Player Matchup

Hachiman
Hachiman
Gold IV
 
Hachiman
Gold IV
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Horus
Horus
Gold V
CitrusFluft
Horus
Gold V
Level 58
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 30L
1,644 MMR
Party 2
Kukulkan
Kukulkan
Gold IV
Hedgefund
Kukulkan
Gold IV
Level 128
God Stats
3W - 0L
1,816 SR
Queue Stats
21W - 12L
1,668 MMR
Party 1
Surtr
Surtr
Gold IV
UncleMcDunkel
Surtr
Gold IV
Level 124
God Stats
1W - 1L
1,977 SR
Queue Stats
21W - 12L
1,668 MMR
Party 1
Baron Samedi
Baron Samedi
Gold II
gleamithecube
Baron Samedi
Gold II
Level 144
God Stats
2W - 2L
1,500 SR
Queue Stats
331W - 329L
1,662 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 104
1,659 SR
1,628 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 132
1,637 SR
1,666 MMR
Terra
Terra
Gold I
DLetemplier
Terra
Gold I
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 38L
1,668 MMR
Solo
Agni
Agni
Gold V
Mr_OJPR
Agni
Gold V
Level 174
God Stats
1W - 1L
1,861 SR
Queue Stats
142W - 137L
1,660 MMR
Solo
Amaterasu
Amaterasu
Gold II
gringo453
Amaterasu
Gold II
Level 128
God Stats
16W - 15L
1,599 SR
Queue Stats
106W - 110L
1,672 MMR
Solo
Ravana
Ravana
Platinum III
itZ Josh TiMe
Ravana
Platinum III
Level 142
God Stats
10W - 6L
1,725 SR
Queue Stats
80W - 80L
1,673 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold II
s3Ruk17
Ah Muzen Cab
Gold II
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 151L
1,658 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
1 / 0 / 2
6,035
604
6,259
4,367
1,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 0 / 5
5,336
534
3,737
6,277
4,242
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
Hedgefund
Kukulkan
11
5 / 1 / 4
6,442
644
6,436
4,305
1,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
6 / 0 / 3
6,226
623
6,170
6,228
3,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
gleamithecube
Baron Samedi
10
2 / 2 / 2
5,917
592
7,854
7,115
3,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Bake KujiraAwilixThanatos

VS

Bans
AthenaVamanaAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,627
463
2,784
10,117
5,736
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Agni
Mr_OJPR
Agni
10
0 / 4 / 2
5,600
560
3,555
6,050
1,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
gringo453
Amaterasu
9
0 / 3 / 2
4,810
481
2,247
12,376
6,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

9
3 / 5 / 0
5,339
534
3,691
9,086
3,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
s3Ruk17
Ah Muzen Cab
10
0 / 1 / 0
5,182
518
2,040
5,870
1,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
14
Kills
3
3
Deaths
14
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
1
0
2
2
W
0
0
5
2.5
L
0
1
0
0
W
Kukulkan
Hedgefund
Kukulkan
5
1
4
7
L
Agni
Mr_OJPR
Agni
0
4
2
0.25
W
6
0
3
7.5
W
Baron Samedi
gleamithecube
Baron Samedi
2
2
2
1.5
L
Amaterasu
gringo453
Amaterasu
0
3
2
0.33
L
3
5
0
0.6
L
Ah Muzen Cab
s3Ruk17
Ah Muzen Cab
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,456
Damage
14,317
28,292
Taken
43,499
15,025
Mitigated
19,153
13,188
Healing
11,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
6,259
3,839
0
2,917
4,367
1,613
0
625
3,742
0
66,384
W
3,737
1,395
550
2,656
6,277
4,242
0
2,101
4,176
0
10,445
L
2,784
431
140
1,964
10,117
5,736
0
1,004
9,113
11,991
0
W
Kukulkan
Hedgefund
Kukulkan
6,436
1,326
0
903
4,305
1,739
20
1,552
2,753
40,761
0
L
Agni
Mr_OJPR
Agni
3,555
249
0
460
6,050
1,980
0
2,486
3,548
41,690
364
W
6,170
2,900
0
2,234
6,228
3,451
0
1,332
4,896
2,298
44,088
W
Baron Samedi
gleamithecube
Baron Samedi
7,854
1,322
31
3,897
7,115
3,980
0
719
6,396
35,244
1,873
L
Amaterasu
gringo453
Amaterasu
2,247
585
0
5,517
12,376
6,551
0
7,406
4,611
0
20,984
L
3,691
1,053
0
2,492
9,086
3,076
0
3,417
5,658
0
29,371
L
Ah Muzen Cab
s3Ruk17
Ah Muzen Cab
2,040
698
0
998
5,870
1,810
0
0
5,870
0
43,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,956
Gold Earned
25,558
311
Minions Killed
271
0
Camps Cleared
0
1,007,659
Distance Traveled
934,640
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,035
604
104
10
0
187,904
2
W
Horus
5,336
534
12
1
0
231,313
2
L
Terra
4,627
463
17
2
0
210,384
1
W
Kukulkan
6,442
644
69
7
0
205,695
3
L
Agni
5,600
560
95
10
0
188,277
3
W
Surtr
6,226
623
69
7
0
243,716
1
W
Baron Samedi
5,917
592
57
6
0
139,031
0
L
Amaterasu
4,810
481
27
3
0
162,103
3
L
Ravana
5,339
534
57
6
0
194,070
0
L
Ah Muzen Cab
5,182
518
75
8
0
179,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role