Player Matchup

Anhur
Anhur
D3ZTRO
Anhur
Level 117
God Stats
1W - 3L
1,246 SR
Queue Stats
207W - 208L
1,501 Elo+
Party 1
Chang'e
Chang'e
DrKaii
Chang'e
Level 106
God Stats
0W - 2L
1,178 SR
Queue Stats
59W - 60L
1,433 Elo+
Solo
Achilles
Achilles
QuEggmire
Achilles
Level 137
God Stats
2W - 3L
1,623 SR
Queue Stats
168W - 169L
1,487 Elo+
Party 1
Freya
Freya
RеVеL
Freya
Level 129
God Stats
0W - 3L
1,285 SR
Queue Stats
336W - 338L
1,524 Elo+
Solo
Surtr
Surtr
Timcast01
Surtr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,757 Elo+
Party 1
Team Averages
Level 103
1,366 SR
1,540 Elo+

VS

Team Averages
Level 141
1,513 SR
1,462 Elo+
Chernobog
Chernobog
 
Chernobog
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Gumonk
Thor
Level 158
God Stats
6W - 1L
1,500 SR
Queue Stats
123W - 115L
1,396 Elo+
Solo
Zhong Kui
Zhong Kui
MrCrash
Zhong Kui
Level 98
God Stats
2W - 1L
1,452 SR
Queue Stats
42W - 47L
1,473 Elo+
Solo
Jormungandr
Jormungandr
Sanctus_Seraphin
Jormungandr
Level 167
God Stats
2W - 2L
1,732 SR
Queue Stats
116W - 107L
1,521 Elo+
Solo
Ix Chel
Ix Chel
o0WorldWide0
Ix Chel
Level 128
God Stats
1W - 3L
1,379 SR
Queue Stats
377W - 391L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
D3ZTRO
Anhur
15
1 / 5 / 10
8,915
686
10,565
15,056
7,495
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
DrKaii
Chang'e
14
1 / 6 / 8
8,383
645
6,484
17,215
8,588
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Achilles
QuEggmire
Achilles
17
5 / 4 / 8
9,927
764
11,007
19,883
25,406
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Freya
RеVеL
Freya
16
2 / 7 / 10
9,243
711
7,514
13,550
7,686
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Surtr
Timcast01
Surtr
17
6 / 6 / 4
9,619
740
12,779
22,464
27,438
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
19
10 / 1 / 18
11,814
909
20,057
11,637
6,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
Gumonk
Thor
18
8 / 4 / 13
11,008
847
14,537
11,950
5,756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
MrCrash
Zhong Kui
17
6 / 4 / 14
10,361
797
20,169
14,480
11,355
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Sanctus_Seraphin
Jormungandr
17
3 / 4 / 15
10,371
798
12,264
16,318
19,283
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ix Chel
o0WorldWide0
Ix Chel
16
1 / 2 / 18
9,760
751
11,274
9,003
4,143
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
106
15
Kills
28
28
Deaths
15
40
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
10
1
18
19
L
Anhur
D3ZTRO
Anhur
1
5
10
1.2
L
Chang'e
DrKaii
Chang'e
1
6
8
0.83
W
Thor
Gumonk
Thor
8
4
13
3.63
W
Zhong Kui
MrCrash
Zhong Kui
6
4
14
3.25
L
Achilles
QuEggmire
Achilles
5
4
8
2.25
L
Freya
RеVеL
Freya
2
7
10
1
W
Jormungandr
Sanctus_Seraphin
Jormungandr
3
4
15
2.63
L
Surtr
Timcast01
Surtr
6
6
4
1.33
W
Ix Chel
o0WorldWide0
Ix Chel
1
2
18
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,349
Damage
78,301
88,168
Taken
63,388
76,613
Mitigated
47,079
32,457
Healing
21,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
20,057
11,500
2,149
3,899
11,637
6,542
4,516
3,413
8,089
0
42,510
L
Anhur
D3ZTRO
Anhur
10,565
4,251
1,443
1,671
15,056
7,495
230
7,025
8,031
0
20,109
L
Chang'e
DrKaii
Chang'e
6,484
425
11,725
6,430
17,215
8,588
240
7,751
9,464
16,711
720
W
Thor
Gumonk
Thor
14,537
1,545
1,978
460
11,950
5,756
1,297
3,351
8,214
0
27,141
W
Zhong Kui
MrCrash
Zhong Kui
20,169
1,485
613
3,365
14,480
11,355
2,040
4,705
9,341
27,554
596
L
Achilles
QuEggmire
Achilles
11,007
1,790
692
5,196
19,883
25,406
74
8,819
11,064
2,071
16,145
L
Freya
RеVеL
Freya
7,514
2,563
588
1,265
13,550
7,686
903
5,750
7,800
21,903
0
W
Jormungandr
Sanctus_Seraphin
Jormungandr
12,264
1,019
479
716
16,318
19,283
757
2,501
13,489
31,788
3,005
L
Surtr
Timcast01
Surtr
12,779
2,844
0
3,447
22,464
27,438
30
11,053
11,411
303
20,159
W
Ix Chel
o0WorldWide0
Ix Chel
11,274
1,570
4,146
3,700
9,003
4,143
740
1,568
7,208
23,360
1,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,087
Gold Earned
53,314
119
Minions Killed
182
0
Camps Cleared
0
1,012,440
Distance Traveled
1,087,104
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
11,814
909
56
4
0
232,801
0
L
Anhur
8,915
686
21
2
0
204,296
0
L
Chang'e
8,383
645
24
2
0
198,168
0
W
Thor
11,008
847
29
2
0
218,071
0
W
Zhong Kui
10,361
797
28
2
0
226,738
0
L
Achilles
9,927
764
23
2
0
222,457
0
L
Freya
9,243
711
33
3
0
186,926
0
W
Jormungandr
10,371
798
40
3
0
195,708
0
L
Surtr
9,619
740
18
1
0
200,593
0
W
Ix Chel
9,760
751
29
2
0
213,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role