Player Matchup

Agni
Agni
 
Agni
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
BearOfMalice
Chiron
Level 158
God Stats
8W - 9L
1,531 SR
Queue Stats
474W - 501L
1,519 Elo+
Solo
Anubis
Anubis
JAKEfIRE
Anubis
Level 109
God Stats
15W - 13L
1,391 SR
Queue Stats
454W - 465L
1,582 Elo+
Solo
Hel
Hel
JinshiXo
Hel
Level 156
God Stats
1W - 1L
1,290 SR
Queue Stats
25W - 36L
1,479 Elo+
Solo
Set
Set
Quixrhyno
Set
Level 129
God Stats
1W - 1L
1,195 SR
Queue Stats
183W - 162L
1,508 Elo+
Solo
Team Averages
Level 143
1,381 SR
1,518 Elo+

VS

Team Averages
Level 176
1,573 SR
1,472 Elo+
Yemoja
Yemoja
 
Yemoja
Level 210
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
FiendishDrWutang
Chiron
Level 122
God Stats
2W - 3L
1,599 SR
Queue Stats
121W - 123L
1,562 Elo+
Solo
Hera
Hera
HomeiIkazuchi
Hera
Level 193
God Stats
0W - 1L
1,764 SR
Queue Stats
21W - 18L
1,521 Elo+
Party 1
Anubis
Anubis
RichMilliner
Anubis
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,282 Elo+
Party 1
Nu Wa
Nu Wa
TheBodyCrab
Nu Wa
Level 202
God Stats
1W - 2L
1,500 SR
Queue Stats
63W - 67L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
5 / 1 / 5
8,402
840
16,910
10,029
4,670
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chiron
14
1 / 0 / 6
7,501
750
5,890
8,720
3,543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Anubis
JAKEfIRE
Anubis
13
2 / 1 / 8
7,549
755
7,420
8,534
4,008
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
0 / 0 / 11
8,276
828
4,333
10,214
9,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

14
4 / 2 / 6
8,053
805
6,294
9,474
11,029
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
12
0 / 2 / 3
7,141
714
2,836
10,062
5,644
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 2 / 3
7,561
756
12,362
9,818
4,178
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
2 / 0 / 2
7,571
757
8,742
5,052
2,249
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
12
1 / 6 / 3
6,997
700
6,761
11,378
5,210
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Mystical Earring

Mystical Earring

+15
Mp 5

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
0 / 2 / 2
7,161
716
9,890
6,777
2,833
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
17
12
Kills
4
4
Deaths
12
36
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
5
1
5
7.5
L
Yemoja
 
Yemoja
0
2
3
0.75
W
Chiron
1
0
6
4
L
1
2
3
1.25
L
2
0
2
3
W
Anubis
JAKEfIRE
Anubis
2
1
8
6
W
0
0
11
5.5
W
4
2
6
3.5
L
Anubis
1
6
3
0.42
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,847
Damage
40,591
46,971
Taken
43,087
32,964
Mitigated
20,114
31,841
Healing
18,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
16,910
1,589
967
3,276
10,029
4,670
397
6,847
3,182
34,625
624
L
Yemoja
 
Yemoja
2,836
164
8,618
2,553
10,062
5,644
0
6,165
3,897
6,542
0
W
Chiron
5,890
1,998
3,435
2,349
8,720
3,543
355
5,375
3,345
0
17,320
L
12,362
1,269
1,863
2,026
9,818
4,178
0
6,710
3,063
0
21,502
L
8,742
988
0
0
5,052
2,249
0
4,136
916
18,087
0
W
Anubis
JAKEfIRE
Anubis
7,420
231
1,490
1,239
8,534
4,008
0
4,795
3,739
22,728
0
W
4,333
248
10,372
6,254
10,214
9,714
21
6,262
3,952
16,722
0
W
6,294
1,729
804
1,655
9,474
11,029
0
4,950
4,524
0
16,508
L
Anubis
6,761
273
190
1,835
11,378
5,210
0
7,680
3,698
9,842
0
L
9,890
1,277
1,036
821
6,777
2,833
0
3,866
2,911
29,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,781
Gold Earned
36,431
149
Minions Killed
108
0
Camps Cleared
0
976,277
Distance Traveled
874,701
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,402
840
49
5
0
175,899
0
L
Yemoja
7,141
714
8
1
0
183,200
0
W
Chiron
7,501
750
26
3
0
209,242
0
L
Chiron
7,561
756
32
3
0
193,209
0
L
Hera
7,571
757
26
3
0
170,580
0
W
Anubis
7,549
755
26
3
0
205,827
0
W
Hel
8,276
828
19
2
0
222,662
0
W
Set
8,053
805
29
3
0
162,647
0
L
Anubis
6,997
700
8
1
0
163,515
0
L
Nu Wa
7,161
716
34
3
0
164,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role