Level 123
1,540 SR
1,515 Elo+
Cthulhu
Cthulhu
AZTECIZZ
Cthulhu
Level 146
God Stats
1W - 3L
1,694 SR
Queue Stats
95W - 69L
1,611 Elo+
Party 1
Mercury
Mercury
EDENagr
Mercury
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 47L
1,566 Elo+
Party 1
Mulan
Mulan
GLopez IV
Mulan
Level 153
God Stats
100W - 65L
1,490 SR
Queue Stats
113W - 89L
1,456 Elo+
Solo
Nu Wa
Nu Wa
l KIRSI l
Nu Wa
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 40L
1,572 Elo+
Solo
Nut
Nut
pipeitup420
Nut
Level 101
God Stats
9W - 5L
1,517 SR
Queue Stats
70W - 102L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
0 / 2 / 8
6,753
1,126
5,137
4,134
2,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
4 / 1 / 4
7,734
1,289
6,641
4,968
3,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Eset
Scoprio
Eset
12
3 / 1 / 5
7,476
1,246
6,181
3,381
1,304
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
infernocus15
Xing Tian
13
4 / 0 / 7
7,952
1,325
8,387
5,584
5,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
13
1 / 0 / 10
7,466
1,244
8,460
4,269
1,800
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

358

VS

Team 2 Tickets

293

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AZTECIZZ
Cthulhu
12
1 / 1 / 2
7,534
1,256
7,575
8,199
8,492
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
EDENagr
Mercury
12
1 / 3 / 3
6,972
1,162
3,133
7,918
3,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Mulan
GLopez IV
Mulan
12
1 / 2 / 3
6,726
1,121
4,247
9,029
7,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
l KIRSI l
Nu Wa
11
1 / 3 / 0
6,503
1,084
2,446
3,639
1,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

12
0 / 3 / 2
6,550
1,092
2,415
10,181
4,425
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
12
Kills
4
4
Deaths
12
34
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
0
2
8
2
L
Cthulhu
AZTECIZZ
Cthulhu
1
1
2
2
L
Mercury
EDENagr
Mercury
1
3
3
0.83
L
Mulan
GLopez IV
Mulan
1
2
3
1.25
W
4
1
4
6
W
Eset
Scoprio
Eset
3
1
5
5.5
W
Xing Tian
infernocus15
Xing Tian
4
0
7
7.5
L
Nu Wa
l KIRSI l
Nu Wa
1
3
0
0.33
L
0
3
2
0.33
W
Neith
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,806
Damage
19,816
22,336
Taken
38,966
14,781
Mitigated
24,879
5,637
Healing
2,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
5,137
396
0
250
4,134
2,170
0
1,735
2,399
22,185
0
L
Cthulhu
AZTECIZZ
Cthulhu
7,575
367
494
715
8,199
8,492
0
3,774
4,100
22,242
1,631
L
Mercury
EDENagr
Mercury
3,133
844
0
34
7,918
3,443
0
3,479
4,278
0
16,102
L
Mulan
GLopez IV
Mulan
4,247
342
0
729
9,029
7,096
0
4,534
4,182
0
8,909
W
6,641
1,242
0
1,665
4,968
3,807
0
2,011
2,786
720
15,297
W
Eset
Scoprio
Eset
6,181
120
646
125
3,381
1,304
0
1,030
2,224
14,308
449
W
Xing Tian
infernocus15
Xing Tian
8,387
189
0
1,896
5,584
5,700
0
2,533
2,931
13,947
0
L
Nu Wa
l KIRSI l
Nu Wa
2,446
1,007
0
0
3,639
1,423
0
2,347
1,116
9,392
0
L
2,415
1,456
0
276
10,181
4,425
0
5,165
4,632
0
14,816
W
Neith
8,460
4,288
0
1,055
4,269
1,800
0
2,234
1,991
0
22,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,381
Gold Earned
34,285
146
Minions Killed
111
6
Camps Cleared
5
644,081
Distance Traveled
574,602
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
6,753
1,126
35
6
0
114,843
0
L
Cthulhu
7,534
1,256
35
6
0
134,200
0
L
Mercury
6,972
1,162
22
4
4
137,708
0
L
Mulan
6,726
1,121
9
2
0
125,452
0
W
Mulan
7,734
1,289
30
5
3
127,940
0
W
Eset
7,476
1,246
21
4
0
124,895
0
W
Xing Tian
7,952
1,325
14
2
1
147,230
0
L
Nu Wa
6,503
1,084
18
3
0
64,237
0
L
Nut
6,550
1,092
27
5
1
113,005
0
W
Neith
7,466
1,244
46
8
2
129,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role