Player Matchup

Hades
Hades
Avruh
Hades
Level 135
God Stats
0W - 2L
1,798 SR
Queue Stats
245W - 225L
1,587 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
CowboyBurbon
Morgan Le Fay
Level 49
God Stats
2W - 1L
1,366 SR
Queue Stats
26W - 14L
1,643 Elo+
Solo
Hou Yi
Hou Yi
Mielkor
Hou Yi
Level 119
God Stats
5W - 3L
1,643 SR
Queue Stats
16W - 10L
1,531 Elo+
Solo
Athena
Athena
Oracle_of_abyss
Athena
Level 155
God Stats
0W - 1L
1,116 SR
Queue Stats
13W - 13L
1,564 Elo+
Solo
Kali
Kali
goshef
Kali
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
266W - 265L
1,562 Elo+
Solo
Team Averages
Level 113
1,485 SR
1,577 Elo+

VS

Team Averages
Level 102
1,520 SR
1,513 Elo+
Ravana
Ravana
 
Ravana
Level 237
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
CasaMia
Xbalanque
Level 80
God Stats
10W - 11L
1,532 SR
Queue Stats
140W - 142L
1,533 Elo+
Solo
Surtr
Surtr
UndyingPower
Surtr
Level 67
God Stats
3W - 2L
1,386 SR
Queue Stats
28W - 24L
1,525 Elo+
Solo
Sol
Sol
Valuto50
Sol
Level 67
God Stats
7W - 5L
1,681 SR
Queue Stats
36W - 39L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Avruh
Hades
12
2 / 4 / 3
6,880
1,376
5,005
11,642
7,121
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Morgan Le Fay
CowboyBurbon
Morgan Le Fay
12
0 / 1 / 3
6,682
1,336
5,999
4,091
1,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
Mielkor
Hou Yi
9
0 / 0 / 0
3,916
783
0
0
0
11
1 / 3 / 4
6,930
1,386
3,221
11,273
11,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Kali
goshef
Kali
11
2 / 2 / 0
6,417
1,283
2,844
6,422
3,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

323

VS

Team 2 Tickets

362

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
4 / 0 / 5
7,493
1,499
7,358
3,743
2,961
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Zeus
 
Zeus
12
1 / 0 / 7
6,593
1,319
9,648
1,102
408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
CasaMia
Xbalanque
12
1 / 1 / 6
6,653
1,331
4,723
3,761
1,543
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
2 / 2 / 6
6,798
1,360
5,885
7,040
5,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 2 / 3
6,951
1,390
3,426
3,951
1,485
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
5
Kills
10
10
Deaths
5
10
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
4
0
5
6.5
W
Zeus
 
Zeus
1
0
7
4.5
L
Hades
Avruh
Hades
2
4
3
0.88
W
Xbalanque
CasaMia
Xbalanque
1
1
6
4
L
Morgan Le Fay
CowboyBurbon
Morgan Le Fay
0
1
3
1.5
L
Hou Yi
Mielkor
Hou Yi
0
0
0
0
L
1
3
4
1
W
2
2
6
2.5
W
2
2
3
1.75
L
Kali
goshef
Kali
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,069
Damage
31,040
33,428
Taken
19,597
24,283
Mitigated
11,576
3,411
Healing
1,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
7,358
1,591
0
652
3,743
2,961
0
2,052
1,598
0
20,967
W
Zeus
 
Zeus
9,648
1,141
0
0
1,102
408
0
759
343
15,965
0
L
Hades
Avruh
Hades
5,005
448
305
1,250
11,642
7,121
0
5,767
5,875
14,713
0
W
Xbalanque
CasaMia
Xbalanque
4,723
3,567
0
0
3,761
1,543
0
2,932
785
0
13,743
L
Morgan Le Fay
CowboyBurbon
Morgan Le Fay
5,999
339
0
750
4,091
1,759
0
885
3,206
30,827
755
L
Hou Yi
Mielkor
Hou Yi
0
0
0
0
0
0
0
0
0
0
0
L
3,221
871
0
670
11,273
11,708
0
4,283
6,990
9,701
0
W
5,885
1,684
0
550
7,040
5,179
0
5,548
1,447
307
11,801
W
3,426
1,191
0
493
3,951
1,485
0
2,588
1,234
17,443
2,980
L
Kali
goshef
Kali
2,844
877
0
436
6,422
3,695
0
2,288
4,134
0
7,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,825
Gold Earned
34,488
115
Minions Killed
127
4
Camps Cleared
7
440,789
Distance Traveled
539,423
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
7,493
1,499
24
5
3
125,681
0
W
Zeus
6,593
1,319
22
4
1
110,325
0
L
Hades
6,880
1,376
23
5
1
107,841
1
W
Xbalanque
6,653
1,331
17
3
2
104,736
0
L
Morgan Le Fay
6,682
1,336
71
14
2
115,052
0
L
Hou Yi
3,916
783
0
0
0
0
0
L
Athena
6,930
1,386
10
2
1
114,612
0
W
Surtr
6,798
1,360
17
3
0
106,079
0
W
Sol
6,951
1,390
47
9
1
92,602
0
L
Kali
6,417
1,283
11
2
0
103,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role