Player Matchup

Chang'e
Chang'e
DubcityJro
Chang'e
Level 148
God Stats
3W - 0L
1,747 SR
Queue Stats
162W - 154L
1,434 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Heavy02
Morgan Le Fay
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 36L
1,489 Elo+
Solo
Scylla
Scylla
TenaTooSwavey
Scylla
Level 121
God Stats
6W - 2L
1,500 SR
Queue Stats
262W - 269L
1,435 Elo+
Party 1
Hades
Hades
TheDarkMage175
Hades
Level 138
God Stats
8W - 4L
1,601 SR
Queue Stats
88W - 98L
1,414 Elo+
Party 1
Baba Yaga
Baba Yaga
gamer_gimp20
Baba Yaga
Level 163
God Stats
4W - 4L
1,500 SR
Queue Stats
229W - 248L
1,418 Elo+
Solo
Team Averages
Level 136
1,570 SR
1,438 Elo+

VS

Team Averages
Level 81
1,502 SR
1,424 Elo+
Serqet
Serqet
Aebel
Serqet
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
246W - 246L
1,425 Elo+
Party 2
Medusa
Medusa
ImmortalMudder
Medusa
Level 48
God Stats
2W - 2L
1,604 SR
Queue Stats
53W - 53L
1,478 Elo+
Solo
Cabrakan
Cabrakan
JESUISUNBEAR
Cabrakan
Level 64
God Stats
10W - 14L
1,363 SR
Queue Stats
592W - 573L
1,500 Elo+
Party 2
Sobek
Sobek
hurricanepete88
Sobek
Level 156
God Stats
2W - 5L
1,543 SR
Queue Stats
121W - 177L
1,297 Elo+
Solo
Ra
Ra
lNumNuts
Ra
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DubcityJro
Chang'e
17
2 / 1 / 23
10,072
719
12,780
15,020
7,060
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
Heavy02
Morgan Le Fay
17
2 / 2 / 17
10,081
720
17,877
11,118
5,012
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 2 / 20
10,600
757
11,583
11,255
4,845
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
12 / 1 / 14
12,392
885
20,133
16,465
12,834
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baba Yaga
gamer_gimp20
Baba Yaga
19
5 / 2 / 17
10,947
782
12,920
10,861
5,928
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Aebel
Serqet
14
2 / 4 / 4
8,909
636
9,811
11,456
11,585
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
0 / 6 / 4
8,834
631
12,990
15,256
6,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
JESUISUNBEAR
Cabrakan
16
2 / 5 / 5
9,857
704
7,665
25,025
43,694
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
1 / 4 / 5
9,597
686
8,851
21,034
28,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

18
3 / 7 / 2
10,252
732
12,338
13,096
5,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
28
26
Kills
8
8
Deaths
26
91
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Serqet
Aebel
Serqet
2
4
4
1
W
Chang'e
DubcityJro
Chang'e
2
1
23
13.5
W
Morgan Le Fay
Heavy02
Morgan Le Fay
2
2
17
5.25
L
0
6
4
0.33
L
Cabrakan
JESUISUNBEAR
Cabrakan
2
5
5
0.9
W
5
2
20
7.5
W
12
1
14
19
W
Baba Yaga
gamer_gimp20
Baba Yaga
5
2
17
6.75
L
1
4
5
0.88
L
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,293
Damage
51,655
64,719
Taken
85,867
35,679
Mitigated
95,938
43,220
Healing
23,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Aebel
Serqet
9,811
1,536
746
1,796
11,456
11,585
544
8,830
2,626
0
11,627
W
Chang'e
DubcityJro
Chang'e
12,780
1,618
13,529
9,519
15,020
7,060
1,185
6,648
7,832
20,618
0
W
Morgan Le Fay
Heavy02
Morgan Le Fay
17,877
2,550
1,062
3,189
11,118
5,012
756
5,274
5,017
35,167
182
L
12,990
3,967
491
562
15,256
6,740
738
14,423
833
0
33,165
L
Cabrakan
JESUISUNBEAR
Cabrakan
7,665
803
1,404
6,072
25,025
43,694
0
22,315
2,710
13,266
0
W
11,583
803
495
379
11,255
4,845
832
4,957
5,919
22,733
545
W
20,133
865
3,806
7,279
16,465
12,834
1,096
5,659
10,386
35,967
1,016
W
Baba Yaga
gamer_gimp20
Baba Yaga
12,920
802
666
3,296
10,861
5,928
780
5,435
5,360
33,510
537
L
8,851
182
422
3,575
21,034
28,191
0
16,511
4,523
15,697
0
L
12,338
959
6,770
1,851
13,096
5,728
366
12,028
1,068
36,462
154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,092
Gold Earned
47,449
176
Minions Killed
135
0
Camps Cleared
0
1,423,879
Distance Traveled
1,182,818
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,909
636
3
0
0
199,296
0
W
Chang'e
10,072
719
19
1
0
284,374
0
W
Morgan Le Fay
10,081
720
46
3
0
263,090
0
L
Medusa
8,834
631
43
3
0
250,895
0
L
Cabrakan
9,857
704
11
1
0
243,114
0
W
Scylla
10,600
757
23
2
0
270,551
0
W
Hades
12,392
885
48
3
0
309,331
0
W
Baba Yaga
10,947
782
40
3
0
296,533
0
L
Sobek
9,597
686
13
1
0
271,116
0
L
Ra
10,252
732
65
5
0
218,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role