Player Matchup

Da Ji
Da Ji
Ignorance3405
Da Ji
Level 128
God Stats
323W - 337L
1,593 SR
Queue Stats
792W - 856L
1,454 Elo+
Party 1
Raijin
Raijin
ScottishRat2
Raijin
Level 107
God Stats
8W - 6L
1,530 SR
Queue Stats
260W - 278L
1,435 Elo+
Party 1
Charon
Charon
WheezingDirtbag
Charon
Level 153
God Stats
7W - 1L
1,413 SR
Queue Stats
8W - 8L
1,239 Elo+
Solo
Team Averages
Level 129
1,512 SR
1,376 Elo+

VS

Team Averages
Level 72
1,665 SR
1,504 Elo+
Nox
Nox
Lymril
Nox
Level 117
God Stats
3W - 5L
1,496 SR
Queue Stats
70W - 69L
1,496 Elo+
Solo
Cupid
Cupid
SiLeNtKiLLz890
Cupid
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,493 Elo+
Party 2
Sun Wukong
Sun Wukong
XbloodxshotgunX
Sun Wukong
Level 13
God Stats
6W - 5L
1,998 SR
Queue Stats
9W - 9L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 3
6,883
688
4,550
5,969
3,071
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Raijin
12
1 / 1 / 2
7,264
726
5,162
3,233
1,508
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
2 / 1 / 2
7,306
731
5,562
9,469
7,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Lymril
Nox
13
2 / 0 / 0
7,293
729
4,337
4,348
1,640
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
0 / 2 / 1
6,699
670
4,445
7,925
2,853
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Sun Wukong
XbloodxshotgunX
Sun Wukong
11
0 / 2 / 1
6,550
655
4,790
8,408
6,536
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
4
4
Kills
2
2
Deaths
4
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
L
Nox
Lymril
Nox
2
0
0
2
W
Raijin
1
1
2
2
L
0
2
1
0.25
W
2
1
2
3
L
Sun Wukong
XbloodxshotgunX
Sun Wukong
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,274
Damage
13,572
18,671
Taken
20,681
12,058
Mitigated
11,029
895
Healing
4,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,550
1,127
0
0
5,969
3,071
0
1,080
4,765
0
18,742
L
Nox
Lymril
Nox
4,337
388
0
0
4,348
1,640
0
2,070
2,260
20,466
501
W
Raijin
5,162
558
0
0
3,233
1,508
0
1,007
2,226
20,198
0
L
4,445
2,170
692
2,887
7,925
2,853
0
3,626
4,276
0
29,705
W
5,562
429
61
834
9,469
7,479
0
2,286
6,836
28,858
1,858
L
Sun Wukong
XbloodxshotgunX
Sun Wukong
4,790
978
0
485
8,408
6,536
0
4,417
3,971
0
14,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,453
Gold Earned
20,542
111
Minions Killed
116
0
Camps Cleared
0
517,750
Distance Traveled
524,338
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,883
688
33
3
0
189,496
1
L
Nox
7,293
729
30
3
0
185,118
0
W
Raijin
7,264
726
42
4
0
153,786
2
L
Cupid
6,699
670
57
6
0
161,490
0
W
Charon
7,306
731
36
4
0
174,468
0
L
Sun Wukong
6,550
655
29
3
0
177,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role