Player Matchup

Mercury
Mercury
Silver II
Hotpits
Mercury
Silver II
Level 70
God Stats
39W - 36L
1,100 SR
Queue Stats
312W - 332L
952 MMR
Solo
Ra
Ra
Silver II
Necroxscythe138
Ra
Silver II
Level 125
God Stats
16W - 13L
1,510 SR
Queue Stats
498W - 523L
940 MMR
Solo
Kuzenbo
Kuzenbo
Silver IV
NikkiSixx42
Kuzenbo
Silver IV
Level 58
God Stats
16W - 12L
1,514 SR
Queue Stats
101W - 131L
874 MMR
Solo
Chernobog
Chernobog
Silver II
Quakersteen
Chernobog
Silver II
Level 124
God Stats
45W - 19L
1,952 SR
Queue Stats
164W - 168L
1,039 MMR
Solo
Ah Puch
Ah Puch
Silver III
jreapps
Ah Puch
Silver III
Level 125
God Stats
6W - 4L
1,735 SR
Queue Stats
290W - 338L
855 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 100
1,562 SR
932 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 129
1,649 SR
1,165 MMR
Geb
Geb
Silver IV
 
Geb
Silver IV
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Bronze IV
 
Izanami
Bronze IV
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Silver II
II-Crispy-Il
Chang'e
Silver II
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 56L
990 MMR
Solo
Kukulkan
Kukulkan
Silver III
dyin_breed3
Kukulkan
Silver III
Level 146
God Stats
5W - 2L
1,913 SR
Queue Stats
465W - 506L
866 MMR
Solo
Vamana
Vamana
Silver III
joshua508
Vamana
Silver III
Level 143
God Stats
4W - 3L
1,830 SR
Queue Stats
86W - 98L
969 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Hotpits
Mercury
15
2 / 0 / 2
7,892
564
3,396
9,639
4,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 1 / 0
8,306
593
5,626
7,174
3,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Kuzenbo
NikkiSixx42
Kuzenbo
13
0 / 1 / 2
7,321
523
3,286
10,011
8,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chernobog
Quakersteen
Chernobog
14
1 / 1 / 1
8,000
571
7,322
8,651
3,552
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Ah Puch
jreapps
Ah Puch
14
2 / 1 / 0
8,406
600
6,107
8,132
3,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
BacchusAo KuangMaman BrigitteXbalanque

VS

Bans
CharonHachimanThanatosAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
0 / 1 / 2
6,361
454
3,170
10,232
6,171
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
 
Izanami
10
1 / 1 / 1
6,298
450
4,144
5,814
1,888
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
II-Crispy-Il
Chang'e
13
0 / 2 / 1
7,271
519
7,171
13,816
5,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kukulkan
dyin_breed3
Kukulkan
13
0 / 1 / 1
7,156
511
1,884
6,256
2,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
joshua508
Vamana
15
3 / 0 / 1
7,949
568
7,269
10,561
6,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
10
5
Kills
4
4
Deaths
5
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
1
2
1
L
Izanami
 
Izanami
1
1
1
1.5
W
Mercury
Hotpits
Mercury
2
0
2
3
L
Chang'e
II-Crispy-Il
Chang'e
0
2
1
0.25
W
0
1
0
0
W
Kuzenbo
NikkiSixx42
Kuzenbo
0
1
2
1
W
Chernobog
Quakersteen
Chernobog
1
1
1
1.5
L
Kukulkan
dyin_breed3
Kukulkan
0
1
1
0.5
L
Vamana
joshua508
Vamana
3
0
1
3.5
W
Ah Puch
jreapps
Ah Puch
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,737
Damage
23,638
43,607
Taken
46,679
23,392
Mitigated
22,775
14,741
Healing
13,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
3,170
281
0
3,006
10,232
6,171
0
1,390
8,842
22,153
1,880
L
Izanami
 
Izanami
4,144
2,532
0
789
5,814
1,888
215
581
5,233
0
42,361
W
Mercury
Hotpits
Mercury
3,396
1,654
0
750
9,639
4,412
300
1,254
8,385
0
72,410
L
Chang'e
II-Crispy-Il
Chang'e
7,171
716
232
6,609
13,816
5,378
0
7,905
5,821
55,902
1,641
W
5,626
415
504
3,305
7,174
3,454
89
2,476
4,698
77,795
1,976
W
Kuzenbo
NikkiSixx42
Kuzenbo
3,286
1,236
0
2,144
10,011
8,705
108
2,552
7,459
22,766
1,489
W
Chernobog
Quakersteen
Chernobog
7,322
3,746
0
3,355
8,651
3,552
2,335
1,230
7,421
0
72,368
L
Kukulkan
dyin_breed3
Kukulkan
1,884
106
0
1,333
6,256
2,763
694
2,866
3,390
52,531
0
L
Vamana
joshua508
Vamana
7,269
4,134
0
1,569
10,561
6,575
78
1,480
9,081
0
76,268
W
Ah Puch
jreapps
Ah Puch
6,107
916
0
4,683
8,132
3,269
272
4,469
3,663
53,666
1,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,925
Gold Earned
35,035
510
Minions Killed
419
0
Camps Cleared
0
1,490,209
Distance Traveled
1,412,124
21
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,361
454
28
2
0
302,416
0
L
Izanami
6,298
450
81
6
0
217,622
0
W
Mercury
7,892
564
113
8
0
343,015
3
L
Chang'e
7,271
519
101
7
0
251,374
0
W
Ra
8,306
593
133
10
0
298,609
3
W
Kuzenbo
7,321
523
39
3
0
314,315
5
W
Chernobog
8,000
571
124
9
0
271,514
2
L
Kukulkan
7,156
511
90
6
0
287,451
1
L
Vamana
7,949
568
119
9
0
353,261
0
W
Ah Puch
8,406
600
101
7
0
262,756
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role