Player Matchup

Tsukuyomi
Tsukuyomi
BrolyDeGemeos
Tsukuyomi
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 55L
1,597 Elo+
Solo
Anhur
Anhur
JugularVein
Anhur
Level 140
God Stats
3W - 3L
1,500 SR
Queue Stats
97W - 115L
1,428 Elo+
Solo
Artemis
Artemis
Nahue_AA
Artemis
Level 143
God Stats
0W - 1L
1,478 SR
Queue Stats
61W - 84L
1,489 Elo+
Solo
Ymir
Ymir
SlyGuyYes
Ymir
Level 128
God Stats
2W - 6L
1,500 SR
Queue Stats
183W - 165L
1,420 Elo+
Solo
Ratatoskr
Ratatoskr
TINGLEPALMS
Ratatoskr
Level 168
God Stats
3W - 5L
1,574 SR
Queue Stats
209W - 220L
1,497 Elo+
Solo
Team Averages
Level 148
1,511 SR
1,486 Elo+

VS

Team Averages
Level 122
1,544 SR
1,521 Elo+
Pele
Pele
Azraelsfiery
Pele
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 52L
1,506 Elo+
Solo
Achilles
Achilles
JWACK15
Achilles
Level 127
God Stats
2W - 2L
1,715 SR
Queue Stats
138W - 150L
1,575 Elo+
Solo
Janus
Janus
KidDarkness182
Janus
Level 134
God Stats
3W - 2L
1,504 SR
Queue Stats
123W - 125L
1,456 Elo+
Solo
Cthulhu
Cthulhu
Snusse
Cthulhu
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,500 Elo+
Solo
Hera
Hera
WeSadBoyZ
Hera
Level 158
God Stats
2W - 2L
1,500 SR
Queue Stats
141W - 139L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BrolyDeGemeos
Tsukuyomi
14
0 / 6 / 8
7,683
640
12,852
13,463
6,079
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 4 / 5
9,176
765
9,502
9,837
4,986
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Artemis
Nahue_AA
Artemis
15
2 / 4 / 5
8,486
707
13,790
10,218
5,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Ymir
13
0 / 4 / 9
7,958
663
4,404
12,964
13,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ratatoskr
TINGLEPALMS
Ratatoskr
14
3 / 3 / 3
7,811
651
5,567
9,897
7,226
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 8
8,764
730
4,960
11,782
5,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
JWACK15
Achilles
18
4 / 1 / 17
10,200
850
15,122
15,578
26,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
4 / 1 / 11
10,179
848
10,797
6,504
2,963
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
Snusse
Cthulhu
13
1 / 4 / 6
8,437
703
8,027
14,079
13,651
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hera
19
10 / 1 / 9
11,095
925
13,938
5,405
2,974
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
72
9
Kills
21
21
Deaths
11
30
Assists
51
Player
Kills
Deaths
Assists
KDA
W
2
4
8
1.5
L
Tsukuyomi
BrolyDeGemeos
Tsukuyomi
0
6
8
0.67
W
Achilles
JWACK15
Achilles
4
1
17
12.5
L
4
4
5
1.63
W
4
1
11
9.5
L
Artemis
Nahue_AA
Artemis
2
4
5
1.13
L
Ymir
0
4
9
1.13
W
Cthulhu
Snusse
Cthulhu
1
4
6
1
L
Ratatoskr
TINGLEPALMS
Ratatoskr
3
3
3
1.5
W
Hera
10
1
9
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,115
Damage
52,844
56,379
Taken
53,348
36,359
Mitigated
51,872
12,765
Healing
18,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,960
632
515
1,010
11,782
5,880
1,597
1,409
10,373
117
10,063
L
Tsukuyomi
BrolyDeGemeos
Tsukuyomi
12,852
2,351
349
2,171
13,463
6,079
0
7,867
5,376
0
27,163
W
Achilles
JWACK15
Achilles
15,122
880
1,374
4,940
15,578
26,404
648
1,534
14,044
5,572
16,517
L
9,502
4,386
1,328
1,578
9,837
4,986
0
7,776
1,810
288
24,911
W
10,797
215
1,737
1,195
6,504
2,963
2,178
684
5,820
31,012
0
L
Artemis
Nahue_AA
Artemis
13,790
3,917
220
1,684
10,218
5,051
0
7,266
2,596
0
30,765
L
Ymir
4,404
58
808
2,363
12,964
13,017
0
7,398
5,161
9,064
0
W
Cthulhu
Snusse
Cthulhu
8,027
220
1,569
2,089
14,079
13,651
208
602
13,477
13,106
1,269
L
Ratatoskr
TINGLEPALMS
Ratatoskr
5,567
1,507
249
2,015
9,897
7,226
0
5,399
4,161
0
10,278
W
Hera
13,938
2,352
2,685
1,342
5,405
2,974
3,035
463
4,942
31,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,114
Gold Earned
48,675
106
Minions Killed
144
0
Camps Cleared
0
913,431
Distance Traveled
1,073,293
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,764
730
18
2
0
198,213
0
L
Tsukuyomi
7,683
640
19
2
0
182,562
0
W
Achilles
10,200
850
13
1
0
231,609
0
L
Anhur
9,176
765
33
3
0
191,680
0
W
Janus
10,179
848
55
5
0
212,755
0
L
Artemis
8,486
707
38
3
0
191,094
0
L
Ymir
7,958
663
4
0
0
191,503
0
W
Cthulhu
8,437
703
20
2
0
210,537
0
L
Ratatoskr
7,811
651
12
1
0
156,592
0
W
Hera
11,095
925
38
3
0
220,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role