Player Matchup

Thor
Thor
AwfullyMoist
Thor
Level 129
God Stats
9W - 4L
1,464 SR
Queue Stats
141W - 141L
1,512 Elo+
Solo
King Arthur
King Arthur
oLuzifer
King Arthur
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,497 Elo+
Party 2
He Bo
He Bo
psychohobo55627
He Bo
Level 72
God Stats
1W - 2L
1,510 SR
Queue Stats
80W - 90L
1,493 Elo+
Party 2
Team Averages
Level 112
1,491 SR
1,501 Elo+

VS

Team Averages
Level 111
1,437 SR
1,666 Elo+
Thor
Thor
BeyondGayJordan
Thor
Level 126
God Stats
5W - 0L
1,678 SR
Queue Stats
33W - 17L
1,666 Elo+
Party 1
Charon
Charon
Crisp Paul
Charon
Level 91
God Stats
16W - 4L
1,357 SR
Queue Stats
25W - 12L
1,666 Elo+
Party 1
Merlin
Merlin
Green Yames
Merlin
Level 116
God Stats
1W - 0L
1,277 SR
Queue Stats
30W - 16L
1,666 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
6,014
601
5,010
7,985
2,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
oLuzifer
King Arthur
8
0 / 7 / 1
5,691
569
5,210
12,391
6,346
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
0 / 5 / 1
6,209
621
3,979
9,003
2,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 0 / 5
8,795
880
8,826
8,479
4,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charon
Crisp Paul
Charon
13
3 / 0 / 11
7,874
787
7,301
7,235
6,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
13
2 / 2 / 9
7,950
795
8,573
6,305
2,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
39
1
Kills
14
14
Deaths
2
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
9
0
5
11.5
W
Charon
Crisp Paul
Charon
3
0
11
8.5
W
Merlin
2
2
9
3.25
L
King Arthur
oLuzifer
King Arthur
0
7
1
0.07
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,199
Damage
24,700
29,379
Taken
22,019
12,155
Mitigated
13,702
3,082
Healing
6,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,010
959
0
1,592
7,985
2,927
0
4,212
3,449
0
11,989
W
8,826
1,328
0
3,072
8,479
4,621
129
1,891
6,588
0
32,313
W
Charon
Crisp Paul
Charon
7,301
1,204
0
2,208
7,235
6,667
160
1,439
5,796
16,590
1,573
W
Merlin
8,573
551
0
950
6,305
2,414
276
746
5,559
34,051
499
L
King Arthur
oLuzifer
King Arthur
5,210
930
73
542
12,391
6,346
0
5,520
6,241
0
20,092
L
3,979
445
140
735
9,003
2,882
0
4,241
4,399
14,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,914
Gold Earned
24,619
69
Minions Killed
125
0
Camps Cleared
0
485,026
Distance Traveled
528,779
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,014
601
10
1
0
157,907
0
W
Thor
8,795
880
44
4
0
186,698
0
W
Charon
7,874
787
25
3
0
178,230
0
W
Merlin
7,950
795
56
6
0
163,851
0
L
King Arthur
5,691
569
22
2
0
167,445
0
L
He Bo
6,209
621
37
4
0
159,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role