Player Matchup

Aphrodite
Aphrodite
FATALh3dSh0T
Aphrodite
Level 113
God Stats
10W - 10L
1,561 SR
Queue Stats
16W - 26L
1,412 Elo+
Solo
Ravana
Ravana
Farquaads_Toes
Ravana
Level 144
God Stats
1W - 1L
1,301 SR
Queue Stats
65W - 60L
1,520 Elo+
Solo
Izanami
Izanami
Hebrewhammer136
Izanami
Level 138
God Stats
4W - 6L
1,286 SR
Queue Stats
114W - 129L
1,471 Elo+
Solo
Mulan
Mulan
lilbrownbean57
Mulan
Level 126
God Stats
101W - 64L
1,552 SR
Queue Stats
617W - 606L
1,522 Elo+
Solo
Ix Chel
Ix Chel
z420zKings
Ix Chel
Level 129
God Stats
2W - 1L
1,383 SR
Queue Stats
115W - 122L
1,478 Elo+
Solo
Team Averages
Level 130
1,416 SR
1,481 Elo+

VS

Team Averages
Level 95
1,504 SR
1,457 Elo+
Ymir
Ymir
 
Ymir
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Aferalinstinct
Bellona
Level 120
God Stats
3W - 4L
1,691 SR
Queue Stats
42W - 42L
1,615 Elo+
Solo
Nut
Nut
Doctor Who2425
Nut
Level 65
God Stats
0W - 2L
1,352 SR
Queue Stats
114W - 103L
1,465 Elo+
Solo
Olorun
Olorun
EmpreesP
Olorun
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,322 Elo+
Solo
Bakasura
Bakasura
SinSniper17
Bakasura
Level 128
God Stats
2W - 3L
1,475 SR
Queue Stats
238W - 263L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
FATALh3dSh0T
Aphrodite
13
0 / 0 / 8
8,011
534
3,609
9,874
8,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
7 / 0 / 2
8,251
550
10,448
8,882
4,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
4 / 0 / 4
8,176
545
11,169
12,476
5,528
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
2 / 3 / 2
8,978
599
10,029
17,359
11,951
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Ix Chel
z420zKings
Ix Chel
14
4 / 0 / 1
8,538
569
9,963
7,402
2,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
0 / 4 / 0
6,644
443
3,374
13,273
10,720
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

13
1 / 5 / 2
7,676
512
5,772
13,864
14,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 3 / 0
7,463
498
11,272
10,580
4,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Olorun
EmpreesP
Olorun
11
0 / 3 / 0
6,791
453
2,887
11,711
4,549
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bakasura
SinSniper17
Bakasura
15
2 / 2 / 0
7,913
528
7,361
15,436
7,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
17
Kills
3
3
Deaths
17
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
4
0
0
L
1
5
2
0.4
L
0
3
0
0
L
Olorun
EmpreesP
Olorun
0
3
0
0
W
Aphrodite
FATALh3dSh0T
Aphrodite
0
0
8
4
W
7
0
2
8
W
4
0
4
6
L
Bakasura
SinSniper17
Bakasura
2
2
0
1
W
2
3
2
1
W
Ix Chel
z420zKings
Ix Chel
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,218
Damage
30,666
55,993
Taken
64,864
32,802
Mitigated
41,547
28,597
Healing
16,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,374
491
0
1,283
13,273
10,720
230
3,399
9,874
26,636
1,461
L
5,772
2,677
0
1,404
13,864
14,425
0
233
13,631
0
47,449
L
11,272
6,504
0
4,660
10,580
4,089
851
1,330
9,250
0
70,050
L
Olorun
EmpreesP
Olorun
2,887
1,272
180
3,902
11,711
4,549
854
6,688
5,023
33,646
5,583
W
Aphrodite
FATALh3dSh0T
Aphrodite
3,609
633
6,105
6,541
9,874
8,120
152
425
9,119
32,018
0
W
10,448
3,828
0
1,766
8,882
4,317
0
1,250
6,809
0
68,825
W
11,169
7,993
0
2,851
12,476
5,528
649
1,346
10,990
0
75,108
L
Bakasura
SinSniper17
Bakasura
7,361
4,772
0
5,317
15,436
7,764
0
2,121
13,315
0
62,474
W
10,029
1,789
0
8,388
17,359
11,951
454
0
16,735
233
74,935
W
Ix Chel
z420zKings
Ix Chel
9,963
1,356
600
2,346
7,402
2,886
1,087
2,996
4,228
55,309
2,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,954
Gold Earned
36,487
463
Minions Killed
423
0
Camps Cleared
0
1,390,087
Distance Traveled
1,359,048
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,644
443
43
3
0
228,188
2
L
Bellona
7,676
512
76
5
0
284,243
0
L
Nut
7,463
498
109
7
0
255,753
0
L
Olorun
6,791
453
75
5
0
232,397
3
W
Aphrodite
8,011
534
21
1
0
286,061
0
W
Ravana
8,251
550
89
6
0
323,617
0
W
Izanami
8,176
545
128
9
0
284,707
0
L
Bakasura
7,913
528
120
8
0
358,467
0
W
Mulan
8,978
599
123
8
0
224,809
0
W
Ix Chel
8,538
569
102
7
0
270,893
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role