Player Matchup

Nut
Nut
ConroyStillJoy
Nut
Level 26
God Stats
2W - 1L
1,822 SR
Queue Stats
3W - 1L
1,811 Elo+
Party 1
Serqet
Serqet
Whollfe172
Serqet
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,811 Elo+
Party 1
Yemoja
Yemoja
meowlaren
Yemoja
Level 17
God Stats
2W - 1L
1,822 SR
Queue Stats
3W - 1L
1,811 Elo+
Party 1
Team Averages
Level 39
1,715 SR
1,811 Elo+

VS

Team Averages
Level 57
1,532 SR
1,534 Elo+
Nut
Nut
 
Nut
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
DBEAT000
Mulan
Level 64
God Stats
5W - 6L
1,825 SR
Queue Stats
25W - 35L
1,500 Elo+
Party 2
Cerberus
Cerberus
FrozeInFlames55
Cerberus
Level 62
God Stats
1W - 1L
1,270 SR
Queue Stats
16W - 18L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 6 / 1
9,781
752
11,387
12,752
4,973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
Whollfe172
Serqet
12
0 / 5 / 6
7,929
610
9,391
12,418
7,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
meowlaren
Yemoja
15
2 / 1 / 5
8,921
686
6,699
10,144
9,590
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
15
5 / 2 / 4
10,515
809
8,521
10,634
4,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
DBEAT000
Mulan
16
5 / 3 / 5
10,114
778
8,846
10,534
8,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cerberus
15
2 / 2 / 10
9,639
741
10,967
14,688
11,836
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
31
7
Kills
12
12
Deaths
7
12
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
5
2
4
3.5
L
5
6
1
0.92
W
Mulan
DBEAT000
Mulan
5
3
5
2.5
W
Cerberus
2
2
10
3.5
L
Serqet
Whollfe172
Serqet
0
5
6
0.6
L
Yemoja
meowlaren
Yemoja
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,477
Damage
28,334
35,314
Taken
35,856
21,899
Mitigated
24,033
5,028
Healing
7,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
8,521
4,286
344
777
10,634
4,082
1,466
1,507
8,368
0
40,225
L
11,387
7,307
0
1,608
12,752
4,973
15
4,961
7,554
0
42,356
W
Mulan
DBEAT000
Mulan
8,846
2,146
0
2,520
10,534
8,115
697
2,562
7,741
0
36,338
W
Cerberus
10,967
93
0
3,369
14,688
11,836
388
2,720
11,652
36,378
0
L
Serqet
Whollfe172
Serqet
9,391
1,560
0
826
12,418
7,336
0
2,613
9,401
0
25,546
L
Yemoja
meowlaren
Yemoja
6,699
1,905
1,929
665
10,144
9,590
0
3,287
6,677
19,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,631
Gold Earned
30,268
131
Minions Killed
179
0
Camps Cleared
0
646,288
Distance Traveled
676,865
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
10,515
809
62
5
0
219,199
0
L
Nut
9,781
752
67
5
0
195,878
0
W
Mulan
10,114
778
42
3
0
226,117
0
W
Cerberus
9,639
741
75
6
0
231,549
3
L
Serqet
7,929
610
33
3
0
236,328
0
L
Yemoja
8,921
686
31
2
0
214,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role