Player Matchup

Osiris
Osiris
BuTsChuggiNg
Osiris
Level 105
God Stats
6W - 5L
1,719 SR
Queue Stats
67W - 63L
1,495 Elo+
Solo
Hachiman
Hachiman
Chalkalocka
Hachiman
Level 73
God Stats
12W - 16L
1,423 SR
Queue Stats
30W - 31L
1,472 Elo+
Solo
Tiamat
Tiamat
CoopYeets
Tiamat
Level 142
God Stats
7W - 13L
1,092 SR
Queue Stats
416W - 410L
1,428 Elo+
Solo
Cerberus
Cerberus
E33Timez
Cerberus
Level 48
God Stats
4W - 2L
1,699 SR
Queue Stats
154W - 136L
1,477 Elo+
Solo
Thanatos
Thanatos
ZEUSx216
Thanatos
Level 63
God Stats
7W - 13L
1,454 SR
Queue Stats
153W - 133L
1,541 Elo+
Solo
Team Averages
Level 86
1,477 SR
1,483 Elo+

VS

Team Averages
Level 50
1,388 SR
1,200 Elo+
Chiron
Chiron
 
Chiron
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
Geooo2364
Maui
Level 41
God Stats
3W - 6L
1,205 SR
Queue Stats
51W - 107L
1,081 Elo+
Party 1
Mercury
Mercury
Icestorm26
Mercury
Level 57
God Stats
2W - 8L
1,260 SR
Queue Stats
72W - 139L
1,120 Elo+
Party 1
Charon
Charon
Luke Cannoli
Charon
Level 14
God Stats
1W - 2L
1,473 SR
Queue Stats
99W - 182L
1,120 Elo+
Party 1
Sun Wukong
Sun Wukong
McLovin1203
Sun Wukong
Level 13
God Stats
2W - 4L
1,500 SR
Queue Stats
20W - 57L
1,180 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
12
0 / 0 / 0
6,311
631
3,225
6,486
7,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Hachiman
Chalkalocka
Hachiman
10
0 / 1 / 0
5,315
532
4,881
6,596
2,440
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
CoopYeets
Tiamat
10
0 / 0 / 0
5,653
565
2,668
5,705
3,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
E33Timez
Cerberus
9
0 / 2 / 0
5,278
528
1,349
8,188
5,951
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
ZEUSx216
Thanatos
9
0 / 2 / 0
4,872
487
3,510
7,479
3,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
10
2 / 0 / 1
5,680
568
6,054
6,538
2,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Maui
10
1 / 0 / 2
5,864
586
1,977
4,212
3,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
Icestorm26
Mercury
11
1 / 0 / 1
5,497
550
3,779
8,425
3,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charon
10
0 / 0 / 1
5,357
536
2,960
4,551
1,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
McLovin1203
Sun Wukong
10
1 / 0 / 0
5,346
535
2,190
5,762
3,218
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
10
0
Kills
5
5
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
2
0
1
2.5
L
Osiris
0
0
0
0
L
Hachiman
Chalkalocka
Hachiman
0
1
0
0
L
Tiamat
CoopYeets
Tiamat
0
0
0
0
L
Cerberus
E33Timez
Cerberus
0
2
0
0
W
Maui
1
0
2
2
W
Mercury
Icestorm26
Mercury
1
0
1
1.5
W
Charon
0
0
1
0.5
W
Sun Wukong
McLovin1203
Sun Wukong
1
0
0
1
L
Thanatos
ZEUSx216
Thanatos
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,633
Damage
16,960
34,454
Taken
29,488
22,017
Mitigated
13,367
12,712
Healing
7,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
6,054
1,534
238
2,312
6,538
2,512
0
698
5,840
0
52,612
L
Osiris
3,225
649
0
2,026
6,486
7,186
0
0
6,486
0
46,759
L
Hachiman
Chalkalocka
Hachiman
4,881
3,133
0
2,022
6,596
2,440
0
1,027
5,569
0
36,544
L
Tiamat
CoopYeets
Tiamat
2,668
125
0
1,861
5,705
3,171
0
1,727
3,846
32,690
1,593
L
Cerberus
E33Timez
Cerberus
1,349
0
0
2,164
8,188
5,951
0
921
7,267
24,495
1,283
W
Maui
1,977
218
0
1,002
4,212
3,039
0
453
3,759
14,190
0
W
Mercury
Icestorm26
Mercury
3,779
2,124
0
640
8,425
3,003
0
805
7,620
0
46,916
W
Charon
2,960
477
0
1,230
4,551
1,595
0
1,721
2,830
30,805
2,891
W
Sun Wukong
McLovin1203
Sun Wukong
2,190
600
0
2,042
5,762
3,218
0
0
5,233
0
27,195
L
Thanatos
ZEUSx216
Thanatos
3,510
880
0
4,639
7,479
3,269
0
1,054
6,356
0
29,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,429
Gold Earned
27,744
331
Minions Killed
280
0
Camps Cleared
0
1,012,546
Distance Traveled
1,020,619
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
5,680
568
72
7
0
189,664
1
L
Osiris
6,311
631
80
8
0
176,565
0
L
Hachiman
5,315
532
80
8
0
203,003
1
L
Tiamat
5,653
565
73
7
0
228,942
0
L
Cerberus
5,278
528
46
5
0
200,348
1
W
Maui
5,864
586
31
3
0
187,579
0
W
Mercury
5,497
550
73
7
0
251,663
0
W
Charon
5,357
536
53
5
0
185,056
0
W
Sun Wukong
5,346
535
51
5
0
206,657
2
L
Thanatos
4,872
487
52
5
0
203,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role