Player Matchup

Bellona
Bellona
Monstar80
Bellona
Level 8
God Stats
2W - 1L
1,319 SR
Queue Stats
3W - 5L
1,164 Elo+
Party 2
Ymir
Ymir
MyFathersHammer
Ymir
Level 107
God Stats
1W - 2L
1,332 SR
Queue Stats
48W - 49L
1,577 Elo+
Party 2
Osiris
Osiris
Phozzo
Osiris
Level 49
God Stats
1W - 2L
1,324 SR
Queue Stats
3W - 5L
1,187 Elo+
Party 2
Janus
Janus
StrokeThisJohn
Janus
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 50L
1,426 Elo+
Party 2
Hachiman
Hachiman
YankJunter
Hachiman
Level 27
God Stats
3W - 1L
1,719 SR
Queue Stats
20W - 18L
1,345 Elo+
Party 2
Team Averages
Level 55
1,439 SR
1,340 Elo+

VS

Team Averages
Level 67
1,422 SR
1,440 Elo+
Bakasura
Bakasura
CyZombieSlayer
Bakasura
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,522 Elo+
Party 1
Bacchus
Bacchus
IMissKennyKuska
Bacchus
Level 25
God Stats
1W - 4L
1,260 SR
Queue Stats
20W - 21L
1,421 Elo+
Party 1
Janus
Janus
SgtQwack
Janus
Level 43
God Stats
1W - 1L
1,679 SR
Queue Stats
44W - 46L
1,447 Elo+
Party 1
Artemis
Artemis
TheeGoblinKing
Artemis
Level 89
God Stats
3W - 9L
1,351 SR
Queue Stats
10W - 22L
1,360 Elo+
Solo
Hercules
Hercules
XosotedX
Hercules
Level 32
God Stats
1W - 3L
1,319 SR
Queue Stats
323W - 313L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Monstar80
Bellona
13
1 / 1 / 2
6,550
468
1,388
10,060
9,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
2 / 0 / 7
7,211
515
5,527
9,026
7,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
Phozzo
Osiris
15
6 / 0 / 6
7,976
570
16,402
14,913
12,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
4 / 2 / 3
8,098
578
6,267
5,070
2,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hachiman
YankJunter
Hachiman
14
3 / 0 / 1
7,690
549
5,223
9,869
3,518
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
12
1 / 3 / 0
7,011
501
3,575
17,228
8,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 4 / 1
6,652
475
7,661
12,835
14,239
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
SgtQwack
Janus
13
0 / 5 / 1
7,359
526
2,060
7,148
2,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 2 / 0
7,756
554
6,719
10,691
4,547
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
XosotedX
Hercules
14
1 / 2 / 0
8,535
610
6,484
9,627
8,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
16
Kills
3
3
Deaths
16
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bakasura
1
3
0
0.33
L
1
4
1
0.38
W
Bellona
Monstar80
Bellona
1
1
2
2
W
2
0
7
5.5
W
Osiris
Phozzo
Osiris
6
0
6
9
L
Janus
SgtQwack
Janus
0
5
1
0.1
W
4
2
3
2.75
L
0
2
0
0
L
Hercules
XosotedX
Hercules
1
2
0
0.5
W
Hachiman
YankJunter
Hachiman
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,807
Damage
26,499
48,938
Taken
57,529
35,031
Mitigated
38,447
12,113
Healing
17,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
3,575
2,504
0
8,560
17,228
8,018
332
1,688
15,492
0
38,661
L
7,661
1,304
0
2,056
12,835
14,239
0
3,240
9,516
28,014
1,893
W
Bellona
Monstar80
Bellona
1,388
91
0
1,358
10,060
9,640
30
628
8,765
0
26,636
W
5,527
1,656
0
1,914
9,026
7,779
0
1,599
7,266
24,015
0
W
Osiris
Phozzo
Osiris
16,402
7,836
0
2,768
14,913
12,069
42
3,662
10,616
0
80,540
L
Janus
SgtQwack
Janus
2,060
160
0
491
7,148
2,799
114
2,725
4,327
55,564
325
W
6,267
209
0
747
5,070
2,025
0
1,651
3,207
61,915
0
L
6,719
2,842
0
3,001
10,691
4,547
14
2,693
7,962
0
57,869
L
Hercules
XosotedX
Hercules
6,484
777
0
3,478
9,627
8,844
209
1,189
8,438
0
66,500
W
Hachiman
YankJunter
Hachiman
5,223
3,738
0
5,326
9,869
3,518
906
1,451
8,418
0
57,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,525
Gold Earned
37,313
385
Minions Killed
438
0
Camps Cleared
0
1,479,864
Distance Traveled
1,357,479
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,011
501
88
6
0
325,822
0
L
Bacchus
6,652
475
33
2
0
286,401
0
W
Bellona
6,550
468
40
3
0
293,011
0
W
Ymir
7,211
515
25
2
0
282,078
5
W
Osiris
7,976
570
102
7
0
340,399
2
L
Janus
7,359
526
94
7
0
257,144
0
W
Janus
8,098
578
113
8
0
297,526
0
L
Artemis
7,756
554
109
8
0
236,805
0
L
Hercules
8,535
610
114
8
0
251,307
0
W
Hachiman
7,690
549
105
8
0
266,850
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role