Player Matchup

Atlas
Atlas
BeadyB
Atlas
Level 119
God Stats
3W - 3L
1,467 SR
Queue Stats
44W - 38L
1,584 Elo+
Party 3
Janus
Janus
CrocGod
Janus
Level 173
God Stats
4W - 0L
1,752 SR
Queue Stats
148W - 142L
1,499 Elo+
Party 2
Ravana
Ravana
LuckyKingMO
Ravana
Level 158
God Stats
4W - 3L
1,500 SR
Queue Stats
898W - 781L
1,599 Elo+
Solo
Hercules
Hercules
MagicianBread
Hercules
Level 65
God Stats
3W - 3L
1,632 SR
Queue Stats
132W - 131L
1,496 Elo+
Party 2
Danzaburou
Danzaburou
Serenebeast1
Danzaburou
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 131L
1,604 Elo+
Party 3
Team Averages
Level 129
1,570 SR
1,556 Elo+

VS

Team Averages
Level 126
1,560 SR
1,582 Elo+
Bakasura
Bakasura
JeTaiEuGinette
Bakasura
Level 157
God Stats
14W - 15L
1,441 SR
Queue Stats
426W - 392L
1,511 Elo+
Solo
Erlang Shen
Erlang Shen
ZephyrLee
Erlang Shen
Level 40
God Stats
3W - 9L
1,628 SR
Queue Stats
308W - 280L
1,584 Elo+
Party 1
Merlin
Merlin
Zîlt
Merlin
Level 158
God Stats
15W - 9L
1,916 SR
Queue Stats
221W - 180L
1,635 Elo+
Solo
Nut
Nut
hinomaru
Nut
Level 174
God Stats
25W - 22L
1,613 SR
Queue Stats
425W - 380L
1,591 Elo+
Party 1
Janus
Janus
minelord01
Janus
Level 99
God Stats
0W - 4L
1,201 SR
Queue Stats
291W - 254L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
BeadyB
Atlas
12
4 / 2 / 2
7,531
628
6,875
9,447
8,068
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
CrocGod
Janus
12
2 / 1 / 2
7,161
597
3,354
4,584
1,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ravana
12
3 / 1 / 5
6,629
552
9,595
9,719
4,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
MagicianBread
Hercules
14
1 / 0 / 1
8,086
674
5,857
10,109
7,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
Serenebeast1
Danzaburou
11
3 / 5 / 5
6,839
570
6,462
12,041
4,545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
13
2 / 4 / 2
6,457
538
5,679
13,767
6,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
ZephyrLee
Erlang Shen
10
2 / 2 / 4
6,500
542
2,233
10,672
7,460
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Merlin
Zîlt
Merlin
12
0 / 1 / 0
6,738
562
2,448
4,312
1,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
5 / 5 / 2
6,936
578
12,807
10,514
3,940
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Janus
12
0 / 1 / 0
6,509
542
6,024
8,128
2,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
17
13
Kills
9
9
Deaths
13
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Atlas
BeadyB
Atlas
4
2
2
2.5
W
Janus
CrocGod
Janus
2
1
2
3
L
Bakasura
2
4
2
0.75
W
Ravana
3
1
5
5.5
W
Hercules
MagicianBread
Hercules
1
0
1
1.5
W
Danzaburou
Serenebeast1
Danzaburou
3
5
5
1.1
L
Erlang Shen
ZephyrLee
Erlang Shen
2
2
4
2
L
Merlin
Zîlt
Merlin
0
1
0
0
L
5
5
2
1.2
L
Janus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,143
Damage
29,191
45,900
Taken
47,393
26,149
Mitigated
21,710
13,092
Healing
11,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
BeadyB
Atlas
6,875
2,359
0
1,903
9,447
8,068
0
0
9,092
29,193
3,037
W
Janus
CrocGod
Janus
3,354
323
0
1,289
4,584
1,682
0
1,428
2,936
54,690
567
L
Bakasura
5,679
3,259
0
5,112
13,767
6,040
0
1,106
12,589
0
52,119
W
Ravana
9,595
2,454
0
1,830
9,719
4,319
0
1,264
7,450
0
59,334
W
Hercules
MagicianBread
Hercules
5,857
1,601
0
5,852
10,109
7,535
0
5,188
4,584
0
73,865
W
Danzaburou
Serenebeast1
Danzaburou
6,462
1,754
0
2,218
12,041
4,545
0
0
12,041
0
44,623
L
Erlang Shen
ZephyrLee
Erlang Shen
2,233
771
0
3,288
10,672
7,460
0
3,755
6,868
0
16,299
L
Merlin
Zîlt
Merlin
2,448
156
0
703
4,312
1,552
0
1,297
3,015
49,353
890
L
12,807
7,388
0
872
10,514
3,940
128
2,761
7,753
0
56,498
L
Janus
6,024
1,165
0
1,495
8,128
2,718
0
722
6,860
56,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,246
Gold Earned
33,140
422
Minions Killed
432
0
Camps Cleared
0
1,327,344
Distance Traveled
1,229,217
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,531
628
41
3
0
255,275
7
W
Janus
7,161
597
112
9
0
263,680
0
L
Bakasura
6,457
538
96
8
0
297,639
0
W
Ravana
6,629
552
77
6
0
301,681
0
W
Hercules
8,086
674
132
11
0
274,218
0
W
Danzaburou
6,839
570
60
5
0
232,490
0
L
Erlang Shen
6,500
542
28
2
0
252,650
2
L
Merlin
6,738
562
110
9
0
233,445
2
L
Nut
6,936
578
87
7
0
220,129
2
L
Janus
6,509
542
111
9
0
225,354
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role