Player Matchup

Khepri
Khepri
 
Khepri
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
JinosXHazard
Achilles
Level 100
God Stats
2W - 1L
1,533 SR
Queue Stats
40W - 23L
1,589 Elo+
Solo
Izanami
Izanami
br4ndnn0
Izanami
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 46L
1,481 Elo+
Solo
Tiamat
Tiamat
vShxrro
Tiamat
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 108L
1,289 Elo+
Party 2
Team Averages
Level 69
1,507 SR
1,472 Elo+

VS

Team Averages
Level 86
1,493 SR
1,438 Elo+
Merlin
Merlin
Lule_01
Merlin
Level 69
God Stats
2W - 2L
1,158 SR
Queue Stats
104W - 114L
1,415 Elo+
Party 1
Nut
Nut
ReaDuval
Nut
Level 125
God Stats
44W - 36L
1,622 SR
Queue Stats
135W - 143L
1,429 Elo+
Party 1
Yemoja
Yemoja
Rowendrop
Yemoja
Level 68
God Stats
3W - 1L
1,644 SR
Queue Stats
3W - 1L
1,570 Elo+
Party 1
Sol
Sol
mrj23204
Sol
Level 84
God Stats
5W - 6L
1,500 SR
Queue Stats
80W - 97L
1,278 Elo+
Party 1
Nemesis
Nemesis
xAGx-Runner
Nemesis
Level 85
God Stats
11W - 11L
1,544 SR
Queue Stats
62W - 56L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
10
1 / 1 / 0
6,697
478
2,884
6,669
6,288
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
 
Bellona
12
0 / 0 / 1
6,694
478
4,404
10,263
8,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Achilles
JinosXHazard
Achilles
9
1 / 2 / 0
5,902
422
3,065
7,825
3,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
br4ndnn0
Izanami
10
0 / 2 / 1
6,303
450
7,832
6,738
3,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
vShxrro
Tiamat
12
1 / 3 / 1
6,529
466
3,629
8,675
3,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Lule_01
Merlin
12
0 / 1 / 3
7,464
533
4,601
6,699
2,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate

Breastplate

+20
Physical Protection

11
1 / 0 / 0
6,287
449
4,798
7,985
3,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Yemoja
Rowendrop
Yemoja
11
0 / 1 / 3
7,137
510
2,339
6,496
4,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
1 / 0 / 1
8,026
573
7,100
9,565
3,185
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
xAGx-Runner
Nemesis
13
6 / 2 / 0
7,464
533
7,833
13,409
5,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
3
Kills
8
8
Deaths
4
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
1
1
0
1
L
Bellona
 
Bellona
0
0
1
0.5
L
Achilles
JinosXHazard
Achilles
1
2
0
0.5
W
Merlin
Lule_01
Merlin
0
1
3
1.5
W
1
0
0
1
W
Yemoja
Rowendrop
Yemoja
0
1
3
1.5
L
Izanami
br4ndnn0
Izanami
0
2
1
0.25
W
1
0
1
1.5
L
Tiamat
vShxrro
Tiamat
1
3
1
0.5
W
Nemesis
xAGx-Runner
Nemesis
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,814
Damage
26,671
40,170
Taken
44,154
25,382
Mitigated
18,851
7,677
Healing
20,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
2,884
206
171
1,458
6,669
6,288
0
1,222
5,447
14,379
1,419
L
Bellona
 
Bellona
4,404
542
0
3,022
10,263
8,977
0
5,633
4,630
0
37,566
L
Achilles
JinosXHazard
Achilles
3,065
1,159
0
728
7,825
3,559
0
1,075
6,693
0
21,858
W
Merlin
Lule_01
Merlin
4,601
177
0
1,170
6,699
2,540
1,391
3,291
3,408
43,689
1,335
W
4,798
2,312
0
3,179
7,985
3,108
0
1,146
6,839
0
44,033
W
Yemoja
Rowendrop
Yemoja
2,339
91
1,390
2,872
6,496
4,796
0
1,311
5,185
16,205
0
L
Izanami
br4ndnn0
Izanami
7,832
6,220
0
750
6,738
3,133
0
946
5,792
0
52,057
W
7,100
2,774
0
5,841
9,565
3,185
1,185
97
8,805
67,809
2,076
L
Tiamat
vShxrro
Tiamat
3,629
333
0
1,548
8,675
3,425
0
3,931
3,770
36,634
0
W
Nemesis
xAGx-Runner
Nemesis
7,833
3,456
0
6,008
13,409
5,222
74
551
12,858
0
60,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,125
Gold Earned
36,378
267
Minions Killed
374
0
Camps Cleared
0
1,212,742
Distance Traveled
1,286,309
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,697
478
13
1
0
280,195
1
L
Bellona
6,694
478
67
5
0
256,563
0
L
Achilles
5,902
422
39
3
0
187,808
1
W
Merlin
7,464
533
93
7
0
235,563
0
W
Nut
6,287
449
77
6
0
242,531
0
W
Yemoja
7,137
510
25
2
0
227,454
0
L
Izanami
6,303
450
87
6
0
248,200
0
W
Sol
8,026
573
99
7
0
251,068
0
L
Tiamat
6,529
466
61
4
0
239,976
0
W
Nemesis
7,464
533
80
6
0
329,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role