Player Matchup

Chiron
Chiron
CremasterDartos
Chiron
Level 115
God Stats
17W - 10L
1,741 SR
Queue Stats
494W - 480L
1,628 Elo+
Solo
Lancelot
Lancelot
M0neyMarvin
Lancelot
Level 145
God Stats
3W - 3L
1,514 SR
Queue Stats
38W - 24L
1,670 Elo+
Solo
Jing Wei
Jing Wei
Magic Max1132
Jing Wei
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
121W - 125L
1,551 Elo+
Solo
Tyr
Tyr
Mommysboy66
Tyr
Level 85
God Stats
8W - 3L
1,575 SR
Queue Stats
73W - 41L
1,575 Elo+
Solo
Anhur
Anhur
Palmango
Anhur
Level 80
God Stats
2W - 2L
1,306 SR
Queue Stats
38W - 31L
1,514 Elo+
Solo
Team Averages
Level 107
1,527 SR
1,588 Elo+

VS

Team Averages
Level 121
1,569 SR
1,545 Elo+
Danzaburou
Danzaburou
Gappet
Danzaburou
Level 123
God Stats
3W - 1L
1,570 SR
Queue Stats
47W - 59L
1,502 Elo+
Party 2
Yemoja
Yemoja
Judge1065
Yemoja
Level 127
God Stats
3W - 10L
1,500 SR
Queue Stats
480W - 481L
1,541 Elo+
Party 1
Serqet
Serqet
fifer33
Serqet
Level 129
God Stats
2W - 5L
1,291 SR
Queue Stats
67W - 45L
1,617 Elo+
Solo
Agni
Agni
vitzie
Agni
Level 105
God Stats
2W - 0L
1,721 SR
Queue Stats
44W - 46L
1,504 Elo+
Party 2
Shiva
Shiva
Εntoma
Shiva
Level 123
God Stats
13W - 7L
1,762 SR
Queue Stats
181W - 196L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 2 / 0
4,645
774
2,790
5,143
1,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Lancelot
M0neyMarvin
Lancelot
8
0 / 1 / 1
4,182
697
2,308
4,788
1,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Jing Wei
Magic Max1132
Jing Wei
2
0 / 1 / 0
2,869
478
298
1,479
317
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

8
1 / 0 / 0
4,557
760
2,578
6,439
2,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
Palmango
Anhur
6
0 / 2 / 0
3,925
654
1,940
4,795
2,678
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Gappet
Danzaburou
7
2 / 0 / 2
4,302
717
2,251
3,015
835
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
Judge1065
Yemoja
7
2 / 0 / 2
4,416
736
1,450
4,081
2,086
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Serqet
fifer33
Serqet
8
1 / 0 / 2
4,258
710
1,969
4,509
1,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Agni
vitzie
Agni
8
1 / 2 / 0
4,288
715
2,364
4,424
1,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Shiva
Εntoma
Shiva
8
0 / 1 / 0
3,958
660
2,958
5,480
2,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
12
3
Kills
6
6
Deaths
3
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
W
Danzaburou
Gappet
Danzaburou
2
0
2
3
W
Yemoja
Judge1065
Yemoja
2
0
2
3
L
Lancelot
M0neyMarvin
Lancelot
0
1
1
0.5
L
Jing Wei
Magic Max1132
Jing Wei
0
1
0
0
L
1
0
0
1
L
Anhur
Palmango
Anhur
0
2
0
0
W
Serqet
fifer33
Serqet
1
0
2
2
W
Agni
vitzie
Agni
1
2
0
0.5
W
Shiva
Εntoma
Shiva
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,914
Damage
10,992
22,644
Taken
21,509
8,812
Mitigated
8,123
9,154
Healing
7,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,790
630
95
1,323
5,143
1,729
0
2,038
2,967
0
27,926
W
Danzaburou
Gappet
Danzaburou
2,251
1,112
0
917
3,015
835
0
0
3,015
0
26,635
W
Yemoja
Judge1065
Yemoja
1,450
628
872
1,500
4,081
2,086
0
0
4,081
11,837
0
L
Lancelot
M0neyMarvin
Lancelot
2,308
688
0
2,668
4,788
1,794
0
395
4,393
0
27,180
L
Jing Wei
Magic Max1132
Jing Wei
298
298
0
514
1,479
317
0
169
1,310
0
4,206
L
2,578
348
0
3,458
6,439
2,294
0
0
6,102
0
29,827
L
Anhur
Palmango
Anhur
1,940
792
0
1,096
4,795
2,678
0
1,212
3,583
0
17,531
W
Serqet
fifer33
Serqet
1,969
485
0
2,035
4,509
1,416
0
0
4,509
0
23,001
W
Agni
vitzie
Agni
2,364
200
0
885
4,424
1,300
0
0
4,424
23,934
0
W
Shiva
Εntoma
Shiva
2,958
768
0
1,390
5,480
2,486
0
0
5,480
0
25,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,178
Gold Earned
21,222
191
Minions Killed
191
0
Camps Cleared
0
567,361
Distance Traveled
665,001
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
4,645
774
54
9
0
129,406
0
W
Danzaburou
4,302
717
44
7
0
120,372
0
W
Yemoja
4,416
736
18
3
0
123,756
0
L
Lancelot
4,182
697
53
9
0
162,586
0
L
Jing Wei
2,869
478
5
1
0
34,431
0
L
Tyr
4,557
760
53
9
0
132,462
0
L
Anhur
3,925
654
26
4
0
108,476
0
W
Serqet
4,258
710
48
8
0
165,037
0
W
Agni
4,288
715
40
7
0
136,849
0
W
Shiva
3,958
660
41
7
0
118,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role