Player Matchup

Charybdis
Charybdis
Bronze III
BDNate
Charybdis
Bronze III
Level 46
God Stats
1W - 3L
1,557 SR
Queue Stats
8W - 17L
1,408 MMR
Solo
Loki
Loki
Bronze III
IAlfredoI
Loki
Bronze III
Level 165
God Stats
0W - 1L
1,345 SR
Queue Stats
4W - 9L
1,408 MMR
Solo
Ganesha
Ganesha
Gold V
MrRegsy
Ganesha
Gold V
Level 121
God Stats
7W - 4L
1,884 SR
Queue Stats
57W - 55L
1,417 MMR
Party 1
Hercules
Hercules
Bronze III
biralachana
Hercules
Bronze III
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 38L
1,409 MMR
Solo
Scylla
Scylla
Gold V
coults
Scylla
Gold V
Level 45
God Stats
0W - 2L
1,296 SR
Queue Stats
88W - 75L
1,405 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 95
1,516 SR
1,409 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 138
1,448 SR
1,389 MMR
Chaac
Chaac
Silver I
 
Chaac
Silver I
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ymir
Ymir
Gold V
BabbieSnek
Ymir
Gold V
Level 183
God Stats
2W - 4L
1,174 SR
Queue Stats
181W - 177L
1,408 MMR
Party 3
Arachne
Arachne
Gold IV
HeaIer RoIe
Arachne
Gold IV
Level 105
God Stats
47W - 27L
1,641 SR
Queue Stats
598W - 613L
1,406 MMR
Solo
Hachiman
Hachiman
Gold IV
Murkaba
Hachiman
Gold IV
Level 170
God Stats
7W - 3L
1,500 SR
Queue Stats
181W - 178L
1,408 MMR
Party 3
Janus
Janus
Silver IV
SamuSenju
Janus
Silver IV
Level 88
God Stats
2W - 2L
1,428 SR
Queue Stats
10W - 14L
1,223 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BDNate
Charybdis
10
0 / 1 / 2
5,233
523
3,282
5,747
1,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
12
3 / 1 / 0
5,822
582
3,178
7,828
2,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
MrRegsy
Ganesha
9
0 / 1 / 2
5,187
519
2,003
7,204
5,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
biralachana
Hercules
5
0 / 2 / 0
4,028
403
827
3,676
1,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
coults
Scylla
11
0 / 1 / 2
5,827
583
3,061
4,149
1,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
VamanaVulcanAo Kuang

VS

Bans
AthenaHeimdallrKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
3 / 0 / 0
7,132
713
3,390
4,994
4,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

8
0 / 1 / 2
5,406
541
2,215
7,865
5,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
HeaIer RoIe
Arachne
11
2 / 1 / 1
5,899
590
4,539
8,679
3,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hachiman
Murkaba
Hachiman
12
1 / 0 / 0
6,465
647
5,028
5,616
2,145
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Janus
SamuSenju
Janus
9
0 / 1 / 2
5,369
537
1,325
3,624
1,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
11
3
Kills
6
6
Deaths
3
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
0
0
3
L
Charybdis
BDNate
Charybdis
0
1
2
1
W
0
1
2
1
W
Arachne
HeaIer RoIe
Arachne
2
1
1
2.5
L
Loki
3
1
0
3
L
Ganesha
MrRegsy
Ganesha
0
1
2
1
W
Hachiman
Murkaba
Hachiman
1
0
0
1
W
Janus
SamuSenju
Janus
0
1
2
1
L
Hercules
biralachana
Hercules
0
2
0
0
L
Scylla
coults
Scylla
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,351
Damage
16,497
28,604
Taken
30,778
13,440
Mitigated
16,731
9,941
Healing
13,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
3,390
394
0
2,451
4,994
4,155
338
0
4,818
119
47,986
L
Charybdis
BDNate
Charybdis
3,282
2,038
0
2,396
5,747
1,889
0
274
5,473
0
40,025
W
2,215
848
0
2,139
7,865
5,730
40
2,517
5,348
11,375
806
W
Arachne
HeaIer RoIe
Arachne
4,539
3,065
0
5,039
8,679
3,497
0
1,558
7,121
0
45,354
L
Loki
3,178
575
0
3,515
7,828
2,879
0
1,487
6,320
0
49,269
L
Ganesha
MrRegsy
Ganesha
2,003
27
203
1,870
7,204
5,372
0
1,022
6,167
17,444
0
W
Hachiman
Murkaba
Hachiman
5,028
2,216
0
3,006
5,616
2,145
0
409
5,207
0
61,588
W
Janus
SamuSenju
Janus
1,325
220
0
893
3,624
1,204
37
580
3,044
33,373
2,402
L
Hercules
biralachana
Hercules
827
354
0
1,472
3,676
1,787
0
0
3,676
0
10,562
L
Scylla
coults
Scylla
3,061
827
0
485
4,149
1,513
0
627
3,502
41,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,097
Gold Earned
30,271
332
Minions Killed
339
0
Camps Cleared
0
879,467
Distance Traveled
1,082,030
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,132
713
83
8
0
220,490
3
L
Charybdis
5,233
523
97
10
0
185,257
2
W
Ymir
5,406
541
14
1
0
214,072
0
W
Arachne
5,899
590
76
8
0
252,878
0
L
Loki
5,822
582
93
9
0
248,371
2
L
Ganesha
5,187
519
9
1
0
190,587
4
W
Hachiman
6,465
647
98
10
0
184,160
0
W
Janus
5,369
537
68
7
0
210,430
0
L
Hercules
4,028
403
23
2
0
67,508
1
L
Scylla
5,827
583
110
11
0
187,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role