Player Matchup

Eset
Eset
Alemagrebi97
Eset
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,473 Elo+
Party 2
Cthulhu
Cthulhu
Phann10m
Cthulhu
Level 48
God Stats
0W - 1L
1,505 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Serqet
Serqet
Tolii97
Serqet
Level 122
God Stats
2W - 2L
1,613 SR
Queue Stats
57W - 51L
1,517 Elo+
Party 2
Odin
Odin
XxSamuchanse69xX
Odin
Level 105
God Stats
1W - 3L
1,398 SR
Queue Stats
53W - 42L
1,540 Elo+
Party 2
Nut
Nut
Yrher
Nut
Level 69
God Stats
2W - 4L
1,442 SR
Queue Stats
32W - 38L
1,435 Elo+
Party 1
Team Averages
Level 86
1,492 SR
1,493 Elo+

VS

Team Averages
Level 66
1,613 SR
1,482 Elo+
Apollo
Apollo
 
Apollo
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Avey359
Ne Zha
Level 68
God Stats
3W - 0L
1,500 SR
Queue Stats
63W - 54L
1,512 Elo+
Party 3
Charon
Charon
NicoSenpaiUwU
Charon
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 57L
1,522 Elo+
Party 3
Anubis
Anubis
ParagonZ27
Anubis
Level 34
God Stats
10W - 17L
1,525 SR
Queue Stats
137W - 142L
1,361 Elo+
Solo
Gilgamesh
Gilgamesh
osi_75
Gilgamesh
Level 66
God Stats
8W - 1L
2,040 SR
Queue Stats
64W - 59L
1,516 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 0
6,734
449
1,725
7,830
2,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Phann10m
Cthulhu
10
0 / 3 / 2
5,703
380
4,812
11,697
9,026
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Serqet
Tolii97
Serqet
13
2 / 2 / 2
7,283
486
8,349
13,110
5,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
2 / 0 / 1
8,202
547
10,116
10,737
10,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nut
Yrher
Nut
12
1 / 4 / 1
7,127
475
7,466
10,977
4,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
4 / 0 / 3
8,371
558
7,945
10,387
4,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
Avey359
Ne Zha
13
4 / 3 / 3
7,866
524
7,306
12,935
5,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

13
2 / 0 / 6
8,464
564
8,419
11,177
12,381
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
ParagonZ27
Anubis
14
4 / 1 / 1
8,752
583
4,705
7,893
3,926
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
osi_75
Gilgamesh
13
0 / 1 / 0
7,505
500
6,545
14,666
15,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
5
Kills
14
14
Deaths
5
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
4
0
3
5.5
L
0
5
0
0
W
Ne Zha
Avey359
Ne Zha
4
3
3
1.83
W
2
0
6
5
W
Anubis
ParagonZ27
Anubis
4
1
1
4.5
L
Cthulhu
Phann10m
Cthulhu
0
3
2
0.33
L
Serqet
Tolii97
Serqet
2
2
2
1.5
L
2
0
1
2.5
L
Nut
Yrher
Nut
1
4
1
0.38
W
Gilgamesh
osi_75
Gilgamesh
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,468
Damage
34,920
54,351
Taken
57,058
31,797
Mitigated
40,614
9,762
Healing
17,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
7,945
5,791
0
5,526
10,387
4,196
398
1,972
8,415
0
77,769
L
1,725
122
0
626
7,830
2,376
0
2,323
5,507
45,354
1,769
W
Ne Zha
Avey359
Ne Zha
7,306
3,880
0
4,273
12,935
5,071
0
798
11,661
0
48,670
W
8,419
2,093
0
3,332
11,177
12,381
193
2,848
8,278
28,363
2,159
W
Anubis
ParagonZ27
Anubis
4,705
177
0
3,224
7,893
3,926
293
1,456
6,310
64,237
1,857
L
Cthulhu
Phann10m
Cthulhu
4,812
847
245
1,201
11,697
9,026
0
3,611
8,039
24,516
0
L
Serqet
Tolii97
Serqet
8,349
2,215
0
4,332
13,110
5,150
0
2,929
10,142
0
51,954
L
10,116
2,465
0
2,698
10,737
10,776
0
435
9,331
0
62,564
L
Nut
Yrher
Nut
7,466
4,171
0
660
10,977
4,469
24
3,547
7,430
0
58,180
W
Gilgamesh
osi_75
Gilgamesh
6,545
1,656
0
1,488
14,666
15,040
0
97
13,181
0
53,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,049
Gold Earned
40,958
415
Minions Killed
432
0
Camps Cleared
0
1,430,843
Distance Traveled
1,354,416
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,371
558
113
8
0
276,377
4
L
Eset
6,734
449
86
6
0
277,706
0
W
Ne Zha
7,866
524
73
5
0
276,476
0
W
Charon
8,464
564
28
2
0
274,458
0
W
Anubis
8,752
583
124
8
0
269,472
0
L
Cthulhu
5,703
380
24
2
0
276,921
0
L
Serqet
7,283
486
87
6
0
336,367
0
L
Odin
8,202
547
99
7
0
297,842
1
L
Nut
7,127
475
119
8
0
242,007
0
W
Gilgamesh
7,505
500
94
6
0
257,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role