Player Matchup

Kuzenbo
Kuzenbo
CELERINO_KSTIGA
Kuzenbo
Level 105
God Stats
2W - 1L
1,712 SR
Queue Stats
57W - 47L
1,529 Elo+
Party 1
Shiva
Shiva
Cafffa
Shiva
Level 213
God Stats
7W - 5L
1,500 SR
Queue Stats
261W - 228L
1,544 Elo+
Solo
Hou Yi
Hou Yi
EzForMarcos
Hou Yi
Level 105
God Stats
3W - 1L
1,918 SR
Queue Stats
94W - 81L
1,505 Elo+
Party 1
Poseidon
Poseidon
JurandirMotoTaxi
Poseidon
Level 158
God Stats
3W - 2L
1,534 SR
Queue Stats
248W - 230L
1,597 Elo+
Solo
Nut
Nut
Predelas
Nut
Level 73
God Stats
23W - 6L
1,629 SR
Queue Stats
50W - 38L
1,558 Elo+
Solo
Team Averages
Level 131
1,659 SR
1,546 Elo+

VS

Team Averages
Level 126
1,504 SR
1,502 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
 
Ravana
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Jereoro
Poseidon
Level 47
God Stats
35W - 36L
1,428 SR
Queue Stats
155W - 159L
1,443 Elo+
Solo
Artemis
Artemis
Zz_Arthur__zZ
Artemis
Level 137
God Stats
154W - 137L
1,593 SR
Queue Stats
242W - 206L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 1
3,919
653
1,260
4,973
2,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Shiva
Cafffa
Shiva
9
3 / 1 / 0
5,211
869
6,076
6,609
2,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Hou Yi
8
1 / 0 / 1
4,101
684
2,205
3,099
885
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
4 / 0 / 2
4,965
828
4,373
5,206
1,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 0 / 3
4,650
775
2,777
3,548
1,064
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
7
0 / 0 / 0
3,612
602
1,981
6,336
2,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
 
King Arthur
5
1 / 4 / 0
3,522
587
2,904
7,727
4,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ravana
 
Ravana
6
0 / 2 / 0
3,304
551
1,524
5,026
2,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Poseidon
Jereoro
Poseidon
8
0 / 3 / 0
4,035
673
1,575
3,657
1,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
8
1 / 1 / 0
3,864
644
3,185
3,219
998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
10
Kills
2
2
Deaths
10
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
0
0
0
L
King Arthur
 
King Arthur
1
4
0
0.25
L
Ravana
 
Ravana
0
2
0
0
W
1
1
1
1.5
W
Shiva
Cafffa
Shiva
3
1
0
3
W
Hou Yi
1
0
1
1.5
L
Poseidon
Jereoro
Poseidon
0
3
0
0
W
4
0
2
5
W
1
0
3
2.5
L
Artemis
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,691
Damage
11,169
23,435
Taken
25,965
8,969
Mitigated
11,153
9,319
Healing
6,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
1,981
715
0
1,584
6,336
2,105
0
1,255
4,999
0
18,863
L
King Arthur
 
King Arthur
2,904
685
0
1,816
7,727
4,835
0
622
6,683
0
15,009
L
Ravana
 
Ravana
1,524
366
0
1,387
5,026
2,213
0
1,483
3,543
0
12,306
W
1,260
343
0
1,144
4,973
2,836
207
0
4,973
13,459
1,206
W
Shiva
Cafffa
Shiva
6,076
2,127
0
2,507
6,609
2,832
0
0
6,218
0
34,329
W
Hou Yi
2,205
1,440
0
1,241
3,099
885
0
0
3,099
0
26,016
L
Poseidon
Jereoro
Poseidon
1,575
429
0
446
3,657
1,002
0
1,568
2,089
23,261
165
W
4,373
991
0
3,697
5,206
1,352
0
347
4,818
34,777
810
W
2,777
868
0
730
3,548
1,064
0
1,009
2,422
0
29,197
L
Artemis
3,185
1,288
0
1,148
3,219
998
0
510
2,709
0
25,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,846
Gold Earned
18,337
242
Minions Killed
166
0
Camps Cleared
0
668,992
Distance Traveled
621,786
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
3,612
602
31
5
0
149,017
0
L
King Arthur
3,522
587
18
3
0
109,991
0
L
Ravana
3,304
551
23
4
0
123,997
1
W
Kuzenbo
3,919
653
24
4
0
127,755
0
W
Shiva
5,211
869
54
9
0
132,803
0
W
Hou Yi
4,101
684
43
7
0
125,739
0
L
Poseidon
4,035
673
55
9
0
133,826
0
W
Poseidon
4,965
828
65
11
0
149,300
0
W
Nut
4,650
775
56
9
0
133,395
0
L
Artemis
3,864
644
39
7
0
104,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role