Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
CaptainObvious22
Nemesis
Level 145
God Stats
23W - 14L
1,621 SR
Queue Stats
202W - 102L
1,709 Elo+
Party 1
Izanami
Izanami
catalase
Izanami
Level 163
God Stats
34W - 10L
1,800 SR
Queue Stats
531W - 326L
1,576 Elo+
Party 1
Amaterasu
Amaterasu
frordo
Amaterasu
Level 122
God Stats
2W - 6L
1,571 SR
Queue Stats
121W - 119L
1,536 Elo+
Solo
Thoth
Thoth
madbell2010
Thoth
Level 152
God Stats
16W - 29L
1,493 SR
Queue Stats
559W - 607L
1,536 Elo+
Solo
Team Averages
Level 141
1,597 SR
1,571 Elo+

VS

Team Averages
Level 122
1,550 SR
1,494 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
BBG BOAR
Hades
Level 114
God Stats
2W - 4L
1,749 SR
Queue Stats
134W - 143L
1,430 Elo+
Solo
Nut
Nut
MonstaKiddo
Nut
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
NoxenIW
Ymir
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,519 Elo+
Party 2
Horus
Horus
Ħøsħ
Horus
Level 149
God Stats
4W - 3L
1,500 SR
Queue Stats
96W - 69L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
0 / 1 / 0
6,066
1,011
2,024
5,859
3,154
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 1 / 0
6,020
1,003
5,185
5,733
2,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Izanami
catalase
Izanami
11
0 / 1 / 0
6,046
1,008
7,917
3,778
1,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Amaterasu
frordo
Amaterasu
11
0 / 3 / 0
6,079
1,013
5,263
9,357
5,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 1 / 0
6,196
1,033
2,905
1,770
712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

338

VS

Team 2 Tickets

376

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
11
1 / 0 / 3
6,063
1,011
1,386
377
211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hades
BBG BOAR
Hades
11
0 / 0 / 5
6,275
1,046
4,627
4,921
2,712
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

12
1 / 0 / 6
6,729
1,122
5,112
1,994
936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
NoxenIW
Ymir
12
4 / 0 / 3
7,862
1,310
6,421
9,743
9,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Horus
Ħøsħ
Horus
12
1 / 0 / 6
6,663
1,111
6,407
8,891
7,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
30
0
Kills
7
7
Deaths
0
0
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
1
0
0
W
Yu Huang
 
Yu Huang
1
0
3
2.5
W
Hades
BBG BOAR
Hades
0
0
5
2.5
L
0
1
0
0
W
1
0
6
4
W
Ymir
NoxenIW
Ymir
4
0
3
5.5
L
Izanami
catalase
Izanami
0
1
0
0
L
Amaterasu
frordo
Amaterasu
0
3
0
0
L
0
1
0
0
W
Horus
Ħøsħ
Horus
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,294
Damage
23,953
26,497
Taken
25,926
13,614
Mitigated
20,987
5,333
Healing
7,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
2,024
468
1,324
1,450
5,859
3,154
0
2,671
3,027
5,046
0
W
Yu Huang
 
Yu Huang
1,386
0
0
0
377
211
0
120
257
7,156
0
W
Hades
BBG BOAR
Hades
4,627
914
974
2,164
4,921
2,712
0
1,117
3,804
13,376
0
L
5,185
1,649
0
608
5,733
2,730
0
2,288
3,398
0
17,803
W
5,112
2,577
0
142
1,994
936
0
184
1,769
0
18,358
W
Ymir
NoxenIW
Ymir
6,421
1,096
0
1,248
9,743
9,360
0
1,879
7,723
16,343
0
L
Izanami
catalase
Izanami
7,917
3,637
0
495
3,778
1,525
0
1,736
1,997
0
22,941
L
Amaterasu
frordo
Amaterasu
5,263
1,575
0
1,436
9,357
5,493
0
5,171
4,022
0
11,053
L
2,905
366
0
20
1,770
712
0
568
1,155
15,303
0
W
Horus
Ħøsħ
Horus
6,407
3,120
766
2,705
8,891
7,768
0
1,629
7,023
0
16,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,407
Gold Earned
33,592
120
Minions Killed
125
6
Camps Cleared
4
544,763
Distance Traveled
508,242
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,066
1,011
4
1
0
69,414
0
W
Yu Huang
6,063
1,011
19
3
0
47,119
0
W
Hades
6,275
1,046
25
4
1
100,568
0
L
Nemesis
6,020
1,003
18
3
3
129,864
0
W
Nut
6,729
1,122
35
6
2
108,883
0
W
Ymir
7,862
1,310
25
4
0
112,041
0
L
Izanami
6,046
1,008
49
8
0
110,795
0
L
Amaterasu
6,079
1,013
16
3
3
118,828
0
L
Thoth
6,196
1,033
33
6
0
115,862
0
W
Horus
6,663
1,111
21
4
1
139,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role