Player Matchup

Discordia
Discordia
Gold V
Cosim9964
Discordia
Gold V
Level 140
God Stats
18W - 6L
1,696 SR
Queue Stats
109W - 112L
1,429 MMR
Party 2
Aphrodite
Aphrodite
Silver II
DaHustla187
Aphrodite
Silver II
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 32L
1,419 MMR
Solo
Arachne
Arachne
Silver II
OG RO3SKI
Arachne
Silver II
Level 159
God Stats
1W - 5L
1,132 SR
Queue Stats
20W - 29L
1,343 MMR
Solo
Chernobog
Chernobog
Gold V
Retrohawk
Chernobog
Gold V
Level 153
God Stats
5W - 5L
1,825 SR
Queue Stats
115W - 119L
1,429 MMR
Party 2
Cerberus
Cerberus
Gold IV
oxxycolton
Cerberus
Gold IV
Level 145
God Stats
4W - 12L
1,653 SR
Queue Stats
194W - 204L
1,428 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 148
1,561 SR
1,410 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 116
1,461 SR
1,410 MMR
Kali
Kali
Bronze III
Dakmansworld_
Kali
Bronze III
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 49L
1,411 MMR
Solo
Danzaburou
Danzaburou
Gold III
DarkNxght
Danzaburou
Gold III
Level 97
God Stats
19W - 16L
1,479 SR
Queue Stats
111W - 107L
1,398 MMR
Party 1
Charon
Charon
Silver V
KibaWolf04
Charon
Silver V
Level 110
God Stats
2W - 1L
1,509 SR
Queue Stats
36W - 50L
1,338 MMR
Solo
Tyr
Tyr
Gold IV
TurnkeyHeart468
Tyr
Gold IV
Level 98
God Stats
3W - 6L
1,202 SR
Queue Stats
28W - 32L
1,412 MMR
Solo
Ix Chel
Ix Chel
Gold II
vGodheadv
Ix Chel
Gold II
Level 128
God Stats
5W - 5L
1,615 SR
Queue Stats
94W - 83L
1,493 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Cosim9964
Discordia
17
0 / 6 / 3
10,057
457
10,548
16,512
7,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Aphrodite
DaHustla187
Aphrodite
16
1 / 5 / 4
9,124
415
7,991
16,377
11,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate

Breastplate

+20
Physical Protection

Arachne
OG RO3SKI
Arachne
17
5 / 2 / 2
10,827
492
7,376
23,193
12,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chernobog
Retrohawk
Chernobog
18
1 / 5 / 3
10,350
470
8,007
18,877
9,900
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
oxxycolton
Cerberus
17
1 / 3 / 3
10,423
474
14,700
23,029
20,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bans
ThanatosThothAo KuangBake KujiraThor

VS

Bans
JanusAchillesAnubisDa JiGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 4 / 9
10,928
497
9,684
22,706
12,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
DarkNxght
Danzaburou
20
11 / 1 / 7
14,114
642
24,481
16,762
10,168
Leader's Cowl

Leader's Cowl

+50
Physical Power
+250
Health
+20%
Attack Speed
+15%
Physical Lifesteal

AURA - You provide 5% increased Power to all nearby allied gods. This aura gains a bonus stack for each ally god within 55 units causing it to provide an additional 3% increased Power. For each enemy god within 55 units a stack is removed.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Charon
KibaWolf04
Charon
16
2 / 0 / 15
11,369
517
12,198
14,193
18,160
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

17
1 / 2 / 1
11,045
502
12,560
22,703
21,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ix Chel
vGodheadv
Ix Chel
19
6 / 1 / 7
12,325
560
15,529
13,711
6,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
60
8
Kills
21
21
Deaths
8
15
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Discordia
Cosim9964
Discordia
0
6
3
0.25
L
Aphrodite
DaHustla187
Aphrodite
1
5
4
0.6
W
1
4
9
1.38
W
Danzaburou
DarkNxght
Danzaburou
11
1
7
14.5
W
Charon
KibaWolf04
Charon
2
0
15
9.5
L
Arachne
OG RO3SKI
Arachne
5
2
2
3
L
Chernobog
Retrohawk
Chernobog
1
5
3
0.5
W
1
2
1
0.75
L
Cerberus
oxxycolton
Cerberus
1
3
3
0.83
W
Ix Chel
vGodheadv
Ix Chel
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,622
Damage
74,452
97,988
Taken
90,075
61,683
Mitigated
68,674
35,970
Healing
28,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Cosim9964
Discordia
10,548
143
0
2,159
16,512
7,917
0
8,928
7,307
95,275
215
L
Aphrodite
DaHustla187
Aphrodite
7,991
972
8,346
7,074
16,377
11,100
0
5,766
10,365
38,692
0
W
9,684
4,375
0
4,682
22,706
12,215
413
7,479
15,052
0
109,819
W
Danzaburou
DarkNxght
Danzaburou
24,481
17,583
0
8,746
16,762
10,168
3,957
3,278
13,402
0
158,041
W
Charon
KibaWolf04
Charon
12,198
2,376
0
2,001
14,193
18,160
234
5,157
8,840
33,680
0
L
Arachne
OG RO3SKI
Arachne
7,376
4,800
0
5,324
23,193
12,545
0
4,075
19,104
0
71,557
L
Chernobog
Retrohawk
Chernobog
8,007
4,715
0
5,898
18,877
9,900
408
4,418
14,363
0
102,971
W
12,560
2,377
0
6,857
22,703
21,228
0
9,370
12,709
0
85,331
L
Cerberus
oxxycolton
Cerberus
14,700
471
0
7,169
23,029
20,221
0
3,634
19,191
85,713
1,839
W
Ix Chel
vGodheadv
Ix Chel
15,529
1,100
1,727
4,277
13,711
6,903
348
6,279
7,080
93,330
2,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,781
Gold Earned
59,781
683
Minions Killed
683
0
Camps Cleared
0
2,128,893
Distance Traveled
2,252,865
18
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,057
457
134
6
0
409,584
10
L
Aphrodite
9,124
415
89
4
0
409,216
3
W
Kali
10,928
497
146
7
0
450,364
5
W
Danzaburou
14,114
642
184
8
0
444,293
7
W
Charon
11,369
517
52
2
0
418,023
7
L
Arachne
10,827
492
120
5
0
504,978
0
L
Chernobog
10,350
470
141
6
0
410,289
5
W
Tyr
11,045
502
124
6
0
470,064
0
L
Cerberus
10,423
474
199
9
0
394,826
0
W
Ix Chel
12,325
560
177
8
0
470,121
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role