Player Matchup

Cthulhu
Cthulhu
Adil1988
Cthulhu
Level 112
God Stats
23W - 19L
1,462 SR
Queue Stats
80W - 82L
1,416 Elo+
Solo
Danzaburou
Danzaburou
Apowcalypse
Danzaburou
Level 52
God Stats
8W - 6L
1,404 SR
Queue Stats
74W - 70L
1,402 Elo+
Party 3
Mulan
Mulan
Arcent3000
Mulan
Level 63
God Stats
1W - 1L
1,816 SR
Queue Stats
13W - 11L
1,476 Elo+
Party 2
Thor
Thor
HuLz3n
Thor
Level 28
God Stats
2W - 4L
1,315 SR
Queue Stats
63W - 60L
1,433 Elo+
Party 3
Scylla
Scylla
NecroGGG
Scylla
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 21L
1,486 Elo+
Party 2
Team Averages
Level 67
1,499 SR
1,443 Elo+

VS

Team Averages
Level 82
1,548 SR
1,452 Elo+
Hachiman
Hachiman
 
Hachiman
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
J_o_k_e_r__1001
Agni
Level 82
God Stats
13W - 9L
1,500 SR
Queue Stats
144W - 134L
1,422 Elo+
Party 1
Geb
Geb
Muravey_085
Geb
Level 77
God Stats
6W - 3L
1,500 SR
Queue Stats
113W - 95L
1,357 Elo+
Party 1
Achilles
Achilles
TVDeercyclop
Achilles
Level 83
God Stats
4W - 7L
1,524 SR
Queue Stats
197W - 193L
1,503 Elo+
Solo
Lancelot
Lancelot
ZivMrd
Lancelot
Level 61
God Stats
21W - 16L
1,717 SR
Queue Stats
238W - 255L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Adil1988
Cthulhu
9
0 / 1 / 1
5,402
386
4,541
4,434
2,004
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Apowcalypse
Danzaburou
10
1 / 4 / 1
6,113
437
3,729
8,603
3,254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mulan
11
0 / 3 / 0
6,162
440
3,154
11,264
5,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
HuLz3n
Thor
12
2 / 3 / 1
6,528
466
4,621
11,089
4,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
NecroGGG
Scylla
13
2 / 2 / 0
7,514
537
3,217
5,520
1,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
2 / 0 / 1
6,758
483
4,085
8,853
3,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

6
0 / 3 / 0
4,702
336
339
4,051
1,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 2 / 6
7,078
506
2,407
6,701
5,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
TVDeercyclop
Achilles
14
4 / 0 / 0
8,476
605
8,634
8,619
2,967
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Lancelot
ZivMrd
Lancelot
15
7 / 0 / 1
8,475
605
8,665
8,922
3,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
5
Kills
13
13
Deaths
5
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
2
0
1
2.5
L
Cthulhu
Adil1988
Cthulhu
0
1
1
0.5
L
Danzaburou
Apowcalypse
Danzaburou
1
4
1
0.38
L
Mulan
0
3
0
0
L
Thor
HuLz3n
Thor
2
3
1
0.83
W
0
3
0
0
W
0
2
6
1.5
L
Scylla
NecroGGG
Scylla
2
2
0
1
W
Achilles
TVDeercyclop
Achilles
4
0
0
4
W
Lancelot
ZivMrd
Lancelot
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,262
Damage
24,130
40,910
Taken
37,146
16,651
Mitigated
16,579
4,791
Healing
13,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
4,085
2,995
144
3,385
8,853
3,415
689
2,007
6,846
0
52,425
L
Cthulhu
Adil1988
Cthulhu
4,541
0
149
70
4,434
2,004
0
479
3,955
24,781
279
L
Danzaburou
Apowcalypse
Danzaburou
3,729
1,720
0
1,853
8,603
3,254
0
1,609
6,994
0
29,011
L
Mulan
3,154
333
0
1,319
11,264
5,423
0
0
11,264
0
33,052
L
Thor
HuLz3n
Thor
4,621
826
0
980
11,089
4,692
0
434
10,655
0
51,727
W
339
35
0
200
4,051
1,191
0
1,611
2,440
7,342
0
W
2,407
70
0
1,097
6,701
5,192
0
1,761
4,940
13,965
0
L
Scylla
NecroGGG
Scylla
3,217
542
0
420
5,520
1,278
282
224
5,296
55,993
0
W
Achilles
TVDeercyclop
Achilles
8,634
1,537
0
4,196
8,619
2,967
0
974
7,235
0
67,246
W
Lancelot
ZivMrd
Lancelot
8,665
1,649
0
4,699
8,922
3,814
0
1,340
7,500
0
71,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,719
Gold Earned
35,489
342
Minions Killed
340
0
Camps Cleared
0
1,354,339
Distance Traveled
1,360,747
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,758
483
87
6
0
227,889
1
L
Cthulhu
5,402
386
33
2
0
288,323
6
L
Danzaburou
6,113
437
51
4
0
267,144
0
L
Mulan
6,162
440
60
4
0
271,960
0
L
Thor
6,528
466
86
6
0
283,111
0
W
Agni
4,702
336
8
1
0
188,899
0
W
Geb
7,078
506
26
2
0
295,506
0
L
Scylla
7,514
537
112
8
0
243,801
0
W
Achilles
8,476
605
114
8
0
288,260
0
W
Lancelot
8,475
605
105
8
0
360,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role