Player Matchup

Nut
Nut
 
Nut
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Citizen2611
Chang'e
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 13L
1,559 Elo+
Party 2
King Arthur
King Arthur
YaNn Du 69
King Arthur
Level 157
God Stats
2W - 4L
1,616 SR
Queue Stats
88W - 64L
1,522 Elo+
Party 2
Team Averages
Level 143
1,529 SR
1,520 Elo+

VS

Team Averages
Level 142
1,557 SR
1,522 Elo+
Cerberus
Cerberus
 
Cerberus
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
 
Aphrodite
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
KezyCONTROL
Tyr
Level 60
God Stats
11W - 5L
1,759 SR
Queue Stats
49W - 31L
1,568 Elo+
Party 3
Nut
Nut
Musulblack5014
Nut
Level 128
God Stats
1W - 2L
1,468 SR
Queue Stats
65W - 53L
1,519 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
10
0 / 0 / 0
5,124
1,025
5,564
3,311
1,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
 
Mercury
8
0 / 3 / 0
4,766
953
472
2,944
799
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Citizen2611
Chang'e
10
0 / 3 / 0
4,971
994
4,248
5,554
1,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
YaNn Du 69
King Arthur
11
0 / 1 / 0
5,417
1,083
4,126
6,095
5,496
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
2 / 0 / 4
5,753
1,151
5,572
7,811
6,499
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Aphrodite
 
Aphrodite
10
0 / 0 / 5
5,297
1,059
4,122
5,168
2,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
4 / 0 / 3
5,953
1,191
2,842
5,657
3,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 0 / 5
5,934
1,187
3,022
3,674
1,632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
24
0
Kills
7
7
Deaths
0
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
0
0
0
0
L
Mercury
 
Mercury
0
3
0
0
W
Cerberus
 
Cerberus
2
0
4
4
W
Aphrodite
 
Aphrodite
0
0
5
2.5
L
Chang'e
Citizen2611
Chang'e
0
3
0
0
W
4
0
3
5.5
W
1
0
5
3.5
L
King Arthur
YaNn Du 69
King Arthur
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,410
Damage
15,558
17,904
Taken
22,310
9,126
Mitigated
14,345
2,089
Healing
10,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
5,564
2,106
0
471
3,311
1,095
0
2,062
1,249
0
13,717
L
Mercury
 
Mercury
472
58
0
29
2,944
799
0
1,599
1,345
0
1,282
W
Cerberus
 
Cerberus
5,572
636
0
1,654
7,811
6,499
0
1,802
6,009
10,235
0
W
Aphrodite
 
Aphrodite
4,122
482
2,817
3,249
5,168
2,323
121
1,019
4,149
10,704
0
L
Chang'e
Citizen2611
Chang'e
4,248
180
136
363
5,554
1,736
0
3,395
2,159
7,828
0
W
2,842
80
0
1,318
5,657
3,891
0
1,111
4,546
0
8,768
W
3,022
1,880
0
975
3,674
1,632
1,107
672
3,002
0
16,023
L
King Arthur
YaNn Du 69
King Arthur
4,126
503
0
1,090
6,095
5,496
0
2,638
3,457
398
14,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,278
Gold Earned
22,937
63
Minions Killed
80
0
Camps Cleared
0
386,452
Distance Traveled
495,082
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
5,124
1,025
19
4
0
115,099
0
L
Mercury
4,766
953
2
0
0
44,066
0
W
Cerberus
5,753
1,151
15
3
0
118,901
0
W
Aphrodite
5,297
1,059
22
4
0
119,615
0
L
Chang'e
4,971
994
11
2
0
107,215
0
W
Tyr
5,953
1,191
14
3
0
140,826
0
W
Nut
5,934
1,187
29
6
0
115,740
0
L
King Arthur
5,417
1,083
31
6
0
120,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role