Player Matchup

Shiva
Shiva
Jay420Rollin
Shiva
Level 65
God Stats
6W - 4L
1,500 SR
Queue Stats
461W - 477L
1,410 Elo+
Party 1
Ares
Ares
LordSqueaker
Ares
Level 58
God Stats
19W - 9L
1,836 SR
Queue Stats
406W - 362L
1,535 Elo+
Party 1
Kukulkan
Kukulkan
SirAJLawwd
Kukulkan
Level 29
God Stats
11W - 8L
1,827 SR
Queue Stats
525W - 482L
1,557 Elo+
Party 1
Chiron
Chiron
Stankweezul
Chiron
Level 15
God Stats
9W - 6L
1,500 SR
Queue Stats
357W - 347L
1,342 Elo+
Solo
Sobek
Sobek
XTheHighSage
Sobek
Level 24
God Stats
5W - 7L
1,342 SR
Queue Stats
191W - 198L
1,418 Elo+
Party 1
Team Averages
Level 38
1,601 SR
1,452 Elo+

VS

Team Averages
Level 38
1,500 SR
1,393 Elo+
Neith
Neith
 
Neith
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
OTHEASIDE88
Hachiman
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,250 Elo+
Solo
Cthulhu
Cthulhu
Thessuel
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,289 Elo+
Solo
Surtr
Surtr
dullestclub6551
Surtr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,408 Elo+
Party 2
Zeus
Zeus
vGWrath
Zeus
Level 101
God Stats
0W - 3L
1,500 SR
Queue Stats
24W - 24L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 14
7,854
785
6,740
12,369
14,823
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
7 / 3 / 14
9,807
981
7,893
13,808
15,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Kukulkan
SirAJLawwd
Kukulkan
17
7 / 1 / 15
9,832
983
19,654
7,199
3,707
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chiron
15
7 / 2 / 8
8,751
875
9,282
6,947
3,524
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 4 / 14
8,562
856
4,478
13,969
15,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
3 / 5 / 4
7,396
740
6,044
10,004
4,850
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Short Bow

Short Bow

+15%
Attack Speed

Hachiman
OTHEASIDE88
Hachiman
13
1 / 5 / 8
7,886
789
7,205
9,666
4,099
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Thessuel
Cthulhu
12
2 / 5 / 6
7,468
747
3,779
11,428
7,885
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
0 / 6 / 6
6,935
694
4,444
13,483
12,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
vGWrath
Zeus
17
8 / 3 / 5
9,526
953
20,030
8,085
3,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
43
24
Kills
14
14
Deaths
24
65
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
5
4
1
W
2
4
14
2.25
W
7
3
14
4.67
L
Hachiman
OTHEASIDE88
Hachiman
1
5
8
1
W
Kukulkan
SirAJLawwd
Kukulkan
7
1
15
14.5
W
Chiron
7
2
8
5.5
L
Cthulhu
Thessuel
Cthulhu
2
5
6
1
W
1
4
14
2
L
0
6
6
0.5
L
Zeus
vGWrath
Zeus
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,047
Damage
41,502
54,292
Taken
52,666
52,268
Mitigated
32,691
18,183
Healing
7,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,044
1,861
638
1,533
10,004
4,850
314
5,575
4,348
0
15,686
W
6,740
1,119
1,212
2,726
12,369
14,823
14
4,809
7,560
662
9,888
W
7,893
751
1,543
2,716
13,808
15,009
657
7,242
6,566
10,279
760
L
Hachiman
OTHEASIDE88
Hachiman
7,205
4,012
253
937
9,666
4,099
353
5,968
3,572
0
8,899
W
Kukulkan
SirAJLawwd
Kukulkan
19,654
1,016
838
2,095
7,199
3,707
499
3,878
3,321
42,605
0
W
Chiron
9,282
2,026
1,382
1,567
6,947
3,524
2,957
3,649
3,298
0
20,835
L
Cthulhu
Thessuel
Cthulhu
3,779
84
661
465
11,428
7,885
0
7,330
3,937
8,697
139
W
4,478
169
1,616
2,488
13,969
15,205
13
4,162
9,807
10,154
0
L
4,444
1,810
364
787
13,483
12,023
184
9,237
3,989
70
8,329
L
Zeus
vGWrath
Zeus
20,030
2,551
763
1,384
8,085
3,834
106
3,853
4,003
36,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,806
Gold Earned
39,211
117
Minions Killed
97
0
Camps Cleared
0
984,843
Distance Traveled
837,899
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,396
740
21
2
0
173,159
1
W
Shiva
7,854
785
15
2
0
202,156
0
W
Ares
9,807
981
6
1
0
198,498
0
L
Hachiman
7,886
789
8
1
0
148,767
0
W
Kukulkan
9,832
983
53
5
0
211,476
0
W
Chiron
8,751
875
29
3
0
165,163
0
L
Cthulhu
7,468
747
12
1
0
156,559
0
W
Sobek
8,562
856
14
1
0
207,550
0
L
Surtr
6,935
694
9
1
0
170,955
0
L
Zeus
9,526
953
47
5
0
188,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role