Player Matchup

Mulan
Mulan
Bronze IV
EXivaoEc
Mulan
Bronze IV
Level 126
God Stats
4W - 4L
1,379 SR
Queue Stats
15W - 14L
1,350 MMR
Solo
Geb
Geb
Silver I
PNWking1
Geb
Silver I
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
188W - 236L
1,243 MMR
Solo
Loki
Loki
Silver III
iLickHam
Loki
Silver III
Level 143
God Stats
0W - 3L
1,373 SR
Queue Stats
4W - 15L
1,414 MMR
Party 2
Ra
Ra
Bronze III
ike_the_knight
Ra
Bronze III
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,454 MMR
Party 2
Heimdallr
Heimdallr
Gold V
mrsnuffleupuss
Heimdallr
Gold V
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 127L
1,340 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 123
1,450 SR
1,360 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 176
1,601 SR
1,412 MMR
Arachne
Arachne
Silver I
 
Arachne
Silver I
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Gold II
GirthSlinger2000
Artemis
Gold II
Level 154
God Stats
2W - 1L
1,742 SR
Queue Stats
83W - 81L
1,428 MMR
Solo
Odin
Odin
Silver II
Honorable Galax
Odin
Silver II
Level 212
God Stats
2W - 3L
1,549 SR
Queue Stats
14W - 13L
1,456 MMR
Party 1
Kuzenbo
Kuzenbo
Silver I
grim_08
Kuzenbo
Silver I
Level 156
God Stats
11W - 7L
1,610 SR
Queue Stats
495W - 506L
1,221 MMR
Solo
Thoth
Thoth
Silver II
l Papa Genji l
Thoth
Silver II
Level 149
God Stats
1W - 1L
1,604 SR
Queue Stats
14W - 13L
1,456 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
EXivaoEc
Mulan
14
0 / 7 / 0
7,979
469
11,165
22,453
17,108
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Earring

Mystical Earring

+15
Mp 5

10
1 / 5 / 1
6,932
408
5,427
16,207
11,740
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Loki
14
2 / 8 / 0
7,882
464
3,745
19,913
7,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
0 / 6 / 0
7,439
438
2,866
10,539
4,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
mrsnuffleupuss
Heimdallr
10
2 / 7 / 2
7,031
414
8,254
13,936
5,076
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
AthenaAchillesKukulkanGilgamesh

VS

Bans
AwilixBake KujiraThanatosPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
17
16 / 1 / 5
11,229
661
17,386
20,429
10,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

19
6 / 3 / 2
11,650
685
8,771
10,389
4,258
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
4 / 0 / 10
10,423
613
12,943
15,177
16,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Kuzenbo
grim_08
Kuzenbo
15
4 / 1 / 11
10,390
611
6,709
12,306
15,464
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
3 / 0 / 7
10,425
613
11,173
4,924
2,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
68
5
Kills
33
33
Deaths
5
3
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
16
1
5
18.5
L
Mulan
EXivaoEc
Mulan
0
7
0
0
W
6
3
2
2.33
W
4
0
10
9
L
1
5
1
0.3
W
Kuzenbo
grim_08
Kuzenbo
4
1
11
9.5
L
Loki
2
8
0
0.25
L
0
6
0
0
W
3
0
7
6.5
L
Heimdallr
mrsnuffleupuss
Heimdallr
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,457
Damage
56,982
83,048
Taken
63,225
45,251
Mitigated
49,703
17,690
Healing
20,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
17,386
13,385
0
8,205
20,429
10,950
2,288
3,181
17,248
0
90,740
L
Mulan
EXivaoEc
Mulan
11,165
1,930
0
6,236
22,453
17,108
0
2,553
18,595
633
65,322
W
8,771
4,151
0
4,143
10,389
4,258
3,979
1,191
9,198
0
102,639
W
12,943
2,360
0
4,177
15,177
16,968
68
996
14,181
0
73,758
L
5,427
542
0
1,404
16,207
11,740
0
4,354
11,835
21,047
0
W
Kuzenbo
grim_08
Kuzenbo
6,709
2,657
397
2,072
12,306
15,464
306
2,388
9,918
35,122
2,143
L
Loki
3,745
905
0
6,077
19,913
7,223
0
2,971
16,844
0
67,676
L
2,866
63
192
1,347
10,539
4,104
0
5,496
5,043
54,076
11
W
11,173
268
0
1,158
4,924
2,063
1,345
1,607
3,317
85,007
2,089
L
Heimdallr
mrsnuffleupuss
Heimdallr
8,254
3,276
0
2,434
13,936
5,076
0
2,127
11,809
0
55,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,263
Gold Earned
54,117
431
Minions Killed
564
0
Camps Cleared
0
1,455,523
Distance Traveled
1,737,203
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,229
661
106
6
0
376,942
2
L
Mulan
7,979
469
104
6
0
297,009
0
W
Artemis
11,650
685
165
10
0
300,714
2
W
Odin
10,423
613
115
7
0
352,159
0
L
Geb
6,932
408
24
1
0
238,812
2
W
Kuzenbo
10,390
611
41
2
0
383,818
2
L
Loki
7,882
464
119
7
0
367,174
2
L
Ra
7,439
438
100
6
0
307,604
0
W
Thoth
10,425
613
137
8
0
323,570
6
L
Heimdallr
7,031
414
84
5
0
244,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role