Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
DiggngBread6
Ymir
Level 37
God Stats
12W - 9L
1,524 SR
Queue Stats
15W - 13L
1,488 Elo+
Party 1
Janus
Janus
Drillary
Janus
Level 81
God Stats
3W - 4L
1,428 SR
Queue Stats
130W - 117L
1,462 Elo+
Party 1
Ne Zha
Ne Zha
MercilessEquinox
Ne Zha
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
208W - 209L
1,457 Elo+
Solo
Apollo
Apollo
xDcman
Apollo
Level 65
God Stats
4W - 6L
1,398 SR
Queue Stats
41W - 49L
1,479 Elo+
Party 1
Team Averages
Level 73
1,470 SR
1,477 Elo+

VS

Team Averages
Level 75
1,464 SR
1,399 Elo+
Scylla
Scylla
EntropyBoy
Scylla
Level 36
God Stats
2W - 5L
1,278 SR
Queue Stats
73W - 69L
1,466 Elo+
Solo
Jormungandr
Jormungandr
QinxTheDragoon
Jormungandr
Level 29
God Stats
21W - 50L
1,480 SR
Queue Stats
45W - 99L
1,346 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Quartzarist
Cu Chulainn
Level 122
God Stats
7W - 13L
1,413 SR
Queue Stats
122W - 170L
1,411 Elo+
Party 2
Freya
Freya
jimmyjim24
Freya
Level 87
God Stats
11W - 7L
1,648 SR
Queue Stats
29W - 43L
1,391 Elo+
Party 2
Cupid
Cupid
kumkommando
Cupid
Level 100
God Stats
4W - 5L
1,500 SR
Queue Stats
68W - 108L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
4 / 0 / 2
6,092
609
6,195
8,447
3,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8
0 / 1 / 1
5,001
500
3,167
7,677
4,281
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
Drillary
Janus
9
1 / 4 / 3
5,659
566
3,467
6,753
2,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 4 / 0
4,866
487
2,868
8,600
4,576
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Breastplate

Breastplate

+20
Physical Protection

Apollo
xDcman
Apollo
8
1 / 1 / 1
4,741
474
3,582
4,495
1,441
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
EntropyBoy
Scylla
11
3 / 2 / 2
6,069
607
5,289
4,847
1,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
QinxTheDragoon
Jormungandr
9
0 / 0 / 1
5,536
554
3,343
7,960
4,480
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
Quartzarist
Cu Chulainn
11
5 / 0 / 0
6,889
689
7,410
8,032
5,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Freya
10
1 / 4 / 2
5,014
501
4,091
8,184
2,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

9
1 / 1 / 0
4,896
490
3,441
5,060
1,755
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
15
7
Kills
10
10
Deaths
7
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
4
0
2
5
L
0
1
1
0.5
L
Janus
Drillary
Janus
1
4
3
0.63
W
Scylla
EntropyBoy
Scylla
3
2
2
2
L
1
4
0
0.25
W
Jormungandr
QinxTheDragoon
Jormungandr
0
0
1
0.5
W
Cu Chulainn
Quartzarist
Cu Chulainn
5
0
0
5
W
Freya
1
4
2
0.5
W
1
1
0
1
L
Apollo
xDcman
Apollo
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,279
Damage
23,574
35,972
Taken
34,083
16,467
Mitigated
16,102
8,135
Healing
10,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
6,195
2,195
72
1,892
8,447
3,598
0
1,683
6,764
0
37,895
L
3,167
428
72
2,129
7,677
4,281
0
3,000
4,677
18,199
586
L
Janus
Drillary
Janus
3,467
43
0
520
6,753
2,571
0
5,128
1,625
29,960
0
W
Scylla
EntropyBoy
Scylla
5,289
878
0
570
4,847
1,575
0
2,795
1,877
33,911
308
L
2,868
1,355
0
2,145
8,600
4,576
0
419
8,181
0
25,930
W
Jormungandr
QinxTheDragoon
Jormungandr
3,343
1,024
205
3,112
7,960
4,480
0
1,331
6,629
30,480
0
W
Cu Chulainn
Quartzarist
Cu Chulainn
7,410
1,045
0
1,824
8,032
5,418
315
347
7,665
0
52,496
W
Freya
4,091
1,463
0
2,411
8,184
2,874
0
594
7,550
24,382
5,765
W
3,441
2,185
846
1,772
5,060
1,755
0
1,146
3,914
0
26,075
L
Apollo
xDcman
Apollo
3,582
2,002
0
1,305
4,495
1,441
0
2,075
2,420
0
26,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,359
Gold Earned
28,404
245
Minions Killed
289
0
Camps Cleared
0
1,024,062
Distance Traveled
907,821
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,092
609
62
6
0
260,793
0
L
Ymir
5,001
500
25
3
0
204,130
0
L
Janus
5,659
566
67
7
0
175,169
1
W
Scylla
6,069
607
72
7
0
180,068
0
L
Ne Zha
4,866
487
44
4
0
184,857
0
W
Jormungandr
5,536
554
47
5
0
185,304
0
W
Cu Chulainn
6,889
689
77
8
0
182,336
1
W
Freya
5,014
501
44
4
0
197,404
0
W
Cupid
4,896
490
49
5
0
162,709
0
L
Apollo
4,741
474
47
5
0
199,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role