Player Matchup

Chaac
Chaac
 
Chaac
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
JayFragsALOT
Morgan Le Fay
Level 118
God Stats
5W - 5L
1,450 SR
Queue Stats
150W - 143L
1,422 Elo+
Solo
Izanami
Izanami
Lockness559
Izanami
Level 109
God Stats
229W - 213L
1,536 SR
Queue Stats
316W - 300L
1,494 Elo+
Solo
Ymir
Ymir
TRD Supra MK4
Ymir
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,299 Elo+
Party 1
Fenrir
Fenrir
iTrembles
Fenrir
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,534 Elo+
Party 1
Team Averages
Level 91
1,497 SR
1,450 Elo+

VS

Team Averages
Level 132
1,494 SR
1,459 Elo+
Aphrodite
Aphrodite
EpicHanos
Aphrodite
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 103L
1,454 Elo+
Solo
Ravana
Ravana
Kariana_5NDON
Ravana
Level 144
God Stats
5W - 4L
1,557 SR
Queue Stats
41W - 53L
1,436 Elo+
Party 2
Ix Chel
Ix Chel
Potato-my-Butt66
Ix Chel
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,398 Elo+
Solo
Khepri
Khepri
Reyes_5NDON
Khepri
Level 152
God Stats
1W - 1L
1,256 SR
Queue Stats
42W - 56L
1,427 Elo+
Party 2
Nut
Nut
jakerh09
Nut
Level 121
God Stats
22W - 20L
1,657 SR
Queue Stats
277W - 264L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
1 / 2 / 1
8,788
549
8,134
11,751
7,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morgan Le Fay
JayFragsALOT
Morgan Le Fay
15
1 / 0 / 1
8,559
535
7,343
6,030
2,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Lockness559
Izanami
14
2 / 3 / 1
7,966
498
7,477
11,707
4,322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 5 / 2
6,689
418
3,453
13,726
13,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
iTrembles
Fenrir
15
2 / 2 / 2
7,738
484
6,766
14,324
8,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
EpicHanos
Aphrodite
14
1 / 1 / 8
8,571
536
4,062
9,099
7,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
6 / 0 / 0
8,715
545
5,281
6,008
2,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
0 / 2 / 1
7,460
466
2,971
8,836
3,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
14
0 / 1 / 2
8,075
505
6,043
9,358
9,741
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 2 / 3
8,496
531
15,214
12,509
6,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
6
Kills
12
12
Deaths
6
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
2
1
0.75
W
Aphrodite
EpicHanos
Aphrodite
1
1
8
5
L
Morgan Le Fay
JayFragsALOT
Morgan Le Fay
1
0
1
1.5
W
6
0
0
6
L
Izanami
Lockness559
Izanami
2
3
1
0.83
W
0
2
1
0.25
W
Khepri
0
1
2
1
L
0
5
2
0.2
L
Fenrir
iTrembles
Fenrir
2
2
2
1.5
W
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,173
Damage
33,571
57,538
Taken
45,810
35,381
Mitigated
30,428
12,211
Healing
19,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
8,134
3,105
0
2,406
11,751
7,104
0
6,015
5,736
0
70,743
W
Aphrodite
EpicHanos
Aphrodite
4,062
943
5,428
5,600
9,099
7,867
261
2,031
7,058
33,012
0
L
Morgan Le Fay
JayFragsALOT
Morgan Le Fay
7,343
1,026
0
1,608
6,030
2,413
26
2,306
3,724
67,925
1,758
W
5,281
1,186
0
4,633
6,008
2,801
0
535
5,449
0
70,811
L
Izanami
Lockness559
Izanami
7,477
5,999
0
3,695
11,707
4,322
371
832
10,875
0
78,474
W
2,971
367
122
1,374
8,836
3,768
0
6,055
2,419
55,410
0
W
Khepri
6,043
1,313
0
715
9,358
9,741
0
0
9,358
61,661
2,989
L
3,453
229
101
1,993
13,726
13,298
0
1,968
11,758
25,894
968
L
Fenrir
iTrembles
Fenrir
6,766
2,223
0
2,408
14,324
8,244
0
1,927
12,397
0
79,908
W
15,214
7,722
0
1,931
12,509
6,251
921
1,683
10,826
0
84,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,740
Gold Earned
41,317
540
Minions Killed
503
0
Camps Cleared
0
1,398,439
Distance Traveled
1,490,886
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,788
549
137
9
0
281,489
0
W
Aphrodite
8,571
536
43
3
0
291,156
2
L
Morgan Le Fay
8,559
535
127
8
0
276,668
0
W
Ravana
8,715
545
116
7
0
357,395
0
L
Izanami
7,966
498
133
8
0
242,774
0
W
Ix Chel
7,460
466
116
7
0
315,796
6
W
Khepri
8,075
505
89
6
0
253,125
0
L
Ymir
6,689
418
26
2
0
267,433
0
L
Fenrir
7,738
484
117
7
0
330,075
0
W
Nut
8,496
531
139
9
0
273,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role