Player Matchup

Mercury
Mercury
Ardyp3
Mercury
Level 36
God Stats
4W - 4L
1,581 SR
Queue Stats
97W - 113L
1,425 Elo+
Party 3
Ymir
Ymir
Bearly There737
Ymir
Level 28
God Stats
2W - 5L
1,420 SR
Queue Stats
4W - 10L
1,311 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Deathstro9
Ah Muzen Cab
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 24L
1,467 Elo+
Party 3
Anubis
Anubis
bamudead23
Anubis
Level 28
God Stats
12W - 12L
1,641 SR
Queue Stats
43W - 47L
1,436 Elo+
Party 3
King Arthur
King Arthur
humpydumpy616
King Arthur
Level 42
God Stats
5W - 11L
1,554 SR
Queue Stats
29W - 34L
1,414 Elo+
Solo
Team Averages
Level 40
1,539 SR
1,410 Elo+

VS

Team Averages
Level 79
1,594 SR
1,437 Elo+
Thanatos
Thanatos
Clap God 3K
Thanatos
Level 61
God Stats
17W - 21L
1,362 SR
Queue Stats
339W - 324L
1,503 Elo+
Party 1
Nu Wa
Nu Wa
PHANTOMSRISE-_-
Nu Wa
Level 106
God Stats
2W - 0L
1,735 SR
Queue Stats
228W - 216L
1,401 Elo+
Party 2
Osiris
Osiris
RuthlessMinime
Osiris
Level 43
God Stats
3W - 0L
1,745 SR
Queue Stats
401W - 397L
1,437 Elo+
Party 1
Horus
Horus
bltaylor45
Horus
Level 106
God Stats
7W - 3L
1,391 SR
Queue Stats
347W - 363L
1,388 Elo+
Party 2
Cupid
Cupid
chefbreezy-_-
Cupid
Level 79
God Stats
8W - 3L
1,735 SR
Queue Stats
176W - 154L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Ardyp3
Mercury
12
1 / 5 / 0
7,558
398
4,778
17,670
6,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 5 / 2
7,645
402
4,310
15,366
19,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ah Muzen Cab
Deathstro9
Ah Muzen Cab
13
1 / 6 / 0
7,814
411
10,982
11,696
3,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Anubis
bamudead23
Anubis
14
0 / 4 / 1
8,133
428
10,851
13,892
5,546
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

King Arthur
humpydumpy616
King Arthur
13
2 / 5 / 2
8,147
429
12,672
22,082
21,520
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Clap God 3K
Thanatos
18
15 / 2 / 2
10,641
560
17,011
19,804
8,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 1 / 6
9,902
521
12,048
8,523
2,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 1 / 9
9,369
493
11,057
16,457
20,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
15
2 / 0 / 12
8,985
473
10,100
16,296
9,036
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

15
4 / 1 / 8
8,962
472
10,473
12,943
6,321
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
61
4
Kills
24
25
Deaths
5
5
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Mercury
Ardyp3
Mercury
1
5
0
0.2
L
0
5
2
0.2
W
Thanatos
Clap God 3K
Thanatos
15
2
2
8
L
Ah Muzen Cab
Deathstro9
Ah Muzen Cab
1
6
0
0.17
W
3
1
6
6
W
0
1
9
4.5
L
Anubis
bamudead23
Anubis
0
4
1
0.13
W
Horus
2
0
12
8
W
4
1
8
8
L
King Arthur
humpydumpy616
King Arthur
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,593
Damage
60,689
80,706
Taken
74,023
56,435
Mitigated
47,530
8,104
Healing
37,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Ardyp3
Mercury
4,778
3,521
0
3,369
17,670
6,919
132
2,849
14,720
0
66,727
L
4,310
440
0
963
15,366
19,302
0
422
14,910
17,686
4,891
W
Thanatos
Clap God 3K
Thanatos
17,011
5,429
0
19,058
19,804
8,970
0
3,092
16,712
0
80,763
L
Ah Muzen Cab
Deathstro9
Ah Muzen Cab
10,982
3,856
0
0
11,696
3,148
0
611
11,051
0
59,911
W
12,048
2,942
0
0
8,523
2,941
1,786
4,616
3,907
64,908
1,379
W
11,057
4,471
0
5,531
16,457
20,262
395
2,170
14,287
0
61,886
L
Anubis
bamudead23
Anubis
10,851
1,032
0
3,542
13,892
5,546
225
5,923
7,684
77,077
2,587
W
Horus
10,100
4,669
3,429
5,651
16,296
9,036
1,161
4,120
12,176
0
47,660
W
10,473
7,603
87
3,642
12,943
6,321
1,233
1,208
11,735
0
68,629
L
King Arthur
humpydumpy616
King Arthur
12,672
2,388
0
230
22,082
21,520
0
1,515
20,479
1,350
46,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,297
Gold Earned
47,859
356
Minions Killed
494
0
Camps Cleared
0
1,746,389
Distance Traveled
1,794,933
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,558
398
91
5
0
401,225
0
L
Ymir
7,645
402
28
1
0
360,033
0
W
Thanatos
10,641
560
122
6
0
409,283
0
L
Ah Muzen Cab
7,814
411
75
4
0
347,967
0
W
Nu Wa
9,902
521
113
6
0
326,848
2
W
Osiris
9,369
493
85
4
0
345,526
0
L
Anubis
8,133
428
110
6
0
310,607
0
W
Horus
8,985
473
63
3
0
374,374
0
W
Cupid
8,962
472
111
6
0
338,902
0
L
King Arthur
8,147
429
52
3
0
326,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role