Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
H20 freestylz
Izanami
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bacchus
Bacchus
ImSlatGrein
Bacchus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Vamana
Vamana
S-W-A-T--007
Vamana
Level 147
God Stats
0W - 4L
1,500 SR
Queue Stats
79W - 89L
1,221 Elo+
Solo
Ra
Ra
nativetundra450
Ra
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 120
1,500 SR
1,444 Elo+

VS

Team Averages
Level 102
1,485 SR
1,460 Elo+
Ratatoskr
Ratatoskr
FracturedFaucet
Ratatoskr
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Artemis
Artemis
UnlivingRelic
Artemis
Level 67
God Stats
28W - 27L
1,326 SR
Queue Stats
347W - 345L
1,382 Elo+
Party 1
Chaac
Chaac
Yoglit
Chaac
Level 107
God Stats
2W - 1L
1,600 SR
Queue Stats
25W - 18L
1,500 Elo+
Party 3
Freya
Freya
ghetto stomp44
Freya
Level 105
God Stats
19W - 10L
1,593 SR
Queue Stats
184W - 179L
1,420 Elo+
Party 1
Sobek
Sobek
gorbgorbgorb
Sobek
Level 105
God Stats
13W - 9L
1,404 SR
Queue Stats
25W - 18L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
3
0 / 1 / 0
2,795
559
193
1,710
673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
4
0 / 1 / 0
2,818
564
1,345
3,206
809
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
ImSlatGrein
Bacchus
5
0 / 1 / 0
3,110
622
728
3,197
2,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Vamana
6
0 / 0 / 0
3,435
687
726
3,723
1,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

1
0 / 0 / 0
1,005
201
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
FracturedFaucet
Ratatoskr
7
1 / 0 / 1
3,816
763
616
3,197
1,088
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
6
0 / 0 / 0
3,426
685
2,139
1,341
439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Chaac
Yoglit
Chaac
7
0 / 0 / 0
3,981
796
1,514
3,021
1,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

7
2 / 0 / 0
4,328
866
524
2,409
738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

6
0 / 0 / 0
3,597
719
1,214
2,126
1,345
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
4
0
Kills
3
3
Deaths
0
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
1
0
0
W
Ratatoskr
FracturedFaucet
Ratatoskr
1
0
1
1.5
L
Izanami
0
1
0
0
L
Bacchus
ImSlatGrein
Bacchus
0
1
0
0
L
Vamana
0
0
0
0
W
Artemis
0
0
0
0
W
Chaac
Yoglit
Chaac
0
0
0
0
W
2
0
0
2
W
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,992
Damage
6,007
11,836
Taken
12,094
5,233
Mitigated
5,273
3,825
Healing
5,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
193
56
0
430
1,710
673
0
101
1,609
0
4,978
W
Ratatoskr
FracturedFaucet
Ratatoskr
616
195
0
516
3,197
1,088
0
0
3,187
0
18,128
L
Izanami
1,345
1,157
0
468
3,206
809
0
746
2,460
0
9,138
L
Bacchus
ImSlatGrein
Bacchus
728
65
0
1,247
3,197
2,083
0
822
2,375
5,569
0
L
Vamana
726
46
0
1,680
3,723
1,668
0
0
3,723
0
16,347
W
Artemis
2,139
1,182
0
768
1,341
439
0
429
912
0
23,330
W
Chaac
Yoglit
Chaac
1,514
402
0
1,555
3,021
1,663
0
0
2,841
0
22,579
W
524
116
0
973
2,409
738
308
0
2,409
17,488
744
W
1,214
176
0
1,693
2,126
1,345
0
299
1,827
7,624
641
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,163
Gold Earned
19,148
73
Minions Killed
159
0
Camps Cleared
0
330,897
Distance Traveled
508,044
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
2,795
559
11
2
0
30,828
0
W
Ratatoskr
3,816
763
30
6
0
95,687
0
L
Izanami
2,818
564
19
4
0
82,512
0
L
Bacchus
3,110
622
8
2
0
123,813
2
L
Vamana
3,435
687
35
7
0
93,744
0
W
Artemis
3,426
685
42
8
0
96,972
0
W
Chaac
3,981
796
46
9
0
122,918
0
W
Freya
4,328
866
28
6
0
74,874
1
W
Sobek
3,597
719
13
3
0
117,593
0
L
Ra
1,005
201
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role