Player Matchup

Freya
Freya
Silver II
AlexBarss
Freya
Silver II
Level 120
God Stats
3W - 2L
1,750 SR
Queue Stats
8W - 11L
1,452 MMR
Party 1
Anhur
Anhur
Silver II
mYynameIis
Anhur
Silver II
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,452 MMR
Party 1
Bacchus
Bacchus
Bronze III
pancho9929
Bacchus
Bronze III
Level 69
God Stats
0W - 1L
1,655 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 97
1,635 SR
1,468 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 115
1,666 SR
1,383 MMR
Jing Wei
Jing Wei
Platinum V
BeAsT-_-GoKu
Jing Wei
Platinum V
Level 127
God Stats
8W - 5L
1,886 SR
Queue Stats
168W - 124L
1,674 MMR
Party 2
Athena
Athena
Gold IV
Ferhanoo
Athena
Gold IV
Level 113
God Stats
63W - 54L
1,613 SR
Queue Stats
155W - 154L
1,180 MMR
Party 2
Ymir
Ymir
Gold IV
Gear2ndMovement
Ymir
Gold IV
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 90L
1,295 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
AlexBarss
Freya
15
2 / 2 / 5
9,432
726
10,426
12,812
5,959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anhur
14
4 / 5 / 5
9,426
725
11,830
11,646
4,989
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bacchus
pancho9929
Bacchus
15
3 / 2 / 5
9,494
730
9,345
14,083
22,675
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
Yu HuangAchillesThothNe ZhaAphrodite

VS

Bans
KuzenboAnubisOdinMorgan Le FayBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BeAsT-_-GoKu
Jing Wei
17
5 / 1 / 4
11,005
847
14,381
10,135
4,445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Athena
Ferhanoo
Athena
15
2 / 4 / 7
9,757
751
10,628
19,209
20,373
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 4 / 3
9,486
730
6,311
15,858
11,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
23
9
Kills
9
9
Deaths
9
15
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Freya
AlexBarss
Freya
2
2
5
2.25
W
Jing Wei
BeAsT-_-GoKu
Jing Wei
5
1
4
7
W
Athena
Ferhanoo
Athena
2
4
7
1.38
W
2
4
3
0.88
L
Anhur
4
5
5
1.3
L
Bacchus
pancho9929
Bacchus
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,601
Damage
31,320
38,541
Taken
45,202
33,623
Mitigated
36,474
6,662
Healing
9,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
AlexBarss
Freya
10,426
3,559
0
3,244
12,812
5,959
133
5,086
7,287
45,485
2,121
W
Jing Wei
BeAsT-_-GoKu
Jing Wei
14,381
10,821
0
3,349
10,135
4,445
2,271
5,340
4,788
0
65,191
W
Athena
Ferhanoo
Athena
10,628
2,519
0
2,809
19,209
20,373
179
7,816
11,379
20,951
1,648
W
6,311
350
0
3,237
15,858
11,656
337
5,997
9,854
23,112
478
L
Anhur
11,830
5,897
0
1,295
11,646
4,989
40
5,003
6,073
0
30,067
L
Bacchus
pancho9929
Bacchus
9,345
1,420
327
1,796
14,083
22,675
0
4,559
9,172
26,020
757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,352
Gold Earned
30,248
140
Minions Killed
145
0
Camps Cleared
0
715,221
Distance Traveled
774,487
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,432
726
69
5
0
254,046
0
W
Jing Wei
11,005
847
85
7
0
263,974
0
W
Athena
9,757
751
24
2
0
268,302
3
W
Ymir
9,486
730
36
3
0
242,211
0
L
Anhur
9,426
725
45
3
0
206,580
5
L
Bacchus
9,494
730
26
2
0
254,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role