Player Matchup

Charon
Charon
Bickuriboox
Charon
Level 225
God Stats
10W - 9L
1,626 SR
Queue Stats
254W - 257L
1,532 Elo+
Solo
Nemesis
Nemesis
GhostGoten
Nemesis
Level 39
God Stats
38W - 21L
1,788 SR
Queue Stats
119W - 119L
1,547 Elo+
Party 2
Horus
Horus
LeftMeOnRed
Horus
Level 122
God Stats
1W - 0L
1,310 SR
Queue Stats
2W - 5L
1,206 Elo+
Solo
Agni
Agni
Masto115
Agni
Level 120
God Stats
16W - 14L
1,437 SR
Queue Stats
255W - 268L
1,546 Elo+
Solo
Charybdis
Charybdis
OliverQueen82
Charybdis
Level 129
God Stats
29W - 18L
1,429 SR
Queue Stats
116W - 99L
1,555 Elo+
Party 2
Team Averages
Level 127
1,518 SR
1,477 Elo+

VS

Team Averages
Level 105
1,559 SR
1,438 Elo+
Baron Samedi
Baron Samedi
AshenWolve
Baron Samedi
Level 125
God Stats
3W - 4L
1,622 SR
Queue Stats
49W - 55L
1,510 Elo+
Solo
Xing Tian
Xing Tian
Bavda V
Xing Tian
Level 82
God Stats
6W - 9L
1,281 SR
Queue Stats
111W - 136L
1,412 Elo+
Party 1
Nox
Nox
RegentSquare165
Nox
Level 87
God Stats
6W - 6L
1,527 SR
Queue Stats
175W - 187L
1,430 Elo+
Party 1
Hades
Hades
deiciduous
Hades
Level 146
God Stats
1W - 2L
1,746 SR
Queue Stats
32W - 24L
1,304 Elo+
Solo
Arachne
Arachne
m1stertrash
Arachne
Level 85
God Stats
55W - 36L
1,620 SR
Queue Stats
115W - 128L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
11
3 / 0 / 6
6,932
1,386
3,687
3,274
3,309
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
GhostGoten
Nemesis
11
0 / 1 / 6
5,514
1,103
6,405
5,117
2,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 0 / 7
6,059
1,212
4,605
5,275
4,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Agni
11
1 / 0 / 7
5,740
1,148
3,084
664
268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
OliverQueen82
Charybdis
11
4 / 0 / 6
6,789
1,358
8,996
3,230
1,651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Earring

Mystical Earring

+15
Mp 5

Team 1 Tickets

407

VS

Team 2 Tickets

345

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AshenWolve
Baron Samedi
10
1 / 1 / 0
5,840
1,168
5,717
5,118
2,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Bavda V
Xing Tian
9
0 / 1 / 0
4,925
985
500
1,463
663
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
0 / 1 / 0
5,021
1,004
627
2,235
952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Hades
10
0 / 4 / 1
5,713
1,143
5,112
10,578
6,804
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
m1stertrash
Arachne
10
0 / 3 / 1
5,338
1,068
2,457
9,284
4,748
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
3
10
Kills
1
1
Deaths
10
32
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AshenWolve
Baron Samedi
1
1
0
1
L
Xing Tian
Bavda V
Xing Tian
0
1
0
0
W
Charon
3
0
6
6
W
Nemesis
GhostGoten
Nemesis
0
1
6
3
W
2
0
7
5.5
W
Agni
1
0
7
4.5
W
Charybdis
OliverQueen82
Charybdis
4
0
6
7
L
0
1
0
0
L
Hades
0
4
1
0.13
L
Arachne
m1stertrash
Arachne
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,777
Damage
14,413
17,560
Taken
28,678
12,802
Mitigated
15,888
4,352
Healing
5,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AshenWolve
Baron Samedi
5,717
843
923
1,396
5,118
2,721
0
954
4,164
23,206
0
L
Xing Tian
Bavda V
Xing Tian
500
181
0
0
1,463
663
0
584
879
786
0
W
Charon
3,687
786
0
893
3,274
3,309
0
1,699
1,575
8,264
2,094
W
Nemesis
GhostGoten
Nemesis
6,405
2,057
0
360
5,117
2,655
0
3,635
1,482
0
13,460
W
4,605
2,218
510
2,234
5,275
4,919
0
3,339
1,936
0
13,028
W
Agni
3,084
86
0
0
664
268
0
460
204
8,651
585
W
Charybdis
OliverQueen82
Charybdis
8,996
5,005
0
355
3,230
1,651
0
2,823
407
0
17,984
L
627
195
0
0
2,235
952
0
343
1,812
1,791
0
L
Hades
5,112
719
378
2,069
10,578
6,804
0
1,962
8,371
10,161
0
L
Arachne
m1stertrash
Arachne
2,457
1,449
0
442
9,284
4,748
0
2,356
6,803
0
8,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,034
Gold Earned
26,837
95
Minions Killed
78
3
Camps Cleared
3
476,153
Distance Traveled
348,783
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,840
1,168
48
10
0
97,418
0
L
Xing Tian
4,925
985
1
0
1
24,905
0
W
Charon
6,932
1,386
5
1
0
100,095
0
W
Nemesis
5,514
1,103
17
3
0
95,914
0
W
Horus
6,059
1,212
18
4
1
100,303
0
W
Agni
5,740
1,148
22
4
2
93,121
0
W
Charybdis
6,789
1,358
33
7
0
86,720
0
L
Nox
5,021
1,004
3
1
0
50,165
0
L
Hades
5,713
1,143
10
2
1
89,858
0
L
Arachne
5,338
1,068
16
3
1
86,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role