Player Matchup

Da Ji
Da Ji
BustibleLemon
Da Ji
Level 129
God Stats
1W - 2L
1,322 SR
Queue Stats
154W - 262L
1,327 Elo+
Party 1
Bellona
Bellona
FreakiestWood
Bellona
Level 126
God Stats
1W - 3L
1,589 SR
Queue Stats
53W - 98L
1,369 Elo+
Party 1
Aphrodite
Aphrodite
Khokla
Aphrodite
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 196L
1,357 Elo+
Party 1
The Morrigan
The Morrigan
LonelyDragon24
The Morrigan
Level 157
God Stats
0W - 4L
1,500 SR
Queue Stats
93W - 155L
1,361 Elo+
Party 1
Cthulhu
Cthulhu
lector07
Cthulhu
Level 159
God Stats
0W - 3L
1,500 SR
Queue Stats
215W - 349L
1,380 Elo+
Party 1
Team Averages
Level 140
1,482 SR
1,359 Elo+

VS

Team Averages
Level 104
1,611 SR
1,538 Elo+
Cupid
Cupid
 
Cupid
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
FLOW5991
Zhong Kui
Level 85
God Stats
5W - 2L
1,660 SR
Queue Stats
133W - 105L
1,554 Elo+
Party 2
Artio
Artio
Oleg77_Rus
Artio
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 73L
1,492 Elo+
Party 2
Fenrir
Fenrir
Vinology
Fenrir
Level 121
God Stats
2W - 1L
1,766 SR
Queue Stats
11W - 13L
1,568 Elo+
Solo
Sun Wukong
Sun Wukong
konbec
Sun Wukong
Level 105
God Stats
17W - 9L
1,631 SR
Queue Stats
300W - 251L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 4 / 0
5,933
593
6,224
9,204
4,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
9
0 / 2 / 4
5,211
521
5,824
13,665
8,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
Khokla
Aphrodite
9
0 / 1 / 1
5,121
512
3,934
3,143
1,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

The Morrigan
LonelyDragon24
The Morrigan
9
0 / 5 / 0
5,606
561
2,667
6,972
2,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cthulhu
lector07
Cthulhu
10
0 / 3 / 3
5,801
580
5,718
10,176
10,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
10
2 / 2 / 3
5,062
506
5,940
6,495
2,307
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
FLOW5991
Zhong Kui
13
5 / 0 / 5
7,138
714
6,012
4,780
3,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Artio
9
0 / 1 / 2
5,143
514
2,188
9,687
7,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
Vinology
Fenrir
12
5 / 1 / 5
6,478
648
9,176
11,428
5,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sun Wukong
konbec
Sun Wukong
11
2 / 2 / 2
6,123
612
6,225
8,475
5,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
5
Kills
14
15
Deaths
6
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
2
2
3
1.75
L
5
4
0
1.25
W
Zhong Kui
FLOW5991
Zhong Kui
5
0
5
7.5
L
Bellona
0
2
4
1
L
Aphrodite
Khokla
Aphrodite
0
1
1
0.5
L
The Morrigan
LonelyDragon24
The Morrigan
0
5
0
0
W
Artio
0
1
2
1
W
Fenrir
Vinology
Fenrir
5
1
5
7.5
W
Sun Wukong
konbec
Sun Wukong
2
2
2
1.5
L
Cthulhu
lector07
Cthulhu
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,367
Damage
29,541
43,160
Taken
40,865
26,688
Mitigated
23,967
13,105
Healing
13,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
5,940
4,131
440
1,955
6,495
2,307
0
1,060
5,435
0
36,924
L
6,224
852
0
533
9,204
4,365
129
737
8,409
0
35,436
W
Zhong Kui
FLOW5991
Zhong Kui
6,012
817
0
2,558
4,780
3,986
0
1,337
3,270
43,563
2,991
L
Bellona
5,824
2,611
0
3,448
13,665
8,381
332
2,032
11,560
0
30,826
L
Aphrodite
Khokla
Aphrodite
3,934
256
3,400
1,309
3,143
1,346
325
1,175
1,947
28,313
2,103
L
The Morrigan
LonelyDragon24
The Morrigan
2,667
203
0
1,116
6,972
2,540
0
3,145
3,496
35,770
2,724
W
Artio
2,188
374
500
3,370
9,687
7,036
0
2,035
7,652
12,871
0
W
Fenrir
Vinology
Fenrir
9,176
2,580
0
1,800
11,428
5,452
0
1,798
9,521
0
48,245
W
Sun Wukong
konbec
Sun Wukong
6,225
1,408
0
3,232
8,475
5,186
0
3,745
4,027
0
42,767
L
Cthulhu
lector07
Cthulhu
5,718
680
170
3,129
10,176
10,056
0
570
8,932
31,939
1,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,672
Gold Earned
29,944
266
Minions Killed
301
0
Camps Cleared
0
991,070
Distance Traveled
1,022,727
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
5,062
506
52
5
0
166,973
0
L
Da Ji
5,933
593
48
5
0
219,079
1
W
Zhong Kui
7,138
714
85
9
0
209,391
0
L
Bellona
5,211
521
50
5
0
213,851
1
L
Aphrodite
5,121
512
38
4
0
179,054
0
L
The Morrigan
5,606
561
70
7
0
185,902
0
W
Artio
5,143
514
14
1
0
201,949
5
W
Fenrir
6,478
648
67
7
0
246,225
1
W
Sun Wukong
6,123
612
83
8
0
198,189
3
L
Cthulhu
5,801
580
60
6
0
193,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role